Changing default key for FanzyZones (#10751)

* Changing default key

* Update Settings.h
This commit is contained in:
Clint Rutkas 2021-04-15 02:11:08 -07:00 committed by GitHub
parent b585aef166
commit e9ce9ab87a
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GPG key ID: 4AEE18F83AFDEB23
2 changed files with 4 additions and 2 deletions

View file

@ -12,6 +12,7 @@ namespace ZonedWindowProperties
const wchar_t MultiMonitorDeviceID[] = L"FancyZones#MultiMonitorDevice";
}
// in reality, this file needs to be kept in sync currently with src/settings-ui/Microsoft.PowerToys.Settings.UI.Library/FZConfigProperties.cs
struct Settings
{
enum struct OverlappingZonesAlgorithm : int
@ -45,7 +46,7 @@ struct Settings
std::wstring zoneHighlightColor = L"#008CFF";
int zoneHighlightOpacity = 50;
OverlappingZonesAlgorithm overlappingZonesAlgorithm = OverlappingZonesAlgorithm::Smallest;
PowerToysSettings::HotkeyObject editorHotkey = PowerToysSettings::HotkeyObject::from_settings(true, false, false, false, VK_OEM_3);
PowerToysSettings::HotkeyObject editorHotkey = PowerToysSettings::HotkeyObject::from_settings(true, false, false, true, VK_OEM_3);
std::wstring excludedApps = L"";
std::vector<std::wstring> excludedAppsArray;
};

View file

@ -9,7 +9,8 @@ namespace Microsoft.PowerToys.Settings.UI.Library
{
public class FZConfigProperties
{
public static readonly HotkeySettings DefaultHotkeyValue = new HotkeySettings(true, false, false, false, 0xc0);
// in reality, this file needs to be kept in sync currently with src\modules\fancyzones\lib\Settings.h
public static readonly HotkeySettings DefaultHotkeyValue = new HotkeySettings(true, false, false, true, 0xc0);
public FZConfigProperties()
{