Debugging ========= Visual Studio Code ======= [Experimental .NET Core Debugging in VS Code][core-debug] enables cross-platform debugging with the [Visual Studio Code][vscode] editor. This is made possible by the [OmniSharp][] extension for VS Code. Please review their [detailed instructions][vscclrdebugger]. In addition to being able to build PowerShell, you need: - C# Extension for VS Code installed - .NET Core debugger installed (semi-automatic) - `powershell` executable in your path (self-host if not on Windows) Once the extension is installed, you have to open a C# file to force VS Code to install the actual .NET Core debugger (the editor will tell you to do this if you attempt to debug and haven't already open a C# file). The committed `.vscode` folder in the root of this repository contains the `launch.json` and `tasks.json` files which provide Core PowerShell debugging configurations and a build task. The "build" task will run `Start-PSBuild`, emitting the executable to `PowerShell/debug/powershell` so that the debugger always knows where to find it (regardless of platform). If you edit this, please do not commit it, as the default is meant to "just work" for anyone. The ".NET Core Launch" configuration will build and start a `powershell` process, with `justMyCode` disabled, and `stopAtEntry` enabled, thus PowerShell will stop right at `Main`, and you need to click the green arrow to continue. With either Gnome Terminal or XTerm installed, the launch configuration will launch an external console with PowerShell running interactively. If neither of these installed, the editor will tell you to do so. Alternatively, the ".NET Core Attach" configuration will start listening for a process named `powershell`, and will attach to it. If you need more fine grained control, replace `processName` with `processId` and provide a PID. (Please be careful not to commit such a change.) [core-debug]: https://blogs.msdn.microsoft.com/visualstudioalm/2016/03/10/experimental-net-core-debugging-in-vs-code/ [vscode]: https://code.visualstudio.com/ [OmniSharp]: https://github.com/OmniSharp/omnisharp-vscode [vscclrdebugger]: http://aka.ms/vscclrdebugger PowerShell ========== The `Trace-Command` cmdlet can be used to enable tracing of certain PowerShell subsystems. Use `Get-TraceSource` for a list of tracers: * CmdletProviderClasses * CommandDiscovery * CommandSearch * ConsoleHost * ConsoleHostRunspaceInit * ConsoleHostUserInterface * ConsoleLineOutput * DisplayDataQuery * ETS * FileSystemProvider * FormatFileLoading * FormatViewBinding * LocationGlobber * MemberResolution * Modules * MshSnapinLoadUnload * ParameterBinderBase * ParameterBinderController * ParameterBinding * PathResolution * PSDriveInfo * PSSnapInLoadUnload * RunspaceInit * SessionState * TypeConversion * TypeMatch Then trace it like this: ```powershell Trace-Command -Expression { Get-ChildItem . } -Name PathResolution -PSHost ``` The `-PSHost` specifies the sink, in this case the console host, so we can see the tracing messages. LLDB with SOS plugin ==================== The `./tools/debug.sh` script can be used to launch PowerShell inside of LLDB with the SOS plugin provided by .NET Core. This provides an additional way to debug PowerShell on Linux, but VS Code is recommended for a better user experience (and its single-stepping capabilities). The script is self-documented and contains a link to the [CoreCLR debugging help][clr-debug] . [clr-debug]: https://github.com/dotnet/coreclr/blob/master/Documentation/building/debugging-instructions.md#debugging-coreclr-on-linux corehost ======== The native executable prouduced by .NET CLI will produce trace output if launched with `COREHOST_TRACE=1 ./powershell`. CoreCLR PAL =========== The native code in the CLR has debug channels to selectively output information to the console. These are controlled by the `PAL_DBG_CHANNELS`, e.g., `export PAL_DBG_CHANNELS="+all.all"`, as detailed in the `dbgmsg.h` [header][]. [header]: https://github.com/dotnet/coreclr/blob/release/1.0.0-rc2/src/pal/src/include/pal/dbgmsg.h