<?xml version="1.0" encoding="utf-8"?>
<root>
  <!-- 
    Microsoft ResX Schema 
    
    Version 2.0
    
    The primary goals of this format is to allow a simple XML format 
    that is mostly human readable. The generation and parsing of the 
    various data types are done through the TypeConverter classes 
    associated with the data types.
    
    Example:
    
    ... ado.net/XML headers & schema ...
    <resheader name="resmimetype">text/microsoft-resx</resheader>
    <resheader name="version">2.0</resheader>
    <resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
    <resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
    <data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
    <data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
    <data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
        <value>[base64 mime encoded serialized .NET Framework object]</value>
    </data>
    <data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
        <value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
        <comment>This is a comment</comment>
    </data>
                
    There are any number of "resheader" rows that contain simple 
    name/value pairs.
    
    Each data row contains a name, and value. The row also contains a 
    type or mimetype. Type corresponds to a .NET class that support 
    text/value conversion through the TypeConverter architecture. 
    Classes that don't support this are serialized and stored with the 
    mimetype set.
    
    The mimetype is used for serialized objects, and tells the 
    ResXResourceReader how to depersist the object. This is currently not 
    extensible. For a given mimetype the value must be set accordingly:
    
    Note - application/x-microsoft.net.object.binary.base64 is the format 
    that the ResXResourceWriter will generate, however the reader can 
    read any of the formats listed below.
    
    mimetype: application/x-microsoft.net.object.binary.base64
    value   : The object must be serialized with 
            : System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
            : and then encoded with base64 encoding.
    
    mimetype: application/x-microsoft.net.object.soap.base64
    value   : The object must be serialized with 
            : System.Runtime.Serialization.Formatters.Soap.SoapFormatter
            : and then encoded with base64 encoding.

