//------------------------------------------------------------------------------
// <auto-generated>
//     This code was generated by a tool.
//     Runtime Version:4.0.30319.42000
//
//     Changes to this file may cause incorrect behavior and will be lost if
//     the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------

namespace FancyZonesEditor.Properties {
    using System;
    
    
    /// <summary>
    ///   A strongly-typed resource class, for looking up localized strings, etc.
    /// </summary>
    // This class was auto-generated by the StronglyTypedResourceBuilder
    // class via a tool like ResGen or Visual Studio.
    // To add or remove a member, edit your .ResX file then rerun ResGen
    // with the /str option, or rebuild your VS project.
    [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "16.0.0.0")]
    [global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
    [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
    public class Resources {
        
        private static global::System.Resources.ResourceManager resourceMan;
        
        private static global::System.Globalization.CultureInfo resourceCulture;
        
        [global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
        internal Resources() {
        }
        
        /// <summary>
        ///   Returns the cached ResourceManager instance used by this class.
        /// </summary>
        [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
        public static global::System.Resources.ResourceManager ResourceManager {
            get {
                if (object.ReferenceEquals(resourceMan, null)) {
                    global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("FancyZonesEditor.Properties.Resources", typeof(Resources).Assembly);
                    resourceMan = temp;
                }
                return resourceMan;
            }
        }
        
