fixing all warnings and i think i got one larger one that was before stylecop was enabled, OnOpenWindowsUpdate (#5382)
Co-authored-by: Clint Rutkas <crutkas@microsoft.com>
This commit is contained in:
parent
e03ef0b739
commit
c946f10d0c
11 changed files with 110 additions and 54 deletions
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@ -1,7 +1,8 @@
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// Copyright (c) Microsoft Corporation
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// The Microsoft Corporation licenses this file to you under the MIT license.
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// See the LICENSE file in the project root for more information. Code forked from Betsegaw Tadele's https://github.com/betsegaw/windowwalker/
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// See the LICENSE file in the project root for more information.
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// Code forked from Betsegaw Tadele's https://github.com/betsegaw/windowwalker/
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using System.Collections.Generic;
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using System.Linq;
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|
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@ -1,7 +1,8 @@
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// Copyright (c) Microsoft Corporation
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// The Microsoft Corporation licenses this file to you under the MIT license.
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// See the LICENSE file in the project root for more information. Code forked from Betsegaw Tadele's https://github.com/betsegaw/windowwalker/
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// See the LICENSE file in the project root for more information.
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// Code forked from Betsegaw Tadele's https://github.com/betsegaw/windowwalker/
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using System;
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using System.Runtime.InteropServices;
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using System.Text;
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@ -603,167 +604,199 @@ namespace Microsoft.Plugin.WindowWalker.Components
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/// The retrieved handle identifies the window of the same type that is highest in the Z order.
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/// </summary>
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GW_HWNDFIRST = 0,
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/// <summary>
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/// The retrieved handle identifies the window of the same type that is lowest in the Z order.
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/// </summary>
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GW_HWNDLAST = 1,
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/// <summary>
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/// The retrieved handle identifies the window below the specified window in the Z order.
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/// </summary>
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GW_HWNDNEXT = 2,
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/// <summary>
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/// The retrieved handle identifies the window above the specified window in the Z order.
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/// </summary>
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GW_HWNDPREV = 3,
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/// <summary>
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/// The retrieved handle identifies the specified window's owner window, if any.
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/// </summary>
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GW_OWNER = 4,
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/// <summary>
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/// The retrieved handle identifies the child window at the top of the Z order, if the specified window
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/// is a parent window.
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/// </summary>
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GW_CHILD = 5,
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/// <summary>
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/// The retrieved handle identifies the enabled popup window owned by the specified window.
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/// </summary>
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GW_ENABLEDPOPUP = 6
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GW_ENABLEDPOPUP = 6,
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}
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/// <summary>
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/// GetWindowLong index to retrieves the extended window styles.
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/// </summary>
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[System.Diagnostics.CodeAnalysis.SuppressMessage("StyleCop.CSharp.NamingRules", "SA1310:Field names should not contain underscore", Justification = "Matching interop var")]
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public const int GWL_EXSTYLE = -20;
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/// <summary>
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/// The following are the extended window styles
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/// </summary>
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[Flags]
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public enum ExtendedWindowStyles : UInt32
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public enum ExtendedWindowStyles : uint
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{
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/// <summary>
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/// The window has a double border; the window can, optionally, be created with a title bar by specifying
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/// the WS_CAPTION style in the dwStyle parameter.
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/// </summary>
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WS_EX_DLGMODALFRAME = 0X0001,
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/// <summary>
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/// The child window created with this style does not send the WM_PARENTNOTIFY message to its parent window
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/// when it is created or destroyed.
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/// </summary>
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WS_EX_NOPARENTNOTIFY = 0X0004,
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/// <summary>
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/// The window should be placed above all non-topmost windows and should stay above all non-topmost windows
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/// and should stay above them, even when the window is deactivated.
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/// </summary>
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WS_EX_TOPMOST = 0X0008,
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/// <summary>
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/// The window accepts drag-drop files.
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/// </summary>
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WS_EX_ACCEPTFILES = 0x0010,
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/// <summary>
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/// The window should not be painted until siblings beneath the window (that were created by the same thread)
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/// have been painted.
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/// have been painted.
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/// </summary>
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WS_EX_TRANSPARENT = 0x0020,
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/// <summary>
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/// The window is a MDI child window.
