601a1cc6d9
Fixes #11981 Fixes #11995 Fixes #12039 Fixes #12077
344 lines
12 KiB
Python
344 lines
12 KiB
Python
# (c) 2012-2014, Michael DeHaan <michael.dehaan@gmail.com>
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#
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# This file is part of Ansible
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#
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# Ansible is free software: you can redistribute it and/or modify
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# it under the terms of the GNU General Public License as published by
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# the Free Software Foundation, either version 3 of the License, or
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# (at your option) any later version.
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#
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# Ansible is distributed in the hope that it will be useful,
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# but WITHOUT ANY WARRANTY; without even the implied warranty of
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# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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# GNU General Public License for more details.
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#
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# You should have received a copy of the GNU General Public License
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# along with Ansible. If not, see <http://www.gnu.org/licenses/>.
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# Make coding more python3-ish
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from __future__ import (absolute_import, division, print_function)
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__metaclass__ = type
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from ansible.playbook.attribute import Attribute, FieldAttribute
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from ansible.playbook.base import Base
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from ansible.playbook.become import Become
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from ansible.playbook.conditional import Conditional
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from ansible.playbook.helpers import load_list_of_tasks
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from ansible.playbook.role import Role
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from ansible.playbook.taggable import Taggable
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class Block(Base, Become, Conditional, Taggable):
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_block = FieldAttribute(isa='list', default=[])
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_rescue = FieldAttribute(isa='list', default=[])
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_always = FieldAttribute(isa='list', default=[])
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# for future consideration? this would be functionally
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# similar to the 'else' clause for exceptions
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#_otherwise = FieldAttribute(isa='list')
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def __init__(self, play=None, parent_block=None, role=None, task_include=None, use_handlers=False, implicit=False):
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self._play = play
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self._role = role
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self._task_include = task_include
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self._parent_block = parent_block
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self._use_handlers = use_handlers
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self._implicit = implicit
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self._dep_chain = []
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super(Block, self).__init__()
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def get_vars(self):
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'''
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Blocks do not store variables directly, however they may be a member
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of a role or task include which does, so return those if present.
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'''
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all_vars = self.vars.copy()
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if self._role:
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all_vars.update(self._role.get_vars(self._dep_chain))
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if self._parent_block:
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all_vars.update(self._parent_block.get_vars())
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if self._task_include:
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all_vars.update(self._task_include.get_vars())
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return all_vars
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@staticmethod
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def load(data, play=None, parent_block=None, role=None, task_include=None, use_handlers=False, variable_manager=None, loader=None):
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implicit = not Block.is_block(data)
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b = Block(play=play, parent_block=parent_block, role=role, task_include=task_include, use_handlers=use_handlers, implicit=implicit)
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return b.load_data(data, variable_manager=variable_manager, loader=loader)
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@staticmethod
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def is_block(ds):
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is_block = False
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if isinstance(ds, dict):
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for attr in ('block', 'rescue', 'always'):
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if attr in ds:
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is_block = True
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break
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return is_block
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def preprocess_data(self, ds):
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'''
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If a simple task is given, an implicit block for that single task
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is created, which goes in the main portion of the block
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'''
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if not Block.is_block(ds):
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if isinstance(ds, list):
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return super(Block, self).preprocess_data(dict(block=ds))
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else:
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return super(Block, self).preprocess_data(dict(block=[ds]))
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return super(Block, self).preprocess_data(ds)
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def _load_block(self, attr, ds):
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return load_list_of_tasks(
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ds,
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play=self._play,
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block=self,
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role=self._role,
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task_include=self._task_include,
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variable_manager=self._variable_manager,
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loader=self._loader,
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use_handlers=self._use_handlers,
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)
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def _load_rescue(self, attr, ds):
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return load_list_of_tasks(
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ds,
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play=self._play,
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block=self,
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role=self._role,
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task_include=self._task_include,
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variable_manager=self._variable_manager,
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loader=self._loader,
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use_handlers=self._use_handlers,
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)
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def _load_always(self, attr, ds):
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return load_list_of_tasks(
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ds,
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play=self._play,
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block=self,
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role=self._role,
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task_include=self._task_include,
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variable_manager=self._variable_manager,
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loader=self._loader,
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use_handlers=self._use_handlers,
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)
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# not currently used
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#def _load_otherwise(self, attr, ds):
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# return load_list_of_tasks(
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# ds,
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# play=self._play,
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# block=self,
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# role=self._role,
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# task_include=self._task_include,
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# variable_manager=self._variable_manager,
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# loader=self._loader,
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# use_handlers=self._use_handlers,
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# )
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def copy(self, exclude_parent=False):
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def _dupe_task_list(task_list, new_block):
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new_task_list = []
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for task in task_list:
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if isinstance(task, Block):
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new_task = task.copy(exclude_parent=True)
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new_task._parent_block = new_block
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else:
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new_task = task.copy(exclude_block=True)
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new_task._block = new_block
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new_task_list.append(new_task)
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return new_task_list
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new_me = super(Block, self).copy()
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new_me._play = self._play
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new_me._use_handlers = self._use_handlers
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new_me._dep_chain = self._dep_chain[:]
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new_me.block = _dupe_task_list(self.block or [], new_me)
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new_me.rescue = _dupe_task_list(self.rescue or [], new_me)
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new_me.always = _dupe_task_list(self.always or [], new_me)
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new_me._parent_block = None
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if self._parent_block and not exclude_parent:
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new_me._parent_block = self._parent_block.copy()
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new_me._role = None
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if self._role:
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new_me._role = self._role
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new_me._task_include = None
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if self._task_include:
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new_me._task_include = self._task_include.copy()
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return new_me
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def serialize(self):
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'''
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Override of the default serialize method, since when we're serializing
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a task we don't want to include the attribute list of tasks.