    mimetype: application/x-microsoft.net.object.bytearray.base64
    value   : The object must be serialized into a byte array 
            : using a System.ComponentModel.TypeConverter
            : and then encoded with base64 encoding.
    -->
  <xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
    <xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
    <xsd:element name="root" msdata:IsDataSet="true">
      <xsd:complexType>
        <xsd:choice maxOccurs="unbounded">
          <xsd:element name="metadata">
            <xsd:complexType>
              <xsd:sequence>
                <xsd:element name="value" type="xsd:string" minOccurs="0" />
              </xsd:sequence>
              <xsd:attribute name="name" use="required" type="xsd:string" />
              <xsd:attribute name="type" type="xsd:string" />
              <xsd:attribute name="mimetype" type="xsd:string" />
              <xsd:attribute ref="xml:space" />
            </xsd:complexType>
          </xsd:element>
          <xsd:element name="assembly">
            <xsd:complexType>
              <xsd:attribute name="alias" type="xsd:string" />
              <xsd:attribute name="name" type="xsd:string" />
            </xsd:complexType>
          </xsd:element>
          <xsd:element name="data">
            <xsd:complexType>
              <xsd:sequence>
                <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
                <xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
              </xsd:sequence>
              <xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
              <xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
              <xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
              <xsd:attribute ref="xml:space" />
            </xsd:complexType>
          </xsd:element>
          <xsd:element name="resheader">
            <xsd:complexType>
              <xsd:sequence>
                <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
              </xsd:sequence>
              <xsd:attribute name="name" type="xsd:string" use="required" />
            </xsd:complexType>
          </xsd:element>
        </xsd:choice>
      </xsd:complexType>
    </xsd:element>
  </xsd:schema>
  <resheader name="resmimetype">
    <value>text/microsoft-resx</value>
  </resheader>
  <resheader name="version">
    <value>2.0</value>
  </resheader>
  <resheader name="reader">
    <value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
  </resheader>
  <resheader name="writer">
    <value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
  </resheader>
  <data name="Add_zone" xml:space="preserve">
    <value>Add new zone</value>
  </data>
  <data name="New_zone_added" xml:space="preserve">
    <value>New zone added</value>
  </data>
  <data name="Apply" xml:space="preserve">
    <value>Apply</value>
  </data>
  <data name="Cancel" xml:space="preserve">
    <value>Cancel</value>
  </data>
  <data name="Canvas_Layout_Editor" xml:space="preserve">
    <value>Canvas layout editor</value>
  </data>
  <data name="Grid_Layout_Editor" xml:space="preserve">
    <value>Grid layout editor</value>
  </data>
  <data name="Crash_Report_Message_Box_Text_Part1" xml:space="preserve">
    <value>Error logged to </value>
  </data>
  <data name="Crash_Report_Message_Box_Text_Part2" xml:space="preserve">
    <value>Please report the bug to </value>
  </data>
  <data name="Custom" xml:space="preserve">
    <value>Custom</value>
  </data>
  <data name="Custom_Layout_Creator" xml:space="preserve">
    <value>Custom layout creator</value>
  </data>
  <data name="Distance_adjacent_zones" xml:space="preserve">
    <value>Highlight distance</value>
    <comment>Distance of when an adjacent zone should light up when the window is close to it</comment>
  </data>
  <data name="Fancy_Zones_Editor_App_Title" xml:space="preserve">
    <value>FancyZones Editor</value>
  </data>
  <data name="Fancy_Zones_Main_Editor" xml:space="preserve">
    <value>FancyZones main editor</value>
  </data>
  <data name="Name" xml:space="preserve">
    <value>Name</value>
  </data>
  <data name="Save_Apply" xml:space="preserve">
    <value>Save &amp; apply</value>
  </data>
  <data name="Show_Space_Zones" xml:space="preserve">
    <value>Show space around zones</value>
  </data>
  <data name="Space_Around_Zones" xml:space="preserve">
    <value>Space around zones</value>
  </data>
  <data name="Templates" xml:space="preserve">
    <value>Templates</value>
  </data>
  <data name="Zone_Count_Decrement" xml:space="preserve">
    <value>Decrement number of zones</value>
  </data>
  <data name="Zone_Count_Increment" xml:space="preserve">
    <value>Increment number of zones</value>
  </data>
  <data name="Error_Invalid_Arguments" xml:space="preserve">
    <value>FancyZones Editor arguments are invalid.</value>
  </data>
  <data name="Error_Message_Box_Title" xml:space="preserve">
    <value>FancyZones Editor Error</value>
  </data>
  <data name="Error_Not_Standalone_App" xml:space="preserve">
    <value>FancyZones Editor should not be run as standalone application.</value>
  </data>
  <data name="Error_Parsing_Device_Info" xml:space="preserve">
    <value>Error parsing device info data.</value>
  </data>
  <data name="Template_Layout_Columns" xml:space="preserve">
    <value>Columns</value>
  </data>
  <data name="Template_Layout_Focus" xml:space="preserve">
    <value>Focus</value>
  </data>
  <data name="Template_Layout_Grid" xml:space="preserve">
    <value>Grid</value>
  </data>
  <data name="Template_Layout_Priority_Grid" xml:space="preserve">
    <value>Priority Grid</value>
  </data>
  <data name="Template_Layout_Rows" xml:space="preserve">
    <value>Rows</value>
  </data>
  <data name="Close" xml:space="preserve">
    <value>Close</value>
  </data>
  <data name="Error_Applying_Layout" xml:space="preserve">
    <value>Error applying layout</value>
  </data>
  <data name="Error_Layout_Malformed_Data" xml:space="preserve">
    <value>Layout '{0}' has malformed data</value>
  </data>
  <data name="Error_Loading_Custom_Layouts" xml:space="preserve">
    <value>Error loading custom layouts</value>
  </data>
  <data name="Error_Persisting_Custom_Layout" xml:space="preserve">
    <value>Error persisting custom layout</value>
