#pragma once
// Do not define WIN32_LEAN_AND_MEAN as WinUI doesn't work when it is defined
#include <unknwn.h>
#include <windows.h>
#include <cstdlib>
#include <cstring>
#include <thread>
#include <winrt/Windows.system.h>
#include <winrt/windows.ui.xaml.hosting.h>
#include <windows.ui.xaml.hosting.desktopwindowxamlsource.h>
#include <winrt/Windows.UI.Xaml.Automation.h>
#include <winrt/windows.ui.xaml.controls.h>
#include <winrt/Windows.ui.xaml.media.h>
#include <winrt/Windows.Foundation.Collections.h>
#include "winrt/Windows.Foundation.h"
#include "winrt/Windows.Foundation.Numerics.h"
#include "winrt/Windows.UI.Xaml.Controls.Primitives.h"
#include "winrt/Windows.UI.Text.h"
#include "winrt/Windows.UI.Core.h"
#include <winrt/Windows.UI.Xaml.Interop.h>
#include <mutex>

using namespace winrt;
using namespace Windows::UI;
using namespace Windows::UI::Composition;
using namespace Windows::UI::Xaml::Hosting;
using namespace Windows::Foundation::Numerics;
using namespace Windows::UI::Xaml;
using namespace Windows::UI::Xaml::Controls;