fx cop for Fz Editor part2 (#11293)
* disposable not being disposed * CA1305 fixes Co-authored-by: crutkas <crutkas@microsoft.com>
This commit is contained in:
parent
58d41d40e5
commit
f29b8dc50c
|
@ -21,7 +21,7 @@ namespace FancyZonesEditor
|
|||
/// <summary>
|
||||
/// Interaction logic for App.xaml
|
||||
/// </summary>
|
||||
public partial class App : Application
|
||||
public partial class App : Application, IDisposable
|
||||
{
|
||||
// Non-localizable strings
|
||||
private const string CrashReportLogFile = "FZEditorCrashLog.txt";
|
||||
|
@ -66,6 +66,7 @@ namespace FancyZonesEditor
|
|||
}
|
||||
|
||||
private static bool _debugMode;
|
||||
private bool _isDisposed;
|
||||
|
||||
[Conditional("DEBUG")]
|
||||
private void DebugModeCheck()
|
||||
|
@ -290,5 +291,27 @@ namespace FancyZonesEditor
|
|||
|
||||
return sb.ToString();
|
||||
}
|
||||
|
||||
protected virtual void Dispose(bool disposing)
|
||||
{
|
||||
if (!_isDisposed)
|
||||
{
|
||||
if (disposing)
|
||||
{
|
||||
_themeManager?.Dispose();
|
||||
}
|
||||
|
||||
// TODO: free unmanaged resources (unmanaged objects) and override finalizer
|
||||
// TODO: set large fields to null
|
||||
_isDisposed = true;
|
||||
}
|
||||
}
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
// Do not change this code. Put cleanup code in 'Dispose(bool disposing)' method
|
||||
Dispose(disposing: true);
|
||||
GC.SuppressFinalize(this);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -4,6 +4,7 @@
|
|||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Globalization;
|
||||
using System.Windows;
|
||||
using System.Windows.Controls;
|
||||
using System.Windows.Input;
|
||||
|
@ -29,8 +30,9 @@ namespace FancyZonesEditor
|
|||
|
||||
private void CanvasZone_SizeChanged(object sender, SizeChangedEventArgs e)
|
||||
{
|
||||
WidthLabel.Text = Width.ToString();
|
||||
HeightLabel.Text = Height.ToString();
|
||||
// using current culture as this is end user facing
|
||||
WidthLabel.Text = Width.ToString(CultureInfo.CurrentCulture);
|
||||
HeightLabel.Text = Height.ToString(CultureInfo.CurrentCulture);
|
||||
}
|
||||
|
||||
private CanvasLayoutModel model;
|
||||
|
|
|
@ -3,6 +3,7 @@
|
|||
// See the LICENSE file in the project root for more information.
|
||||
|
||||
using System;
|
||||
using System.Globalization;
|
||||
using System.Windows;
|
||||
using System.Windows.Controls;
|
||||
using System.Windows.Input;
|
||||
|
@ -82,8 +83,9 @@ namespace FancyZonesEditor
|
|||
|
||||
private void GridZone_SizeChanged(object sender, SizeChangedEventArgs e)
|
||||
{
|
||||
WidthLabel.Text = Math.Round(ActualWidth).ToString();
|
||||
HeightLabel.Text = Math.Round(ActualHeight).ToString();
|
||||
// using current culture as this is end user facing
|
||||
WidthLabel.Text = Math.Round(ActualWidth).ToString(CultureInfo.CurrentCulture);
|
||||
HeightLabel.Text = Math.Round(ActualHeight).ToString(CultureInfo.CurrentCulture);
|
||||
}
|
||||
|
||||
public void UpdateShiftState(bool shiftState)
|
||||
|
|
|
@ -4,6 +4,7 @@
|
|||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Globalization;
|
||||
using System.IO;
|
||||
using System.IO.Abstractions;
|
||||
using System.Text;
|
||||
|
@ -74,15 +75,16 @@ namespace FancyZonesEditor.Utils
|
|||
{
|
||||
var sb = new StringBuilder();
|
||||
|
||||
// using CultureInfo.InvariantCulture since this is internal data
|
||||
sb.Append("ID: ");
|
||||
sb.AppendLine(MonitorId);
|
||||
sb.Append("DPI: ");
|
||||
sb.AppendLine(Dpi.ToString());
|
||||
sb.AppendLine(Dpi.ToString(CultureInfo.InvariantCulture));
|
||||
|
||||
sb.Append("X: ");
|
||||
sb.AppendLine(LeftCoordinate.ToString());
|
||||
sb.AppendLine(LeftCoordinate.ToString(CultureInfo.InvariantCulture));
|
||||
sb.Append("Y: ");
|
||||
sb.AppendLine(TopCoordinate.ToString());
|
||||
sb.AppendLine(TopCoordinate.ToString(CultureInfo.InvariantCulture));
|
||||
|
||||
return sb.ToString();
|
||||
}
|
||||
|
@ -259,14 +261,15 @@ namespace FancyZonesEditor.Utils
|
|||
* (7) monitor left
|
||||
* (8) monitor top
|
||||
* ...
