#pragma once
#define WIN32_LEAN_AND_MEAN
#include <Windows.h>
#include <winrt/base.h>
#include <winrt/Windows.Foundation.h>
#include <winrt/Windows.Graphics.h>
#include <winrt/Windows.system.h>
#include <winrt/Windows.Foundation.Collections.h>
#include "winrt/Windows.Foundation.Numerics.h"
#include <winrt/windows.ui.xaml.controls.h>
#include "winrt/Windows.UI.Core.h"
#include <stdlib.h>
#include <ProjectTelemetry.h>

using namespace winrt;
using namespace Windows::Foundation::Numerics;
using namespace Windows::UI::Xaml;
using namespace Windows::UI::Xaml::Controls;