#include #include "resource.h" #include "../../../../common/version/version.h" ///////////////////////////////////////////////////////////////////////////// // // Version // 1 VERSIONINFO FILEVERSION FILE_VERSION PRODUCTVERSION PRODUCT_VERSION FILEFLAGSMASK VS_FFI_FILEFLAGSMASK #ifdef _DEBUG FILEFLAGS VS_FF_DEBUG #else FILEFLAGS 0x0L #endif FILEOS VOS_NT_WINDOWS32 FILETYPE VFT_DLL FILESUBTYPE VFT2_UNKNOWN BEGIN BLOCK "StringFileInfo" BEGIN BLOCK "040904b0" // US English (0x0409), Unicode (0x04B0) charset BEGIN VALUE "CompanyName", COMPANY_NAME VALUE "FileDescription", FILE_DESCRIPTION VALUE "FileVersion", FILE_VERSION_STRING VALUE "InternalName", INTERNAL_NAME VALUE "LegalCopyright", COPYRIGHT_NOTE VALUE "OriginalFilename", ORIGINAL_FILENAME VALUE "ProductName", PRODUCT_NAME VALUE "ProductVersion", PRODUCT_VERSION_STRING END END BLOCK "VarFileInfo" BEGIN VALUE "Translation", 0x409, 1200 // US English (0x0409), Unicode (1200) charset END END #define APSTUDIO_READONLY_SYMBOLS ///////////////////////////////////////////////////////////////////////////// // // Generated from the TEXTINCLUDE 2 resource. // #include "winres.h" ///////////////////////////////////////////////////////////////////////////// #undef APSTUDIO_READONLY_SYMBOLS ////////////////////////////// // Non-localizable STRINGTABLE BEGIN IDS_OVERVIEW_LINK L"https://aka.ms/PowerToysOverview_PowerRename" END // Non-localizable ////////////////////////////// // Icon with lowest ID value placed first to ensure application icon // remains consistent on all systems. IDI_RENAME ICON "..\PowerRenameUIHost\PowerRenameUIHost.ico"