* Add shim dll to redirect to appropriate runtime
* Build updates for creating global tool package
* Add building global tool to nuget.yml
* Add azure upload of nuget packages
Make test file result names unique
- Also, remove dead code that I found during investigation
Fixes#8978
## PR Context
Making the filenames unique, ensures that we can download the results from the artifacts and do our own processing of the results.
This removes some of the last mentions of the AppVeyor name. Don't change the title, we don't want the word to appear in the CLs
Also problem: the last references are in the changelogs but I don't want to modify them without committee approval.
## PR Context
it was removed, #8686
Split Windows CI into the following Jobs
1. Combine Build and xUnit, which published build artifact
1. Elevated CI tests
1. Unelevated CI test
1. Elevated everything else tests
1. Unelevated everything else tests
1. Package build and test
1. Verify xUnit result
## PR Context
Before this test:
- A CI run would take ~14 minutes
- A Feature run would take ~30 minutes
After this change, it always runs all tests and takes ~20 minutes.
Job `Unelevated everything else tests` is the long poll, taking ~4 minutes longer than the next shortest job. We should be able to get this back down to ~15 if we split that test job somehow.
Remove references to uninitialized variable
regressed in #8822
## PR Context
Some artifacts never got published because the conditions would never be true
Refactors `travis.ps1`. Important for maintainers: I removed the webhook and badge stuff as neither exist anymore. I also merged the build and test phase with the bootstrap phase.
Added feature to classify experimental features in change log. Also fixed an issue with reporting all PRs with missing tags together.
## PR Context
Updates to the script which generates the change log.
Add binskim to coordinated build and increase timout
## PR Context
Total timeout for the old build was 220 minutes.
The portions before the compliance take ~30 minutes.
So, I went with 180.
I also found I missed binskim when doing this work
Refactor Unified Release Build
- Make injecting the nuget.config a template
- Make setting the version variable a template
- Add parameters to templates where needed
- Run defender scan before uploading linux packages (and rename step to plain english)
Add compliance to Coordinated build
- Also switch to mac internal pool for release build
- Also turn some duplicate tasks into templates
- Also fix issue with vscode configuration which causes yaml files not to be recogized as yaml
Update the universal build to also build the framework package needed for the dotnet sdk container image.
## PR Context
We build the package in individual builds. This change brings over the steps in the universal build.
Update `New-ReferenceAssembly` and `New-UnifiedNugetPackage` to generate reference assembly for `Microsoft.PowerShell.Commands.Utility.dll` and properly deploy it for `Microsoft.PowerShell.Commands.Utility` NuGet package and `Microsoft.PowerShell.SDK` NuGet package.
An incremental step to fix, eventually, #8121
Update `New-ReferenceAssembly` and `New-UnifiedNugetPackage` to generate reference assembly for `Microsoft.PowerShell.Commands.Utility.dll` and properly deploy it for `Microsoft.PowerShell.Commands.Utility` NuGet package and `Microsoft.PowerShell.SDK` NuGet package.
An incremental step to fix, eventually, #8121
This PR is a re-implementation of the -AddToPath switch in tools/install-powershell.ps1, without the side-effects the current implementation has. The changes only affects windows users.
Add script to generate macOS icon file. It does not attempt to integrate with the current build process as the macOS icon file is mostly static.
`libsvg` was chosen because of its low dependency count over other solutions that use backends like Chromium, PhontomJS, etc. ImageMagick's `convert` was tested but resulting PNGs where not satisfactory and would have required an overcomplicated script having to calculate the `density` argument.
* Has a dependency on librsvg (can be installed via Brew)
* Uses SVG file as input
* Can be integrated in later to build process if desired
Closes#7455