|
||||
* Using CultureInfo.InvariantCulture since this is us parsing our own data
|
||||
*/
|
||||
var argsParts = args[1].Split('/');
|
||||
|
||||
// Process ID
|
||||
App.PowerToysPID = int.Parse(argsParts[(int)CmdArgs.PowerToysPID]);
|
||||
App.PowerToysPID = int.Parse(argsParts[(int)CmdArgs.PowerToysPID], CultureInfo.InvariantCulture);
|
||||
|
||||
// Span zones across monitors
|
||||
App.Overlay.SpanZonesAcrossMonitors = int.Parse(argsParts[(int)CmdArgs.SpanZones]) == 1;
|
||||
App.Overlay.SpanZonesAcrossMonitors = int.Parse(argsParts[(int)CmdArgs.SpanZones], CultureInfo.InvariantCulture) == 1;
|
||||
|
||||
// Target monitor id
|
||||
string targetMonitorName = argsParts[(int)CmdArgs.TargetMonitorId];
|
||||
|
@ -281,7 +284,7 @@ namespace FancyZonesEditor.Utils
|
|||
}
|
||||
|
||||
// Monitors count
|
||||
int count = int.Parse(argsParts[(int)CmdArgs.MonitorsCount]);
|
||||
int count = int.Parse(argsParts[(int)CmdArgs.MonitorsCount], CultureInfo.InvariantCulture);
|
||||
if (count != App.Overlay.DesktopsCount && !isCustomMonitorConfigurationMode)
|
||||
{
|
||||
MessageBox.Show(Properties.Resources.Error_Invalid_Arguments, Properties.Resources.Error_Message_Box_Title);
|
||||
|
@ -298,9 +301,9 @@ namespace FancyZonesEditor.Utils
|
|||
{
|
||||
var nativeData = default(NativeMonitorData);
|
||||
nativeData.MonitorId = argsParts[(int)CmdArgs.MonitorId + (i * monitorArgsCount)];
|
||||
nativeData.Dpi = int.Parse(argsParts[(int)CmdArgs.DPI + (i * monitorArgsCount)]);
|
||||
nativeData.LeftCoordinate = int.Parse(argsParts[(int)CmdArgs.MonitorLeft + (i * monitorArgsCount)]);
|
||||
nativeData.TopCoordinate = int.Parse(argsParts[(int)CmdArgs.MonitorTop + (i * monitorArgsCount)]);
|
||||
nativeData.Dpi = int.Parse(argsParts[(int)CmdArgs.DPI + (i * monitorArgsCount)], CultureInfo.InvariantCulture);
|
||||
nativeData.LeftCoordinate = int.Parse(argsParts[(int)CmdArgs.MonitorLeft + (i * monitorArgsCount)], CultureInfo.InvariantCulture);
|
||||
nativeData.TopCoordinate = int.Parse(argsParts[(int)CmdArgs.MonitorTop + (i * monitorArgsCount)], CultureInfo.InvariantCulture);
|
||||
|
||||
nativeMonitorData.Add(nativeData);
|
||||
|
||||
|
@ -325,8 +328,8 @@ namespace FancyZonesEditor.Utils
|
|||
foreach (NativeMonitorData nativeData in nativeMonitorData)
|
||||
{
|
||||
var splittedId = nativeData.MonitorId.Split('_');
|
||||
int width = int.Parse(splittedId[1]);
|
||||
int height = int.Parse(splittedId[2]);
|
||||
int width = int.Parse(splittedId[1], CultureInfo.InvariantCulture);
|
||||
int height = int.Parse(splittedId[2], CultureInfo.InvariantCulture);
|
||||
|
||||
Rect bounds = new Rect(nativeData.LeftCoordinate, nativeData.TopCoordinate, width, height);
|
||||
bool isPrimary = nativeData.LeftCoordinate == 0 && nativeData.TopCoordinate == 0;
|
||||
|
@ -1020,8 +1023,10 @@ namespace FancyZonesEditor.Utils
|
|||
|
||||
sb.Append("Span zones across monitors: ");
|
||||
sb.AppendLine(App.Overlay.SpanZonesAcrossMonitors.ToString());
|
||||
|
||||
// using CultureInfo.InvariantCulture since this is for PowerToys team
|
||||
sb.Append("Monitors count: ");
|
||||
sb.AppendLine(count.ToString());
|
||||
sb.AppendLine(count.ToString(CultureInfo.InvariantCulture));
|
||||
sb.Append("Target monitor: ");
|
||||
sb.AppendLine(targetMonitorName);
|
||||
|
||||
|
|
Loading…
Reference in a new issue