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'''
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data = dict()
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for attr in self._get_base_attributes():
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if attr not in ('block', 'rescue', 'always'):
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data[attr] = getattr(self, attr)
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data['dep_chain'] = self._dep_chain
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if self._role is not None:
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data['role'] = self._role.serialize()
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if self._task_include is not None:
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data['task_include'] = self._task_include.serialize()
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return data
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def deserialize(self, data):
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'''
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Override of the default deserialize method, to match the above overridden
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serialize method
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'''
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from ansible.playbook.task import Task
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# we don't want the full set of attributes (the task lists), as that
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# would lead to a serialize/deserialize loop
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for attr in self._get_base_attributes():
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if attr in data and attr not in ('block', 'rescue', 'always'):
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setattr(self, attr, data.get(attr))
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self._dep_chain = data.get('dep_chain', [])
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# if there was a serialized role, unpack it too
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role_data = data.get('role')
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if role_data:
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r = Role()
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r.deserialize(role_data)
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self._role = r
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# if there was a serialized task include, unpack it too
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ti_data = data.get('task_include')
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if ti_data:
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ti = Task()
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ti.deserialize(ti_data)
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self._task_include = ti
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def evaluate_conditional(self, templar, all_vars):
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if len(self._dep_chain):
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for dep in self._dep_chain:
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if not dep.evaluate_conditional(templar, all_vars):
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return False
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if self._task_include is not None:
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if not self._task_include.evaluate_conditional(templar, all_vars):
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return False
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if self._parent_block is not None:
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if not self._parent_block.evaluate_conditional(templar, all_vars):
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return False
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elif self._role is not None:
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if not self._role.evaluate_conditional(templar, all_vars):
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return False
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return super(Block, self).evaluate_conditional(templar, all_vars)
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def set_loader(self, loader):
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self._loader = loader
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if self._parent_block:
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self._parent_block.set_loader(loader)
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elif self._role:
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self._role.set_loader(loader)
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if self._task_include:
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self._task_include.set_loader(loader)
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for dep in self._dep_chain:
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dep.set_loader(loader)
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def _get_parent_attribute(self, attr, extend=False):
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'''
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Generic logic to get the attribute or parent attribute for a block value.
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'''
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value = self._attributes[attr]
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if self._parent_block and (value is None or extend):
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parent_value = getattr(self._parent_block, attr)
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if extend:
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value = self._extend_value(value, parent_value)
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else:
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value = parent_value
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if self._task_include and (value is None or extend):
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parent_value = getattr(self._task_include, attr)
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if extend:
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value = self._extend_value(value, parent_value)
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else:
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value = parent_value
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if self._role and (value is None or extend):
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parent_value = getattr(self._role, attr)
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if extend:
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value = self._extend_value(value, parent_value)
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else:
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value = parent_value
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if len(self._dep_chain) and (not value or extend):
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reverse_dep_chain = self._dep_chain[:]
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reverse_dep_chain.reverse()
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for dep in reverse_dep_chain:
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dep_value = getattr(dep, attr)
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if extend:
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value = self._extend_value(value, dep_value)
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else:
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value = dep_value
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if value is not None and not extend:
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break
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if self._play and (value is None or extend):
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parent_value = getattr(self._play, attr)
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if extend:
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value = self._extend_value(value, parent_value)
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else:
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value = parent_value
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return value
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def _get_attr_environment(self):
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'''
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Override for the 'tags' getattr fetcher, used from Base.
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'''
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environment = self._attributes['environment']
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if environment is None:
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environment = self._get_parent_attribute('environment', extend=True)
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return environment
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def filter_tagged_tasks(self, play_context, all_vars):
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'''
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Creates a new block, with task lists filtered based on the tags contained
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within the play_context object.
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'''
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def evaluate_and_append_task(target):
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tmp_list = []
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for task in target:
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if isinstance(task, Block):
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tmp_list.append(evaluate_block(task))
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elif task.action in ('meta', 'include') or task.evaluate_tags(play_context.only_tags, play_context.skip_tags, all_vars=all_vars):
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tmp_list.append(task)
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return tmp_list
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def evaluate_block(block):
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new_block = self.copy()
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new_block.block = evaluate_and_append_task(block.block)
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new_block.rescue = evaluate_and_append_task(block.rescue)
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new_block.always = evaluate_and_append_task(block.always)
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return new_block
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return evaluate_block(self)
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def has_tasks(self):
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return len(self.block) > 0 or len(self.rescue) > 0 or len(self.always) > 0
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