        /// <summary>
        ///   Overrides the current thread's CurrentUICulture property for all
        ///   resource lookups using this strongly typed resource class.
        /// </summary>
        [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
        public static global::System.Globalization.CultureInfo Culture {
            get {
                return resourceCulture;
            }
            set {
                resourceCulture = value;
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Add new zone.
        /// </summary>
        public static string Add_zone {
            get {
                return ResourceManager.GetString("Add_zone", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Apply.
        /// </summary>
        public static string Apply {
            get {
                return ResourceManager.GetString("Apply", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Cancel.
        /// </summary>
        public static string Cancel {
            get {
                return ResourceManager.GetString("Cancel", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Canvas layout editor.
        /// </summary>
        public static string Canvas_Layout_Editor {
            get {
                return ResourceManager.GetString("Canvas_Layout_Editor", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Choose your layout for this desktop.
        /// </summary>
        public static string Choose_Layout {
            get {
                return ResourceManager.GetString("Choose_Layout", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Close.
        /// </summary>
        public static string Close {
            get {
                return ResourceManager.GetString("Close", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Error logged to .
        /// </summary>
        public static string Crash_Report_Message_Box_Text_Part1 {
            get {
                return ResourceManager.GetString("Crash_Report_Message_Box_Text_Part1", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Please report the bug to .
        /// </summary>
        public static string Crash_Report_Message_Box_Text_Part2 {
            get {
                return ResourceManager.GetString("Crash_Report_Message_Box_Text_Part2", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Custom.
        /// </summary>
        public static string Custom {
            get {
                return ResourceManager.GetString("Custom", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Create new custom.
        /// </summary>
        public static string Custom_Layout_Create_New {
            get {
                return ResourceManager.GetString("Custom_Layout_Create_New", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Custom layout creator.
        /// </summary>
        public static string Custom_Layout_Creator {
            get {
                return ResourceManager.GetString("Custom_Layout_Creator", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Delete custom layout.
        /// </summary>
        public static string Custom_Layout_Delete_Button {
            get {
                return ResourceManager.GetString("Custom_Layout_Delete_Button", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Custom table layout creator.
        /// </summary>
        public static string Custom_Table_Layout {
            get {
                return ResourceManager.GetString("Custom_Table_Layout", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Distance to highlight adjacent zones.
        /// </summary>
        public static string Distance_adjacent_zones {
            get {
                return ResourceManager.GetString("Distance_adjacent_zones", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Edit selected layout.
        /// </summary>
        public static string Edit_Selected_Layout {
            get {
                return ResourceManager.GetString("Edit_Selected_Layout", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Error applying layout.
        /// </summary>
        public static string Error_Applying_Layout {
            get {
                return ResourceManager.GetString("Error_Applying_Layout", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to FancyZones Editor Exception Handler.
        /// </summary>
        public static string Error_Exception_Message_Box_Title {
            get {
                return ResourceManager.GetString("Error_Exception_Message_Box_Title", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to FancyZones Editor arguments are invalid..
        /// </summary>
        public static string Error_Invalid_Arguments {
            get {
                return ResourceManager.GetString("Error_Invalid_Arguments", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Layout &apos;{0}&apos; has malformed data.
        /// </summary>
        public static string Error_Layout_Malformed_Data {
            get {
                return ResourceManager.GetString("Error_Layout_Malformed_Data", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Error loading custom layouts.
        /// </summary>
        public static string Error_Loading_Custom_Layouts {
            get {
                return ResourceManager.GetString("Error_Loading_Custom_Layouts", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to FancyZones Editor Error.
        /// </summary>
        public static string Error_Message_Box_Title {
            get {
                return ResourceManager.GetString("Error_Message_Box_Title", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Match not found ({0}).
        /// </summary>
        public static string Error_Monitor_Match_Not_Found {
            get {
                return ResourceManager.GetString("Error_Monitor_Match_Not_Found", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to FancyZones Editor should not be run as standalone application..
        /// </summary>
        public static string Error_Not_Standalone_App {
            get {
                return ResourceManager.GetString("Error_Not_Standalone_App", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Error parsing device info data..
        /// </summary>
        public static string Error_Parsing_Device_Info {
            get {
                return ResourceManager.GetString("Error_Parsing_Device_Info", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Error persisting custom layout.
        /// </summary>
        public static string Error_Persisting_Custom_Layout {
            get {
                return ResourceManager.GetString("Error_Persisting_Custom_Layout", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Please report the bug to .
        /// </summary>
        public static string Error_Report {
            get {
                return ResourceManager.GetString("Error_Report", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Error serializing deleted layouts.
        /// </summary>
        public static string Error_Serializing_Deleted_Layouts {
            get {
                return ResourceManager.GetString("Error_Serializing_Deleted_Layouts", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to FancyZones Editor.
        /// </summary>
        public static string Fancy_Zones_Editor_App_Title {
            get {
                return ResourceManager.GetString("Fancy_Zones_Editor_App_Title", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to FancyZones main editor.
        /// </summary>
        public static string Fancy_Zones_Main_Editor {
            get {
                return ResourceManager.GetString("Fancy_Zones_Main_Editor", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Grid layout editor.
        /// </summary>
        public static string Grid_Layout_Editor {
            get {
                return ResourceManager.GetString("Grid_Layout_Editor", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Name.
        /// </summary>
        public static string Name {
            get {
                return ResourceManager.GetString("Name", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Note: Hold down Shift Key to change orientation of splitter.  To merge zones, select the zones and click &quot;merge&quot;..
        /// </summary>
        public static string Note_Custom_Table {
            get {
                return ResourceManager.GetString("Note_Custom_Table", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Reset layout.
        /// </summary>
        public static string Reset_Layout {
            get {
                return ResourceManager.GetString("Reset_Layout", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Save and apply.
        /// </summary>
        public static string Save_Apply {
            get {
                return ResourceManager.GetString("Save_Apply", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Show space around zones.
        /// </summary>
        public static string Show_Space_Zones {
            get {
                return ResourceManager.GetString("Show_Space_Zones", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Space around zones.
        /// </summary>
        public static string Space_Around_Zones {
            get {
                return ResourceManager.GetString("Space_Around_Zones", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Custom tab selected, press ctrl + tab to switch to Templates.
        /// </summary>
        public static string Tab_Item_Custom {
            get {
                return ResourceManager.GetString("Tab_Item_Custom", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Templates tab selected, press ctrl + tab to switch to Custom.
        /// </summary>
        public static string Tab_Item_Templates {
            get {
                return ResourceManager.GetString("Tab_Item_Templates", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Columns.
        /// </summary>
        public static string Template_Layout_Columns {
            get {
                return ResourceManager.GetString("Template_Layout_Columns", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Focus.
        /// </summary>
        public static string Template_Layout_Focus {
            get {
                return ResourceManager.GetString("Template_Layout_Focus", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Grid.
        /// </summary>
        public static string Template_Layout_Grid {
            get {
                return ResourceManager.GetString("Template_Layout_Grid", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Priority Grid.
        /// </summary>
        public static string Template_Layout_Priority_Grid {
            get {
                return ResourceManager.GetString("Template_Layout_Priority_Grid", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Rows.
        /// </summary>
        public static string Template_Layout_Rows {
            get {
                return ResourceManager.GetString("Template_Layout_Rows", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Templates.
        /// </summary>
        public static string Templates {
            get {
                return ResourceManager.GetString("Templates", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Decrement number of zones in template layout.
        /// </summary>
        public static string Zone_Count_Decrement {
            get {
                return ResourceManager.GetString("Zone_Count_Decrement", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Increment number of zones in template layout.
        /// </summary>
        public static string Zone_Count_Increment {
            get {
                return ResourceManager.GetString("Zone_Count_Increment", resourceCulture);
            }
        }
    }
}
