using System; using System.Diagnostics; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; using Wox.Plugin; namespace Wox.Infrastructure { public enum KeyEvent : int { /// /// Key down /// WM_KEYDOWN = 256, /// /// Key up /// WM_KEYUP = 257, /// /// System key up /// WM_SYSKEYUP = 261, /// /// System key down /// WM_SYSKEYDOWN = 260 } /// /// Listens keyboard globally. /// Uses WH_KEYBOARD_LL. /// public class GloablHotkey : IDisposable { private InterceptKeys.LowLevelKeyboardProc hookedLowLevelKeyboardProc; private IntPtr hookId = IntPtr.Zero; public delegate bool KeyboardCallback(KeyEvent keyEvent, int vkCode, SpecialKeyState state); public event KeyboardCallback hookedKeyboardCallback; //Modifier key constants private const int VK_SHIFT = 0x10; private const int VK_CONTROL = 0x11; private const int VK_ALT = 0x12; private const int VK_WIN = 91; public GloablHotkey() { // We have to store the LowLevelKeyboardProc, so that it is not garbage collected runtime hookedLowLevelKeyboardProc = LowLevelKeyboardProc; // Set the hook hookId = InterceptKeys.SetHook(hookedLowLevelKeyboardProc); } public SpecialKeyState CheckModifiers() { SpecialKeyState state = new SpecialKeyState(); if ((InterceptKeys.GetKeyState(VK_SHIFT) & 0x8000) != 0) { //SHIFT is pressed state.ShiftPressed = true; } if ((InterceptKeys.GetKeyState(VK_CONTROL) & 0x8000) != 0) { //CONTROL is pressed state.CtrlPressed = true; } if ((InterceptKeys.GetKeyState(VK_ALT) & 0x8000) != 0) { //ALT is pressed state.AltPressed = true; } if ((InterceptKeys.GetKeyState(VK_WIN) & 0x8000) != 0) { //ALT is pressed state.WinPressed = true; } return state; } [MethodImpl(MethodImplOptions.NoInlining)] private IntPtr LowLevelKeyboardProc(int nCode, UIntPtr wParam, IntPtr lParam) { bool continues = true; if (nCode >= 0) { if (wParam.ToUInt32() == (int)KeyEvent.WM_KEYDOWN || wParam.ToUInt32() == (int)KeyEvent.WM_KEYUP || wParam.ToUInt32() == (int)KeyEvent.WM_SYSKEYDOWN || wParam.ToUInt32() == (int)KeyEvent.WM_SYSKEYUP) { if (hookedKeyboardCallback != null) continues = hookedKeyboardCallback((KeyEvent)wParam.ToUInt32(), Marshal.ReadInt32(lParam), CheckModifiers()); } } if (continues) { return InterceptKeys.CallNextHookEx(hookId, nCode, wParam, lParam); } return (IntPtr)1; } ~GloablHotkey() { Dispose(); } public void Dispose() { InterceptKeys.UnhookWindowsHookEx(hookId); } } public static class InterceptKeys { public delegate IntPtr LowLevelKeyboardProc(int nCode, UIntPtr wParam, IntPtr lParam); private static int WH_KEYBOARD_LL = 13; public static IntPtr SetHook(LowLevelKeyboardProc proc) { using (Process curProcess = Process.GetCurrentProcess()) using (ProcessModule curModule = curProcess.MainModule) { return SetWindowsHookEx(WH_KEYBOARD_LL, proc, GetModuleHandle(curModule.ModuleName), 0); } } [DllImport("user32.dll", CharSet = CharSet.Auto, SetLastError = true)] public static extern IntPtr SetWindowsHookEx(int idHook, LowLevelKeyboardProc lpfn, IntPtr hMod, uint dwThreadId); [DllImport("user32.dll", CharSet = CharSet.Auto, SetLastError = true)] [return: MarshalAs(UnmanagedType.Bool)] public static extern bool UnhookWindowsHookEx(IntPtr hhk); [DllImport("user32.dll", CharSet = CharSet.Auto, SetLastError = true)] public static extern IntPtr CallNextHookEx(IntPtr hhk, int nCode, UIntPtr wParam, IntPtr lParam); [DllImport("kernel32.dll", CharSet = CharSet.Auto, SetLastError = true)] public static extern IntPtr GetModuleHandle(string lpModuleName); [DllImport("user32.dll", CharSet = CharSet.Auto, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] public static extern short GetKeyState(int keyCode); [DllImport("user32.dll")] internal static extern uint SendInput(uint nInputs, [MarshalAs(UnmanagedType.LPArray), In] INPUT[] pInputs, int cbSize); } [StructLayout(LayoutKind.Explicit)] public struct INPUT { [FieldOffset(0)] public Int32 type;//0-MOUSEINPUT;1-KEYBDINPUT;2-HARDWAREINPUT [FieldOffset(4)] public KEYBDINPUT ki; [FieldOffset(4)] public MOUSEINPUT mi; [FieldOffset(4)] public HARDWAREINPUT hi; } [StructLayout(LayoutKind.Sequential)] public struct MOUSEINPUT { public Int32 dx; public Int32 dy; public Int32 mouseData; public Int32 dwFlags; public Int32 time; public IntPtr dwExtraInfo; } [StructLayout(LayoutKind.Sequential)] public struct KEYBDINPUT { public Int16 wVk; public Int16 wScan; public Int32 dwFlags; public Int32 time; public IntPtr dwExtraInfo; } [StructLayout(LayoutKind.Sequential)] public struct HARDWAREINPUT { public Int32 uMsg; public Int16 wParamL; public Int16 wParamH; } }