* [Updating] Create a dedicated executable project for updating procedures * [Updating] Use PowerToys.Update for update procedures (#11495) * [Updating] Use PowerToys.Update for update procedures * [Setup] Remove toast notifications and other dependencies from bootstrapper * [Installer] Remove Winstore, redundant strings * [Settings] Remove deprecated 'packaged' setting
70 lines
4 KiB
XML
70 lines
4 KiB
XML
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<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<Import Project="..\..\packages\Microsoft.Windows.CppWinRT.2.0.200729.8\build\native\Microsoft.Windows.CppWinRT.props" Condition="Exists('..\..\packages\Microsoft.Windows.CppWinRT.2.0.200729.8\build\native\Microsoft.Windows.CppWinRT.props')" />
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<Target Name="GenerateResourceFiles" BeforeTargets="PrepareForBuild">
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<Exec Command="powershell -NonInteractive -executionpolicy Unrestricted $(SolutionDir)tools\build\convert-resx-to-rc.ps1 $(MSBuildThisFileDirectory) resource.base.h resource.h actionRunner.base.rc actionRunner.rc" />
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<RootNamespace>actionRunner</RootNamespace>
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<ProjectName>PowerToys.ActionRunner</ProjectName>
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<Import Project="..\..\deps\expected.props" />
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<PropertyGroup>
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<ConfigurationType>Application</ConfigurationType>
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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<PropertyGroup Label="UserMacros" />
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<ItemDefinitionGroup>
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<ClCompile>
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<WarningLevel>Level4</WarningLevel>
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<PrecompiledHeader>NotUsing</PrecompiledHeader>
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<AdditionalIncludeDirectories>../;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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</ClCompile>
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<Link>
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<AdditionalDependencies>WindowsApp.lib;Msi.lib;Shlwapi.lib;%(AdditionalDependencies)</AdditionalDependencies>
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</Link>
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</ItemDefinitionGroup>
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<ItemGroup>
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<ClCompile Include="ActionRunner.cpp" />
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</ItemGroup>
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<ItemGroup>
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<ProjectReference Include="..\common\logger\logger.vcxproj">
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<Project>{d9b8fc84-322a-4f9f-bbb9-20915c47ddfd}</Project>
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<ItemGroup>
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<ClInclude Include="resource.h" />
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</ItemGroup>
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<ItemGroup>
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<None Include="ActionRunner.base.rc" />
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<ResourceCompile Include="Generated Files\ActionRunner.rc" />
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</ItemGroup>
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<ItemGroup>
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<None Include="packages.config" />
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</ItemGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
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<Import Project="..\..\deps\spdlog.props" />
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<ImportGroup Label="ExtensionTargets">
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<Import Project="..\..\packages\Microsoft.Windows.CppWinRT.2.0.200729.8\build\native\Microsoft.Windows.CppWinRT.targets" Condition="Exists('..\..\packages\Microsoft.Windows.CppWinRT.2.0.200729.8\build\native\Microsoft.Windows.CppWinRT.targets')" />
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</ImportGroup>
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<Target Name="EnsureNuGetPackageBuildImports" BeforeTargets="PrepareForBuild">
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<PropertyGroup>
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<ErrorText>This project references NuGet package(s) that are missing on this computer. Use NuGet Package Restore to download them. For more information, see http://go.microsoft.com/fwlink/?LinkID=322105. The missing file is {0}.</ErrorText>
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</PropertyGroup>
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<Error Condition="!Exists('..\..\packages\Microsoft.Windows.CppWinRT.2.0.200729.8\build\native\Microsoft.Windows.CppWinRT.props')" Text="$([System.String]::Format('$(ErrorText)', '..\..\packages\Microsoft.Windows.CppWinRT.2.0.200729.8\build\native\Microsoft.Windows.CppWinRT.props'))" />
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<Error Condition="!Exists('..\..\packages\Microsoft.Windows.CppWinRT.2.0.200729.8\build\native\Microsoft.Windows.CppWinRT.targets')" Text="$([System.String]::Format('$(ErrorText)', '..\..\packages\Microsoft.Windows.CppWinRT.2.0.200729.8\build\native\Microsoft.Windows.CppWinRT.targets'))" />
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</Project> |