PowerToys/src/modules/powerrename/PowerRenameUILib/ExplorerItem.h

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#pragma once
#include "ExplorerItem.g.h"
namespace winrt::PowerRenameUILib::implementation
{
struct ExplorerItem : ExplorerItemT<ExplorerItem>
{
enum class ExplorerItemType
{
Folder = 0,
File = 1
};
ExplorerItem() = delete;
ExplorerItem(int32_t id, hstring const& original, hstring const& renamed, int32_t type, bool checked);
int32_t Id();
hstring IdStr();
hstring Original();
void Original(hstring const& value);
hstring Renamed();
void Renamed(hstring const& value);
int32_t Type();
void Type(int32_t value);
bool Checked();
void Checked(bool value);
Windows::Foundation::Collections::IObservableVector<PowerRenameUILib::ExplorerItem> Children();
void Children(Windows::Foundation::Collections::IObservableVector<PowerRenameUILib::ExplorerItem> const& value);
winrt::event_token PropertyChanged(Windows::UI::Xaml::Data::PropertyChangedEventHandler const& handler);
void PropertyChanged(winrt::event_token const& token) noexcept;
private:
int32_t m_id;
hstring m_idStr;
winrt::hstring m_original;
winrt::hstring m_renamed;
winrt::Windows::Foundation::Collections::IObservableVector<PowerRenameUILib::ExplorerItem> m_children;
int32_t m_type;
bool m_checked;
winrt::event<Windows::UI::Xaml::Data::PropertyChangedEventHandler> m_propertyChanged;
};
}
namespace winrt::PowerRenameUILib::factory_implementation
{
struct ExplorerItem : ExplorerItemT<ExplorerItem, implementation::ExplorerItem>
{
};
}