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/// </summary>
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WS_EX_MDICHILD = 0x0040,
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/// <summary>
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/// The window is intended to be used as a floating toolbar. A tool window has a title bar that is shorter
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/// than a normal title bar, and the window title is drawn using a smaller font. A tool window does not
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/// appear in the taskbar or in the dialog that appears when the user presses ALT+TAB.
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/// </summary>
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WS_EX_TOOLWINDOW = 0x0080,
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/// <summary>
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/// The window has a border with a raised edge.
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/// </summary>
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WS_EX_WINDOWEDGE = 0x0100,
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/// <summary>
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/// The window has a border with a sunken edge.
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/// </summary>
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WS_EX_CLIENTEDGE = 0x0200,
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/// <summary>
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/// The title bar of the window includes a question mark.
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/// </summary>
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WS_EX_CONTEXTHELP = 0x0400,
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/// <summary>
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/// The window has generic "right-aligned" properties. This depends on the window class. This style has
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/// an effect only if the shell language supports reading-order alignment, otherwise is ignored.
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/// </summary>
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WS_EX_RIGHT = 0x1000,
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/// <summary>
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/// The window has generic left-aligned properties. This is the default.
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/// </summary>
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WS_EX_LEFT = 0x0,
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/// <summary>
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/// If the shell language supports reading-order alignment, the window text is displayed using right-to-left
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/// reading-order properties. For other languages, the styles is ignored.
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/// </summary>
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WS_EX_RTLREADING = 0x2000,
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/// <summary>
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/// The window text is displayed using left-to-right reading-order properties. This is the default.
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/// </summary>
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WS_EX_LTRREADING = 0x0,
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/// <summary>
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/// If the shell language supports reading order alignment, the vertical scroll bar (if present) is to
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/// the left of the client area. For other languages, the style is ignored.
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/// </summary>
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WS_EX_LEFTSCROLLBAR = 0x4000,
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/// <summary>
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/// The vertical scroll bar (if present) is to the right of the client area. This is the default.
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/// </summary>
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WS_EX_RIGHTSCROLLBAR = 0x0,
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/// <summary>
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/// The window itself contains child windows that should take part in dialog box, navigation. If this
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/// The window itself contains child windows that should take part in dialog box, navigation. If this
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/// style is specified, the dialog manager recurses into children of this window when performing
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/// navigation operations such as handling tha TAB key, an arrow key, or a keyboard mnemonic.
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/// </summary>
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WS_EX_CONTROLPARENT = 0x10000,
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/// <summary>
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/// The window has a three-dimensional border style intended to be used for items that do not accept
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/// user input.
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/// </summary>
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WS_EX_STATICEDGE = 0x20000,
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/// <summary>
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/// Forces a top-level window onto the taskbar when the window is visible.
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/// </summary>
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WS_EX_APPWINDOW = 0x40000,
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/// <summary>
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/// The window is an overlapped window.
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/// </summary>
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WS_EX_OVERLAPPEDWINDOW = WS_EX_WINDOWEDGE | WS_EX_CLIENTEDGE,
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/// <summary>
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/// The window is palette window, which is a modeless dialog box that presents an array of commands.
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/// </summary>
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WS_EX_PALETTEWINDOW = WS_EX_WINDOWEDGE | WS_EX_TOOLWINDOW | WS_EX_TOPMOST,
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/// <summary>
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/// The window is a layered window. This style cannot be used if the window has a class style of either
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/// CS_OWNDC or CS_CLASSDC. Only for top level window before Windows 8, and child windows from Windows 8.
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/// </summary>
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WS_EX_LAYERED = 0x80000,
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/// <summary>
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/// The window does not pass its window layout to its child windows.
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/// </summary>
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WS_EX_NOINHERITLAYOUT = 0x100000,
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/// <summary>
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/// If the shell language supports reading order alignment, the horizontal origin of the window is on the
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/// right edge. Increasing horizontal values advance to the left.
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/// </summary>
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WS_EX_LAYOUTRTL = 0x400000,
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/// <summary>
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/// Paints all descendants of a window in bottom-to-top painting order using double-buffering.
