PowerShell/docs/debugging
Andrew Schwartzmeyer cc8842c631 Add .NET Core debug build instructions (#2410)
These are thanks to Eric St John from .NET Core.
2016-10-04 13:10:19 -07:00
..
README.md Add .NET Core debug build instructions (#2410) 2016-10-04 13:10:19 -07:00

Visual Studio Code

Experimental .NET Core Debugging in VS Code enables cross-platform debugging with the Visual Studio Code editor. This is made possible by the OmniSharp extension for VS Code.

Please review their detailed instructions. In addition to being able to build PowerShell, you need:

  • C# Extension for VS Code installed
  • .NET Core debugger installed (semi-automatic)
  • powershell executable in your path (self-host if not on Windows)

The .NET CLI tools must be on your path for Visual Studio Code. Start-PSBootstrap installs the tools to ~/.dotnet, but does not add this to your PATH. You can do this in Bash with export PATH=$PATH:$HOME/.dotnet.

Once the extension is installed, you have to open a C# file to force VS Code to install the actual .NET Core debugger (the editor will tell you to do this if you attempt to debug and haven't already open a C# file).

The committed .vscode folder in the root of this repository contains the launch.json and tasks.json files which provide Core PowerShell debugging configurations and a build task.

The "build" task will run Start-PSBuild, emitting the executable to PowerShell/debug/powershell so that the debugger always knows where to find it (regardless of platform). If you edit this, please do not commit it, as the default is meant to "just work" for anyone.

The ".NET Core Launch" configuration will build and start a powershell process, with justMyCode disabled, and stopAtEntry enabled, thus PowerShell will stop right at Main, and you need to click the green arrow to continue.

With either Gnome Terminal or XTerm installed, the launch configuration will launch an external console with PowerShell running interactively. If neither of these installed, the editor will tell you to do so.

Alternatively, the ".NET Core Attach" configuration will start listening for a process named powershell, and will attach to it. If you need more fine grained control, replace processName with processId and provide a PID. (Please be careful not to commit such a change.)

PowerShell

The Trace-Command cmdlet can be used to enable tracing of certain PowerShell subsystems. Use Get-TraceSource for a list of tracers:

  • CmdletProviderClasses
  • CommandDiscovery
  • CommandSearch
  • ConsoleHost
  • ConsoleHostRunspaceInit
  • ConsoleHostUserInterface
  • ConsoleLineOutput
  • DisplayDataQuery
  • ETS
  • FileSystemProvider
  • FormatFileLoading
  • FormatViewBinding
  • LocationGlobber
  • MemberResolution
  • Modules
  • MshSnapinLoadUnload
  • ParameterBinderBase
  • ParameterBinderController
  • ParameterBinding
  • PathResolution
  • PSDriveInfo
  • PSSnapInLoadUnload
  • RunspaceInit
  • SessionState
  • TypeConversion
  • TypeMatch

Then trace it like this:

Trace-Command -Expression { Get-ChildItem . } -Name PathResolution -PSHost

The -PSHost specifies the sink, in this case the console host, so we can see the tracing messages. The -Name chooses the list of tracers to enable.

LLDB with SOS plugin

The ./tools/debug.sh script can be used to launch PowerShell inside of LLDB with the SOS plugin provided by .NET Core. This provides an additional way to debug PowerShell on Linux, but VS Code is recommended for a better user experience (and its single-stepping capabilities).

The script is self-documented and contains a link to the CoreCLR debugging help .

corehost

The native executable produced by .NET CLI will produce trace output if launched with COREHOST_TRACE=1 ./powershell.

CoreCLR PAL

The native code in the CLR has debug channels to selectively output information to the console. These are controlled by the PAL_DBG_CHANNELS, e.g., export PAL_DBG_CHANNELS="+all.all", as detailed in the dbgmsg.h header.

Enabling +all.all is incredibly noisy; you will need to narrow your scope.

Debugging .NET Core

The .NET Core libraries downloaded from NuGet and shipped with PowerShell are release versions. This means that PAL_DBG_CHANNELS will not work with them, and instead you must build and deploy .NET Core built in debug mode. These instructions are not meant to be comprehensive, but should prove useful.

They are currently written for Linux and are meant only as a shortcut means to debug.

Build and deploy CoreCLR

  • Clone CoreCLR: git clone -b release/1.0.0 https://github.com/dotnet/coreclr.git
  • Follow building instructions
  • Wait for ./build.sh to finish
  • Overwrite PowerShell libraries: cp bin/Product/Linux.x64.Debug/*{so,dll} /path/to/powershell/

Build and deploy CoreFX

  • Clone CoreFX: git clone -b release/1.0.0 https://github.com/dotnet/corefx.git
  • Follow building instructions
  • Wait for ./build.sh skiptests to finish
  • Overwrite PowerShell libraries:

This must be done in a particular order to get the most specific build, and each phase must be allowed to overwrite both the previous phase and any files previously found (hence the use of -exec cp). The glob cannot go more than one directory deep, as subdirectories can have alternative and unwanted implementations of libraries with the same name.

dest=/path/to/powershell/
find bin/AnyOS.AnyCPU.Debug/*/*.dll -exec cp -p {} $dest \;
find bin/Unix.AnyCPU.Debug/*/*.dll -exec cp -p {} $dest \;
find bin/Linux.AnyCPU.Debug/*/*.dll -exec cp -p {} $dest \;
find bin/Linux.x64.Debug/ -name *.so -exec cp -p {} $dest \;