PowerToys/src/modules/MouseUtils/MouseHighlighter/MouseHighlighter.cpp
Jaime Bernardo 2d5276f742
Mouse Utils - Mouse Highlighter (#14496)
* New PowerToys template

* Add CppWinRt to empty PowerToy

* Add Settings reference to empty PowerToy

* Use proper output dir

* Proper WindowsTargetPlatformVersion

* Add filters to vcxproj

* Proper resource file generation

* Add MouseHighlighter proof of concept code

* Abstract implementation into a struct

* Enable module

* Disable module

* Add enable module to settings page

* Can change the hotkey in settings

* Remove remaining boilerplate code

* Add logging

* Add telemetry

* Add Oobe entry

* Add installer instructions

* Add dll to pipelines

* fix spellchecker

* Add more configurability

* Make settings a bit prettier

* Fix spellchecker

* Fix wrong default fade timers

* Fix user facing strings

* Tweak default duration values

* Fix to appear in every virtual desktop

* [Mouse Highlighter] Show highlight on mouse drag (#14529)

* [Mouse Highlighter]show pointer on mouse drag

* fix spellchecker

* [MU] UI tweaks (#14544)

* UI tweaks

* Update Resources.resw

* Updated text strings

* fix spellcheck

Co-authored-by: Laute <Niels.Laute@philips.com>

* tweak default values

* PR feedback: use wstring_view

* PR feedback: Log error on json error

* PR feedback: don't throw 1

* PR feedback: fix copy-pasta leftColor->rightColor

* PR feedback:Add another error message on exception

* PR feedback: add todo to use commons/utils/json.h

Co-authored-by: Niels Laute <niels.laute@live.nl>
Co-authored-by: Laute <Niels.Laute@philips.com>
2021-11-22 13:31:31 +00:00