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/// Bottom-to-top painting order allows a descendent window to have translucency (alpha) and
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/// Bottom-to-top painting order allows a descendent window to have translucency (alpha) and
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/// transparency (color-key) effects, but only if the descendent window also has the WS_EX_TRANSPARENT
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/// bit set. Double-buffering allows the window and its descendents to be painted without flicker.
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/// </summary>
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WS_EX_COMPOSITED = 0x2000000,
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/// <summary>
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/// A top-level window created with this style does not become the foreground window when the user
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/// clicks it. The system does not bring this window to the foreground when the user minimizes or closes
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/// the foreground window.
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/// </summary>
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WS_EX_NOACTIVATE = 0x8000000
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WS_EX_NOACTIVATE = 0x8000000,
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}
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[DllImport("user32.dll", CharSet = CharSet.Unicode)]
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// Copyright (c) Microsoft Corporation
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// The Microsoft Corporation licenses this file to you under the MIT license.
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// See the LICENSE file in the project root for more information. Code forked from Betsegaw Tadele's https://github.com/betsegaw/windowwalker/
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// See the LICENSE file in the project root for more information.
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// Code forked from Betsegaw Tadele's https://github.com/betsegaw/windowwalker/
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using System;
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namespace Microsoft.Plugin.WindowWalker.Components
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// Copyright (c) Microsoft Corporation
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// The Microsoft Corporation licenses this file to you under the MIT license.
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// See the LICENSE file in the project root for more information. Code forked from Betsegaw Tadele's https://github.com/betsegaw/windowwalker/
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// See the LICENSE file in the project root for more information.
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// Code forked from Betsegaw Tadele's https://github.com/betsegaw/windowwalker/
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Threading.Tasks;
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namespace Microsoft.Plugin.WindowWalker.Components
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{
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/// <summary>
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/// Event raised when there is an update to the list of open windows
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/// </summary>
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public event OpenWindowsUpdateHandler OnOpenWindowsUpdate;
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public event OpenWindowsUpdateHandler OnOpenWindowsUpdate
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{
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add { }
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remove { }
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}
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/// <summary>
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/// List of all the open windows
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// Copyright (c) Microsoft Corporation
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// The Microsoft Corporation licenses this file to you under the MIT license.
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// See the LICENSE file in the project root for more information. Code forked from Betsegaw Tadele's https://github.com/betsegaw/windowwalker/
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// See the LICENSE file in the project root for more information.
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// Code forked from Betsegaw Tadele's https://github.com/betsegaw/windowwalker/
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using System;
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using System.Collections.Generic;
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using System.Linq;
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/// </summary>
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public async Task UpdateSearchText(string searchText)
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{
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this.SearchText = searchText;
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SearchText = searchText;
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await SyncOpenWindowsWithModelAsync();
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}
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/// <summary>
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/// Event handler called when the OpenWindows list changes
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/// </summary>
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/// <param name="sender"></param>
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/// <param name="e"></param>
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/// <param name="sender">sending item</param>
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/// <param name="e">event arg</param>
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public async void OpenWindowsUpdateHandler(object sender, SearchResultUpdateEventArgs e)
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{
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await SyncOpenWindowsWithModelAsync();
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/// <summary>
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/// Redirecting method for Fuzzy searching
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/// </summary>
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/// <param name="openWindows"></param>
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/// <param name="openWindows">what windows are open</param>
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/// <returns>Returns search results</returns>
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private Task<List<SearchResult>> FuzzySearchOpenWindowsAsync(List<Window> openWindows)
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{
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/// <summary>
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/// Search method that matches the title of windows with the user search text
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/// </summary>
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/// <param name="openWindows"></param>
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/// <param name="openWindows">what windows are open</param>
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/// <returns>Returns search results</returns>
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private List<SearchResult> FuzzySearchOpenWindows(List<Window> openWindows)
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{
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// Copyright (c) Microsoft Corporation
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// The Microsoft Corporation licenses this file to you under the MIT license.
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// See the LICENSE file in the project root for more information. Code forked from Betsegaw Tadele's https://github.com/betsegaw/windowwalker/
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// See the LICENSE file in the project root for more information.