  </data>
  <data name="Error_Serializing_Deleted_Layouts" xml:space="preserve">
    <value>Error serializing deleted layouts</value>
  </data>
  <data name="Error_Exception_Message_Box_Title" xml:space="preserve">
    <value>FancyZones Editor Exception Handler</value>
  </data>
  <data name="Error_Report" xml:space="preserve">
    <value>Please report the bug to </value>
  </data>
  <data name="Error_Monitor_Match_Not_Found" xml:space="preserve">
    <value>Match not found ({0})</value>
  </data>
  <data name="Reset_Layout" xml:space="preserve">
    <value>Reset layout</value>
    <comment>as in Reset to a blank value</comment>
  </data>
  <data name="Choose_Layout" xml:space="preserve">
    <value>Choose the layout for this desktop</value>
  </data>
  <data name="Choose_layout_type" xml:space="preserve">
    <value>Choose layout type</value>
    <comment>Dialog header that allows the user to select a specific layout type</comment>
  </data>
  <data name="Create" xml:space="preserve">
    <value>Create</value>
    <comment>Button label that creates a new layout</comment>
  </data>
  <data name="Create_new_layout" xml:space="preserve">
    <value>Create new layout</value>
    <comment>Button label that allows the user to create a new layout</comment>
  </data>
  <data name="Custom_Layout_Create_New" xml:space="preserve">
    <value>Custom layout</value>
  </data>
  <data name="Delete" xml:space="preserve">
    <value>Delete</value>
    <comment>Context menu label that allows the user duplicate a layout</comment>
  </data>
  <data name="Duplicate" xml:space="preserve">
    <value>Duplicate</value>
    <comment>Context menu label that allows the user duplicate a layout</comment>
  </data>
  <data name="Edit" xml:space="preserve">
    <value>Edit</value>
    <comment>Context menu label that allows the user edit a layout</comment>
  </data>
  <data name="Layout_Canvas_Description" xml:space="preserve">
    <value>Create layouts that have overlapping zones</value>
  </data>
  <data name="Layout_Canvas_Title" xml:space="preserve">
    <value>Canvas</value>
  </data>
  <data name="Layout_Grid_Description" xml:space="preserve">
    <value>Create layouts that are horizontally or vertically stacked</value>
  </data>
  <data name="Layout_Grid_Title" xml:space="preserve">
    <value>Grid</value>
  </data>
  <data name="Merge_zones" xml:space="preserve">
    <value>Merge zones</value>
    <comment>Button label that allows the user to merge 2 or more zones together</comment>
  </data>
  <data name="Monitor" xml:space="preserve">
    <value>Monitor</value>
  </data>
  <data name="Settings" xml:space="preserve">
    <value>Template settings</value>
  </data>
  <data name="Are_You_Sure" xml:space="preserve">
    <value>Are you sure?</value>
  </data>
  <data name="Are_You_Sure_Description" xml:space="preserve">
    <value>Are you sure you want to delete this layout?</value>
  </data>
  <data name="Edit_zones" xml:space="preserve">
    <value>Edit zones</value>
  </data>
  <data name="No_Custom_Layouts_Message" xml:space="preserve">
    <value>Create or duplicate a layout to get started</value>
  </data>
  <data name="Delete_Zone" xml:space="preserve">
    <value>Delete zone</value>
    <comment>A tooltip on a button that allows the user to delete a zone</comment>
  </data>
  <data name="Error_Parsing_Zones_Settings_Title" xml:space="preserve">
    <value>Editor settings parsing error.</value>
  </data>
  <data name="Error_Parsing_Zones_Settings_Message" xml:space="preserve">
    <value>A layout that contained invalid data has been removed.</value>
  </data>
  <data name="Apply_Layout" xml:space="preserve">
    <value>Apply layout</value>
  </data>
  <data name="Save" xml:space="preserve">
    <value>Save</value>
  </data>
  <data name="NumberOfZones" xml:space="preserve">
    <value>Number of zones</value>
  </data>
  <data name="Template_Layout_Blank" xml:space="preserve">
    <value>No layout</value>
  </data>
  <data name="Create_Custom_From_Template" xml:space="preserve">
    <value>Create custom layout</value>
  </data>
  <data name="Default_Custom_Layout_Name" xml:space="preserve">
    <value>Custom layout</value>
  </data>
  <data name="MergeDescription" xml:space="preserve">
    <value>Click and drag across zones.</value>
    <comment>Click mouse, hold button down and drag across multiple zones in tool</comment>
  </data>
  <data name="MergeName" xml:space="preserve">
    <value>Merge/Delete:</value>
    <comment>Title for concept behind Merging two zones together or removing an zone</comment>
  </data>
  <data name="KeyboardControlsName" xml:space="preserve">
    <value>Keyboard Navigation:</value>
  </data>    
  <data name="KeyboardControlsDescription" xml:space="preserve">
    <value>
     - [Shift]+S to split currently focused zone.
     - Ctrl+Tab to focus zones/resizers.
     - Tab to cycle zones and resizers.
     - Delete to remove the focused resizer.
     - Arrows to move the focused resizer.</value>
  </data>        
  <data name="SplitterDescription" xml:space="preserve">
    <value>Hold Shift key for vertical split.</value>
    <comment>A segmenter visual for splitting one item into two.  This would be the vertical line. Shift key is referring to key on keyboard</comment>
  </data>
  <data name="SplitterName" xml:space="preserve">
    <value>Splitter:</value>
    <comment>Title for concept: A segmenter visual for splitting one item into two.  This would be the vertical line</comment>
  </data>
  <data name="QuickKey_Description" xml:space="preserve">
    <value>Press Win + Ctrl + Alt + selected key to apply this layout</value>
  </data>
  <data name="Quick_Key_None" xml:space="preserve">
    <value>None</value>
  </data>
  <data name="Number_of_zones" xml:space="preserve">
    <value>Number of zones</value>
  </data>
  <data name="Pixels" xml:space="preserve">
    <value>px</value>
    <comment>Abbreviation of pixels</comment>
  </data>
  <data name="QuickKey_Title" xml:space="preserve">
    <value>Layout shortcut</value>
  </data>
  <data name="Edit_Layout" xml:space="preserve">
    <value>Edit layout</value>
  </data>
    <data name="Layout_Creation_Announce" xml:space="preserve">
    <value>custom layout was created successfully.</value>
  </data>
</root>