444 lines
13 KiB
C++

// MouseHighlighter.cpp : Defines the entry point for the application.
//
#include "pch.h"
#include "MouseHighlighter.h"
#include "trace.h"
#ifdef COMPOSITION
namespace winrt
{
using namespace winrt::Windows::System;
using namespace winrt::Windows::UI::Composition;
}
namespace ABI
{
using namespace ABI::Windows::System;
using namespace ABI::Windows::UI::Composition::Desktop;
}
#endif
struct Highlighter
{
bool MyRegisterClass(HINSTANCE hInstance);
static Highlighter* instance;
void Terminate();
void SwitchActivationMode();
void ApplySettings(MouseHighlighterSettings settings);
private:
enum class MouseButton
{
Left,
Right
};
void DestroyHighlighter();
static LRESULT CALLBACK WndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam) noexcept;
void StartDrawing();
void StopDrawing();
bool CreateHighlighter();
void AddDrawingPoint(MouseButton button);
void UpdateDrawingPointPosition(MouseButton button);
void StartDrawingPointFading(MouseButton button);
void ClearDrawing();
HHOOK m_mouseHook = NULL;
static LRESULT CALLBACK MouseHookProc(int nCode, WPARAM wParam, LPARAM lParam) noexcept;
static constexpr auto m_className = L"MouseHighlighter";
static constexpr auto m_windowTitle = L"MouseHighlighter";
HWND m_hwndOwner = NULL;
HWND m_hwnd = NULL;
HINSTANCE m_hinstance = NULL;
static constexpr DWORD WM_SWITCH_ACTIVATION_MODE = WM_APP;
winrt::DispatcherQueueController m_dispatcherQueueController{ nullptr };
winrt::Compositor m_compositor{ nullptr };
winrt::Desktop::DesktopWindowTarget m_target{ nullptr };
winrt::ContainerVisual m_root{ nullptr };
winrt::LayerVisual m_layer{ nullptr };
winrt::ShapeVisual m_shape{ nullptr };
winrt::CompositionSpriteShape m_leftPointer{ nullptr };
winrt::CompositionSpriteShape m_rightPointer{ nullptr };
bool m_leftButtonPressed = false;
bool m_rightButtonPressed = false;
bool m_visible = false;
// Possible configurable settings
float m_radius = MOUSE_HIGHLIGHTER_DEFAULT_RADIUS;
int m_fadeDelay_ms = MOUSE_HIGHLIGHTER_DEFAULT_DELAY_MS;
int m_fadeDuration_ms = MOUSE_HIGHLIGHTER_DEFAULT_DURATION_MS;
winrt::Windows::UI::Color m_leftClickColor = MOUSE_HIGHLIGHTER_DEFAULT_LEFT_BUTTON_COLOR;
winrt::Windows::UI::Color m_rightClickColor = MOUSE_HIGHLIGHTER_DEFAULT_RIGHT_BUTTON_COLOR;
};
Highlighter* Highlighter::instance = nullptr;
bool Highlighter::CreateHighlighter()
{
try
{
// We need a dispatcher queue.
DispatcherQueueOptions options =
{
sizeof(options),
DQTYPE_THREAD_CURRENT,
DQTAT_COM_ASTA,
};
ABI::IDispatcherQueueController* controller;
winrt::check_hresult(CreateDispatcherQueueController(options, &controller));
*winrt::put_abi(m_dispatcherQueueController) = controller;
// Create the compositor for our window.
m_compositor = winrt::Compositor();
ABI::IDesktopWindowTarget* target;
winrt::check_hresult(m_compositor.as<ABI::ICompositorDesktopInterop>()->CreateDesktopWindowTarget(m_hwnd, false, &target));
*winrt::put_abi(m_target) = target;
// Create visual root
m_root = m_compositor.CreateContainerVisual();
m_root.RelativeSizeAdjustment({ 1.0f, 1.0f });
m_target.Root(m_root);
// Create the shapes container visual and add it to root.
m_shape = m_compositor.CreateShapeVisual();
m_shape.RelativeSizeAdjustment({ 1.0f, 1.0f });
m_root.Children().InsertAtTop(m_shape);
return true;
} catch (...)
{
return false;
}
}
void Highlighter::AddDrawingPoint(MouseButton button)
{
POINT pt;
// Applies DPIs.
GetCursorPos(&pt);
// Converts to client area of the Windows.
ScreenToClient(m_hwnd, &pt);
// Create circle and add it.
auto circleGeometry = m_compositor.CreateEllipseGeometry();
circleGeometry.Radius({ m_radius, m_radius });
auto circleShape = m_compositor.CreateSpriteShape(circleGeometry);
circleShape.Offset({ (float)pt.x, (float)pt.y });