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// Code forked from Betsegaw Tadele's https://github.com/betsegaw/windowwalker/
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using System.Collections.Generic;
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namespace Microsoft.Plugin.WindowWalker.Components
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// Copyright (c) Microsoft Corporation
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// The Microsoft Corporation licenses this file to you under the MIT license.
|
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// See the LICENSE file in the project root for more information. Code forked from Betsegaw Tadele's https://github.com/betsegaw/windowwalker/
|
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// See the LICENSE file in the project root for more information.
|
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|
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// Code forked from Betsegaw Tadele's https://github.com/betsegaw/windowwalker/
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namespace Microsoft.Plugin.WindowWalker.Components
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{
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/// <summary>
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/// Initializes a new instance of the <see cref="SearchString"/> class.
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/// Constructor
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/// </summary>
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/// <param name="searchText"></param>
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/// <param name="searchType"></param>
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/// <param name="searchText">text from search</param>
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/// <param name="searchType">type of search</param>
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public SearchString(string searchText, SearchResult.SearchType searchType)
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{
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SearchText = searchText;
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// Copyright (c) Microsoft Corporation
|
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// The Microsoft Corporation licenses this file to you under the MIT license.
|
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// See the LICENSE file in the project root for more information. Code forked from Betsegaw Tadele's https://github.com/betsegaw/windowwalker/
|
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// See the LICENSE file in the project root for more information.
|
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|
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// Code forked from Betsegaw Tadele's https://github.com/betsegaw/windowwalker/
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using System;
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using System.Collections.Generic;
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using System.Diagnostics;
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InteropAndHelpers.CallBackPtr callbackptr = new InteropAndHelpers.CallBackPtr((IntPtr hwnd, IntPtr lParam) =>
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{
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var childProcessId = GetProcessIDFromWindowHandle(hwnd);
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if (childProcessId != this.ProcessID)
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if (childProcessId != ProcessID)
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{
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_handlesToProcessCache[Hwnd] = GetProcessNameFromWindowHandle(hwnd);
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return false;
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@ -191,7 +192,7 @@ namespace Microsoft.Plugin.WindowWalker.Components
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}
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/// <summary>
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/// Determines whether the specified window handle identifies an existing window.
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/// Gets a value indicating whether determines whether the specified window handle identifies an existing window.
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/// </summary>
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public bool IsWindow
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{
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}
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/// <summary>
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/// Get a value indicating whether is the window GWL_EX_STYLE is a toolwindow
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/// Gets a value indicating whether get a value indicating whether is the window GWL_EX_STYLE is a toolwindow
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/// </summary>
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public bool IsToolWindow
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{
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}
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||||
/// <summary>
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/// Get a value indicating whether the window GWL_EX_STYLE is an appwindow
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/// Gets a value indicating whether get a value indicating whether the window GWL_EX_STYLE is an appwindow
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/// </summary>
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public bool IsAppWindow
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{
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}
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||||
|
||||
/// <summary>
|
||||
/// Get a value indicating whether the window has ITaskList_Deleted property
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||||
/// Gets a value indicating whether get a value indicating whether the window has ITaskList_Deleted property
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/// </summary>
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public bool TaskListDeleted
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{
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}
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|
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/// <summary>
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/// Get a value indicating whether the app is a cloaked UWP app
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/// Gets a value indicating whether get a value indicating whether the app is a cloaked UWP app
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/// </summary>
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public bool IsUWPCloaked
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{
|
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get
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{
|
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return (this.IsWindowCloaked() && this.ClassName == "ApplicationFrameWindow");
|
||||
return IsWindowCloaked() && ClassName == "ApplicationFrameWindow";
|
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}
|
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}
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|
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/// <summary>
|
||||
/// Determines whether the specified windows is the owner
|
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/// Gets a value indicating whether determines whether the specified windows is the owner
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/// </summary>
|
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public bool IsOwner
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{
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{
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int isCloaked = 0;
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const int DWMWA_CLOAKED = 14;
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InteropAndHelpers.DwmGetWindowAttribute(this.hwnd, DWMWA_CLOAKED, out isCloaked, sizeof(int));
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InteropAndHelpers.DwmGetWindowAttribute(hwnd, DWMWA_CLOAKED, out isCloaked, sizeof(int));
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return isCloaked != 0;
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}
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@ -1,12 +1,10 @@
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using System;
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||||
using System.Collections.Generic;
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||||
using System.Linq;
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using System.Text;
|
||||
using System.Threading.Tasks;
|
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// Copyright (c) Microsoft Corporation
|
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// The Microsoft Corporation licenses this file to you under the MIT license.
