Moving launcher save settings under AppData/Local/Microsoft/PowerToys/Run

This commit is contained in:
ryanbodrug-microsoft 2020-05-03 15:54:23 -07:00
parent 1655594514
commit da550a4a67
3 changed files with 15 additions and 14 deletions

View file

@ -8,7 +8,7 @@ namespace Microsoft.PowerToys.Settings.UI.Lib
{
public class PowerLauncherSettings : BasePTModuleSettings
{
public const string POWERTOYNAME = "Launcher";
public const string POWERTOYNAME = "Run";
public PowerLauncherProperties properties { get; set; }

View file

@ -1,14 +1,15 @@
#include "resource.h"
#include "../../../common/version.h"
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IDS_LAUNCHER_NAME L"Launcher"
IDS_LAUNCHER_NAME L"Run"
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FILEVERSION 0,1,0,0
PRODUCTVERSION 0,1,0,0
FILEVERSION FILE_VERSION
PRODUCTVERSION PRODUCT_VERSION
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@ -23,14 +24,14 @@
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VALUE "CompanyName", "Company Name"
VALUE "FileDescription", "Wox.Launcher Module"
VALUE "FileVersion", "0.1.0.0"
VALUE "InternalName", "Wox.Launcher"
VALUE "LegalCopyright", "Copyright (C) 2019 Company Name"
VALUE "OriginalFilename", "Wox.Launcher.dll"
VALUE "ProductName", "Wox.Launcher"
VALUE "ProductVersion", "0.1.0.0"
VALUE "CompanyName", COMPANY_NAME
VALUE "FileDescription", "Microsoft.Launcher Module"
VALUE "FileVersion", FILE_VERSION_STRING
VALUE "InternalName", "Microsoft.Launcher"
VALUE "LegalCopyright", COPYRIGHT_NOTE
VALUE "OriginalFilename", "Microsoft.Launcher.dll"
VALUE "ProductName", "Microsoft.Launcher"
VALUE "ProductVersion", PRODUCT_VERSION_STRING
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View file

@ -27,7 +27,7 @@ namespace PowerLauncher
// Set up watcher
try
{
_watcher = Helper.GetFileWatcher("Launcher", "settings.json", OverloadSettings);
_watcher = Helper.GetFileWatcher(PowerLauncherSettings.POWERTOYNAME, "settings.json", OverloadSettings);
}
catch (Exception e)
{
@ -47,7 +47,7 @@ namespace PowerLauncher
retry = false;
try
{
var overloadSettings = SettingsUtils.GetSettings<PowerLauncherSettings>("Launcher");
var overloadSettings = SettingsUtils.GetSettings<PowerLauncherSettings>(PowerLauncherSettings.POWERTOYNAME);
var openPowerlauncher = ConvertHotkey(overloadSettings.properties.open_powerlauncher);
if (_settings.Hotkey != openPowerlauncher)