if (button == MouseButton::Left)
{
circleShape.FillBrush(m_compositor.CreateColorBrush(m_leftClickColor));
m_leftPointer = circleShape;
}
else
{
//right
circleShape.FillBrush(m_compositor.CreateColorBrush(m_rightClickColor));
m_rightPointer = circleShape;
}
m_shape.Shapes().Append(circleShape);
// TODO: We're leaking shapes for long drawing sessions.
// Perhaps add a task to the Dispatcher every X circles to clean up.
// Get back on top in case other Window is now the topmost.
SetWindowPos(m_hwnd, HWND_TOPMOST, GetSystemMetrics(SM_XVIRTUALSCREEN), GetSystemMetrics(SM_YVIRTUALSCREEN),
GetSystemMetrics(SM_CXVIRTUALSCREEN), GetSystemMetrics(SM_CYVIRTUALSCREEN), 0);
}
void Highlighter::UpdateDrawingPointPosition(MouseButton button)
{
POINT pt;
// Applies DPIs.
GetCursorPos(&pt);
// Converts to client area of the Windows.
ScreenToClient(m_hwnd, &pt);
if (button == MouseButton::Left)
{
m_leftPointer.Offset({ (float)pt.x, (float)pt.y });
}
else
{
//right
m_rightPointer.Offset({ (float)pt.x, (float)pt.y });
}
}
void Highlighter::StartDrawingPointFading(MouseButton button)
{
winrt::Windows::UI::Composition::CompositionSpriteShape circleShape{ nullptr };
if (button == MouseButton::Left)
{
circleShape = m_leftPointer;
}
else
{
//right
circleShape = m_rightPointer;
}
auto brushColor = circleShape.FillBrush().as<winrt::Windows::UI::Composition::CompositionColorBrush>().Color();
// Animate opacity to simulate a fade away effect.
auto animation = m_compositor.CreateColorKeyFrameAnimation();
animation.InsertKeyFrame(1, winrt::Windows::UI::ColorHelper::FromArgb(0, brushColor.R, brushColor.G, brushColor.B));
using timeSpan = std::chrono::duration<int, std::ratio<1, 1000>>;
std::chrono::milliseconds duration(m_fadeDuration_ms);
std::chrono::milliseconds delay(m_fadeDelay_ms);
animation.Duration(timeSpan(duration));
animation.DelayTime(timeSpan(delay));
circleShape.FillBrush().StartAnimation(L"Color", animation);
}
void Highlighter::ClearDrawing()
{
m_shape.Shapes().Clear();
}
LRESULT CALLBACK Highlighter::MouseHookProc(int nCode, WPARAM wParam, LPARAM lParam) noexcept
{
if (nCode >= 0)
{
MSLLHOOKSTRUCT* hookData = (MSLLHOOKSTRUCT*)lParam;
switch (wParam)
{
case WM_LBUTTONDOWN:
instance->AddDrawingPoint(MouseButton::Left);
instance->m_leftButtonPressed = true;
break;
case WM_RBUTTONDOWN:
instance->AddDrawingPoint(MouseButton::Right);
instance->m_rightButtonPressed = true;
break;
case WM_MOUSEMOVE:
if (instance->m_leftButtonPressed)
{
instance->UpdateDrawingPointPosition(MouseButton::Left);
}
if (instance->m_rightButtonPressed)
{
instance->UpdateDrawingPointPosition(MouseButton::Right);
}
break;
case WM_LBUTTONUP:
if (instance->m_leftButtonPressed)
{
instance->StartDrawingPointFading(MouseButton::Left);
instance->m_leftButtonPressed = false;
}
break;
case WM_RBUTTONUP:
if (instance->m_rightButtonPressed)
{
instance->StartDrawingPointFading(MouseButton::Right);
instance->m_rightButtonPressed = false;
}
break;
default:
break;
}
}
return CallNextHookEx(0, nCode, wParam, lParam);
}
void Highlighter::StartDrawing()
{
Logger::info("Starting draw mode.");
Trace::StartHighlightingSession();
m_visible = true;
SetWindowPos(m_hwnd, HWND_TOPMOST, GetSystemMetrics(SM_XVIRTUALSCREEN), GetSystemMetrics(SM_YVIRTUALSCREEN),
GetSystemMetrics(SM_CXVIRTUALSCREEN), GetSystemMetrics(SM_CYVIRTUALSCREEN), 0);
ClearDrawing();
ShowWindow(m_hwnd, SW_SHOWNOACTIVATE);
m_mouseHook = SetWindowsHookEx(WH_MOUSE_LL, MouseHookProc, m_hinstance, 0);
}
void Highlighter::StopDrawing()
{
Logger::info("Stopping draw mode.");
m_visible = false;
m_leftButtonPressed = false;
m_rightButtonPressed = false;
m_leftPointer = nullptr;
m_rightPointer = nullptr;
ShowWindow(m_hwnd, SW_HIDE);
UnhookWindowsHookEx(m_mouseHook);
ClearDrawing();
m_mouseHook = NULL;
}