|
||||
// See the LICENSE file in the project root for more information.
|
||||
|
||||
namespace Microsoft.Plugin.WindowWalker.Components
|
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{
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class WindowResult : Window
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||||
internal class WindowResult : Window
|
||||
{
|
||||
/// <summary>
|
||||
/// Number of letters in between constant for when
|
||||
|
@ -15,21 +13,19 @@ namespace Microsoft.Plugin.WindowWalker.Components
|
|||
public const int NoResult = -1;
|
||||
|
||||
/// <summary>
|
||||
/// Properties that signify how many characters (including spaces)
|
||||
/// Gets or sets properties that signify how many characters (including spaces)
|
||||
/// were found when matching the results
|
||||
/// </summary>
|
||||
public int LettersInBetweenScore
|
||||
{
|
||||
get;
|
||||
set;
|
||||
}
|
||||
public int LettersInBetweenScore { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Initializes a new instance of the <see cref="WindowResult"/> class.
|
||||
/// Constructor for WindowResult
|
||||
/// </summary>
|
||||
public WindowResult(Window window) : base(window.Hwnd)
|
||||
public WindowResult(Window window)
|
||||
: base(window.Hwnd)
|
||||
{
|
||||
LettersInBetweenScore = WindowResult.NoResult;
|
||||
LettersInBetweenScore = NoResult;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -1,4 +1,8 @@
|
|||
using System.Collections.Generic;
|
||||
// Copyright (c) Microsoft Corporation
|
||||
// The Microsoft Corporation licenses this file to you under the MIT license.
|
||||
// See the LICENSE file in the project root for more information.
|
||||
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using Microsoft.Plugin.WindowWalker.Components;
|
||||
using Wox.Plugin;
|
||||
|
@ -8,7 +12,9 @@ namespace Microsoft.Plugin.WindowWalker
|
|||
public class Main : IPlugin, IPluginI18n
|
||||
{
|
||||
private static List<SearchResult> _results = new List<SearchResult>();
|
||||
|
||||
private string IconPath { get; set; }
|
||||
|
||||
private PluginInitContext Context { get; set; }
|
||||
|
||||
static Main()
|
||||
|
@ -30,9 +36,8 @@ namespace Microsoft.Plugin.WindowWalker
|
|||
{
|
||||
x.Result.SwitchToWindow();
|
||||
return true;
|
||||
}
|
||||
}
|
||||
).ToList();
|
||||
},
|
||||
}).ToList();
|
||||
}
|
||||
|
||||
public void Init(PluginInitContext context)
|
||||
|
@ -55,7 +60,7 @@ namespace Microsoft.Plugin.WindowWalker
|
|||
}
|
||||
}
|
||||
|
||||
private void OnThemeChanged(Theme _, Theme newTheme)
|
||||
private void OnThemeChanged(Theme currentTheme, Theme newTheme)
|
||||
{
|
||||
UpdateIconPath(newTheme);
|
||||
}
|
||||
|
|
|
@ -58,10 +58,23 @@
|
|||
|
||||
<ItemGroup>
|
||||
<PackageReference Include="JetBrains.Annotations" Version="2020.1.0" />
|
||||
<PackageReference Include="Mages" Version="1.6.0" />
|
||||
<PackageReference Include="System.Runtime" Version="4.3.1" />
|
||||
</ItemGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<Compile Include="..\..\..\..\codeAnalysis\GlobalSuppressions.cs">
|
||||
<Link>GlobalSuppressions.cs</Link>
|
||||
</Compile>
|
||||
<AdditionalFiles Include="..\..\..\..\codeAnalysis\StyleCop.json">
|
||||
<Link>StyleCop.json</Link>
|
||||
</AdditionalFiles>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<PackageReference Include="StyleCop.Analyzers">
|
||||
<Version>1.1.118</Version>
|
||||
<IncludeAssets>runtime; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets>
|
||||
<PrivateAssets>all</PrivateAssets>
|
||||
</PackageReference>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<None Update="Images\windowwalker.dark.png">
|
||||
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
|
||||
|
|
Loading…
Reference in a new issue