added unit test for additional failure cases and removed unneeded code from existing unit tests
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1 changed files with 14 additions and 6 deletions
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@ -102,6 +102,7 @@ namespace PSTests
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{
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File.Create(path);
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}
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// Create a file to write to using StreamWriter.
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// convert string to stream. On Windows, this appears to be handled, but on *nix, we apparently need to convert to UTF8.
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byte[] byteArray = System.Text.Encoding.UTF8.GetBytes(path);
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@ -123,16 +124,23 @@ namespace PSTests
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// A folder that should exist on every *nix system
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string path = @"/tmp";
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// Create a file to write to using StreamWriter.
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// convert string to stream. On Windows, this appears to be handled, but on *nix, we apparently need to convert to UTF8.
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byte[] byteArray = System.Text.Encoding.UTF8.GetBytes(path);
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MemoryStream stream = new MemoryStream(byteArray);
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// Convert `path` string to FileSystemInfo data type. And now, it should return true
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FileSystemInfo fd = new FileInfo(path);
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Assert.False(Platform.NonWindowsIsHardLink(fd));
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}
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[Fact]
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public static void TestIsHardLinkFailsWithNonexistantFileWithFileSystemInfo()
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{
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// A file that should *never* exist on a test machine:
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string path = @"/tmp/ThisFileShouldNotExistOnTestMachines";
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// If the file exists, then there's a larger issue that needs to be looked at
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Assert.False(File.Exists(path));
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// Convert `path` string to FileSystemInfo data type. And now, it should return true
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FileSystemInfo fd = new FileInfo(path);
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Assert.False(Platform.NonWindowsIsHardLink(fd));
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}
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}
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}
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