Remove references to uninitialized variable
regressed in #8822
## PR Context
Some artifacts never got published because the conditions would never be true
Refactors `travis.ps1`. Important for maintainers: I removed the webhook and badge stuff as neither exist anymore. I also merged the build and test phase with the bootstrap phase.
Added feature to classify experimental features in change log. Also fixed an issue with reporting all PRs with missing tags together.
## PR Context
Updates to the script which generates the change log.
Add binskim to coordinated build and increase timout
## PR Context
Total timeout for the old build was 220 minutes.
The portions before the compliance take ~30 minutes.
So, I went with 180.
I also found I missed binskim when doing this work
Refactor Unified Release Build
- Make injecting the nuget.config a template
- Make setting the version variable a template
- Add parameters to templates where needed
- Run defender scan before uploading linux packages (and rename step to plain english)
Add compliance to Coordinated build
- Also switch to mac internal pool for release build
- Also turn some duplicate tasks into templates
- Also fix issue with vscode configuration which causes yaml files not to be recogized as yaml
Update the universal build to also build the framework package needed for the dotnet sdk container image.
## PR Context
We build the package in individual builds. This change brings over the steps in the universal build.
Update `New-ReferenceAssembly` and `New-UnifiedNugetPackage` to generate reference assembly for `Microsoft.PowerShell.Commands.Utility.dll` and properly deploy it for `Microsoft.PowerShell.Commands.Utility` NuGet package and `Microsoft.PowerShell.SDK` NuGet package.
An incremental step to fix, eventually, #8121
Update `New-ReferenceAssembly` and `New-UnifiedNugetPackage` to generate reference assembly for `Microsoft.PowerShell.Commands.Utility.dll` and properly deploy it for `Microsoft.PowerShell.Commands.Utility` NuGet package and `Microsoft.PowerShell.SDK` NuGet package.
An incremental step to fix, eventually, #8121
This PR is a re-implementation of the -AddToPath switch in tools/install-powershell.ps1, without the side-effects the current implementation has. The changes only affects windows users.
Add script to generate macOS icon file. It does not attempt to integrate with the current build process as the macOS icon file is mostly static.
`libsvg` was chosen because of its low dependency count over other solutions that use backends like Chromium, PhontomJS, etc. ImageMagick's `convert` was tested but resulting PNGs where not satisfactory and would have required an overcomplicated script having to calculate the `density` argument.
* Has a dependency on librsvg (can be installed via Brew)
* Uses SVG file as input
* Can be integrated in later to build process if desired
Closes#7455
When installing (or upgrading) Preview builds the component ids for the files are the same as the installed files from the stable MSI. MSI sees this and assumes the file is already installed so skips installing files that haven't changed (been updated) which results in missing files in the preview install folder and pwsh fails to start. Fix is to dynamically generate new component ids (and compoentrefs) in `files.wxs` using `_Preview` suffix and use that when building a preview package.
Tested manually.
cc @bergmeister if you can help validate different scenarios.
Fix https://github.com/PowerShell/PowerShell/issues/8289
## Motivation
I have a PR where there are many new xUnit tests.
It would also be useful to create new xUnit tests for public APIs.
The number of xUnit tests will increase and their ordering is required.
## PR Summary
- Move C# xUnit tests in new folder. This allows to put new xUnit tests in directory structure in accordance with directory structure where cs files are.
- Use an xUnit TestCaseOrderer attribute to sequentially process tests for `powershell.config.json`.
- Update README.md
- A race condition was fixed which allowed to run all XUnit tests in single batch job.
Create unified release build for macOS and Linux packages
- Also, updated the definition with latest definitions from the definitions in use.
I will work on these in future PRs:
- Add compliance Job
- Add macOS Signing step
- Merging Windows into the YAML
Major changes are as follows:
- Avoid `SecuritySupport.IsProductBinary` and unnecessary AMSI/suspicious code scan at startup time
- Update `CompiledScriptBlockData.IsProductCode` to avoid unnecessary calls to `IsProductBinary`, which attempts to retrieve catalog signature of the target file.
- Update `PerformSecurityChecks` to skip AMSI and suspicious code scan for the `.psd1` file that contains a safe `HashtableAst` only.
- Use customized `ReadOnlyBag` instead of `ImmutableHashSet` so that we can avoid loading the `System.Collections.Immutable.dll` completely.
- Replace `SHA1` with `CRC32` when generating module analysis cache file name
- This remove the loading of `System.Security.Cryptography.Algorithms.dll` at startup
- Move `ConvertFrom-SddlString` to C# to remove the `Utility.psm1` file.
- Crossgen `Microsoft.ApplicationInsights.dll` and enable tiered compilation
- Even pwsh with crossgen assemblies spends a lot time in jitting at the startup, about `191.6ms` comparing with `24.7ms` for Windows PowerShell.
- Jitting `Microsoft.ApplicationInsights.dll` takes about `51.6ms`.
- By crossgen `Microsoft.ApplicationInsights.dll` and enable tiered compilation, the jitting time drops to about `98.9ms`.