void Highlighter::SwitchActivationMode()
{
PostMessage(m_hwnd, WM_SWITCH_ACTIVATION_MODE, 0, 0);
}
void Highlighter::ApplySettings(MouseHighlighterSettings settings) {
m_radius = (float)settings.radius;
m_fadeDelay_ms = settings.fadeDelayMs;
m_fadeDuration_ms = settings.fadeDurationMs;
m_leftClickColor = settings.leftButtonColor;
m_rightClickColor = settings.rightButtonColor;
}
void Highlighter::DestroyHighlighter()
{
StopDrawing();
PostQuitMessage(0);
}
LRESULT CALLBACK Highlighter::WndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam) noexcept
{
switch (message)
{
case WM_NCCREATE:
instance->m_hwnd = hWnd;
return DefWindowProc(hWnd, message, wParam, lParam);
case WM_CREATE:
return instance->CreateHighlighter() ? 0 : -1;
case WM_NCHITTEST:
return HTTRANSPARENT;
case WM_SWITCH_ACTIVATION_MODE:
if (instance->m_visible)
{
instance->StopDrawing();
}
else
{
instance->StartDrawing();
}
break;
case WM_DESTROY:
instance->DestroyHighlighter();
break;
default:
return DefWindowProc(hWnd, message, wParam, lParam);
}
return 0;
}
bool Highlighter::MyRegisterClass(HINSTANCE hInstance)
{
WNDCLASS wc{};
m_hinstance = hInstance;
SetThreadDpiAwarenessContext(DPI_AWARENESS_CONTEXT_PER_MONITOR_AWARE_V2);
if (!GetClassInfoW(hInstance, m_className, &wc))
{
wc.lpfnWndProc = WndProc;
wc.hInstance = hInstance;
wc.hIcon = LoadIcon(hInstance, IDI_APPLICATION);
wc.hCursor = LoadCursor(nullptr, IDC_ARROW);
wc.hbrBackground = (HBRUSH)GetStockObject(NULL_BRUSH);
wc.lpszClassName = m_className;
if (!RegisterClassW(&wc))
{
return false;
}
}
m_hwndOwner = CreateWindow(L"static", nullptr, WS_POPUP, 0, 0, 0, 0, nullptr, nullptr, hInstance, nullptr);
DWORD exStyle = WS_EX_TRANSPARENT | WS_EX_LAYERED | WS_EX_NOREDIRECTIONBITMAP | WS_EX_TOOLWINDOW;
return CreateWindowExW(exStyle, m_className, m_windowTitle, WS_POPUP,
CW_USEDEFAULT, 0, CW_USEDEFAULT, 0, m_hwndOwner, nullptr, hInstance, nullptr) != nullptr;
}
void Highlighter::Terminate()
{
auto dispatcherQueue = m_dispatcherQueueController.DispatcherQueue();
bool enqueueSucceeded = dispatcherQueue.TryEnqueue([=]() {
DestroyWindow(m_hwndOwner);
});
if (!enqueueSucceeded)
{
Logger::error("Couldn't enqueue message to destroy the window.");
}
}
#pragma region MouseHighlighter_API
void MouseHighlighterApplySettings(MouseHighlighterSettings settings)
{
if (Highlighter::instance != nullptr)
{
Logger::info("Applying settings.");
Highlighter::instance->ApplySettings(settings);
}
}
void MouseHighlighterSwitch()
{
if (Highlighter::instance != nullptr)
{
Logger::info("Switching activation mode.");
Highlighter::instance->SwitchActivationMode();
}
}
void MouseHighlighterDisable()
{
if (Highlighter::instance != nullptr)
{
Logger::info("Terminating the highlighter instance.");
Highlighter::instance->Terminate();
}
}
bool MouseHighlighterIsEnabled()
{
return (Highlighter::instance != nullptr);
}
int MouseHighlighterMain(HINSTANCE hInstance, MouseHighlighterSettings settings)
{
Logger::info("Starting a highlighter instance.");
if (Highlighter::instance != nullptr)
{
Logger::error("A highlighter instance was still working when trying to start a new one.");
return 0;
}
// Perform application initialization:
Highlighter highlighter;
Highlighter::instance = &highlighter;
highlighter.ApplySettings(settings);
if (!highlighter.MyRegisterClass(hInstance))
{
Logger::error("Couldn't initialize a highlighter instance.");
Highlighter::instance = nullptr;
return FALSE;
}
Logger::info("Initialized the highlighter instance.");
MSG msg;
// Main message loop:
while (GetMessage(&msg, nullptr, 0, 0))
{
TranslateMessage(&msg);
DispatchMessage(&msg);
}
Logger::info("Mouse highlighter message loop ended.");
Highlighter::instance = nullptr;
return (int)msg.wParam;
}
#pragma endregion MouseHighlighter_API