PowerToys/src/modules/powerrename/PowerRenameUILib/PowerRenameUILib.vcxproj
Stefan Markovic 5cfbd72fa8
[PowerRename] Fluent UX (#13678)
* PowerRename new UI

* Add scrollviewer

* Don't deploy PowerRenameUI_new

* Visual updates

* Visual updates

* Updates

* Update Resources.resw

* Added docs button

* Update MainWindow.xaml

* Wire Docs button

* RegEx -> regular expressions

* Update Show only renamed list on search/replace text changed

* Update Show only renamed list on search/replace text changed - proper fix
Set searchTerm to NULL when cleared - fix Show only renamed files on clear searchTerm

* Files/folders input error handling

* Fix renaming with keeping UI window opened

After renaming folder, all of it's children need path update.
Without path update, further renaming of children items would
fail.

* Update only children, not all items with greater depth

* Fix dictionary false positives

* Remove .NET dep

* Rename PowerRenameUI_new to PowerRenameUILib
Rename executable PowerRenameUIHost to PowerRename

Co-authored-by: Laute <Niels.Laute@philips.com>
2021-10-25 14:40:19 +01:00

210 lines
12 KiB
XML

<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="15.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="..\..\..\..\packages\Microsoft.Windows.CppWinRT.2.0.210922.5\build\native\Microsoft.Windows.CppWinRT.props" Condition="Exists('..\..\..\..\packages\Microsoft.Windows.CppWinRT.2.0.210922.5\build\native\Microsoft.Windows.CppWinRT.props')" />
<Import Project="..\..\..\..\packages\Microsoft.Toolkit.Win32.UI.XamlApplication.6.1.3\build\native\Microsoft.Toolkit.Win32.UI.XamlApplication.props" Condition="Exists('..\..\..\..\packages\Microsoft.Toolkit.Win32.UI.XamlApplication.6.1.3\build\native\Microsoft.Toolkit.Win32.UI.XamlApplication.props')" />
<PropertyGroup Label="Globals">
<CppWinRTOptimized>true</CppWinRTOptimized>
<CppWinRTRootNamespaceAutoMerge>true</CppWinRTRootNamespaceAutoMerge>
<CppWinRTGenerateWindowsMetadata>true</CppWinRTGenerateWindowsMetadata>
<MinimalCoreWin>true</MinimalCoreWin>
<ProjectGuid>{4642d596-723f-4bfc-894c-46811219ac4a}</ProjectGuid>
<ProjectName>PowerRenameUILib</ProjectName>
<RootNamespace>PowerRenameUILib</RootNamespace>
<DefaultLanguage>en-US</DefaultLanguage>
<MinimumVisualStudioVersion>15.0</MinimumVisualStudioVersion>
<AppContainerApplication>true</AppContainerApplication>
<ApplicationType>Windows Store</ApplicationType>
<ApplicationTypeRevision>10.0</ApplicationTypeRevision>
<WindowsTargetPlatformVersion Condition=" '$(WindowsTargetPlatformVersion)' == '' ">10.0.18362.0</WindowsTargetPlatformVersion>
<WindowsTargetPlatformMinVersion>10.0.18362.0</WindowsTargetPlatformMinVersion>
<CppWinRTVerbosity>normal</CppWinRTVerbosity>
</PropertyGroup>
<PropertyGroup Label="Globals">
<WindowsAppContainer>true</WindowsAppContainer>
<AppxGeneratePriEnabled>true</AppxGeneratePriEnabled>
<ProjectPriIndexName>App</ProjectPriIndexName>
<AppxPackage>true</AppxPackage>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|x64">
<Configuration>Debug</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|x64">
<Configuration>Release</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
</ItemGroup>
<PropertyGroup Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<PlatformToolset>v143</PlatformToolset>
<PlatformToolset Condition="'$(VisualStudioVersion)' == '16.0'">v142</PlatformToolset>
<PlatformToolset Condition="'$(VisualStudioVersion)' == '15.0'">v141</PlatformToolset>
<PlatformToolset Condition="'$(VisualStudioVersion)' == '14.0'">v140</PlatformToolset>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)'=='Debug'" Label="Configuration">
<UseDebugLibraries>true</UseDebugLibraries>
<LinkIncremental>true</LinkIncremental>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)'=='Release'" Label="Configuration">
<UseDebugLibraries>false</UseDebugLibraries>
<WholeProgramOptimization>true</WholeProgramOptimization>
<LinkIncremental>false</LinkIncremental>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings"></ImportGroup>
<ImportGroup Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Label="PropertySheets">
<Import Project="PropertySheet.props" />
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<Import Project="..\..\..\..\Solution.props" />
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<Import Project="..\..\..\..\Solution.props" />
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<OutDir>$(SolutionDir)$(Platform)\$(Configuration)\modules\PowerRename\</OutDir>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<OutDir>$(SolutionDir)$(Platform)\$(Configuration)\modules\PowerRename\</OutDir>
</PropertyGroup>
<ItemDefinitionGroup>
<ClCompile>
<PrecompiledHeader>Use</PrecompiledHeader>
<PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile>
<PrecompiledHeaderOutputFile>$(IntDir)pch.pch</PrecompiledHeaderOutputFile>
<WarningLevel>Level4</WarningLevel>
<AdditionalOptions>%(AdditionalOptions) /bigobj</AdditionalOptions>
<!--Temporarily disable cppwinrt heap enforcement to work around xaml compiler generated std::shared_ptr use -->
<AdditionalOptions Condition="'$(CppWinRTHeapEnforcement)'==''">/DWINRT_NO_MAKE_DETECTION %(AdditionalOptions)</AdditionalOptions>
<PreprocessorDefinitions>WIN32_LEAN_AND_MEAN;WINRT_LEAN_AND_MEAN;%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ClCompile>
<Link>
<GenerateWindowsMetadata>false</GenerateWindowsMetadata>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)'=='Debug'">
<ClCompile>
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<RuntimeLibrary Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">MultiThreadedDebugDLL</RuntimeLibrary>
</ClCompile>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)'=='Release'">
<ClCompile>
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<RuntimeLibrary Condition="'$(Configuration)|$(Platform)'=='Release|x64'">MultiThreadedDLL</RuntimeLibrary>
</ClCompile>
<Link>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
</Link>
</ItemDefinitionGroup>
<ItemGroup>
<ClInclude Include="app.base.h" />
<ClInclude Include="ExplorerItem.h" />
<ClInclude Include="ExplorerItemTemplateSelector.h" />
<ClInclude Include="MainWindow.h">
<DependentUpon>MainWindow.xaml</DependentUpon>
<SubType>Code</SubType>
</ClInclude>
<ClInclude Include="pch.h" />
<ClInclude Include="App.h">
<DependentUpon>App.xaml</DependentUpon>
</ClInclude>
<ClInclude Include="PatternSnippet.h" />
<ClInclude Include="UIUpdates.h" />
</ItemGroup>
<ItemGroup>
<ApplicationDefinition Include="App.xaml">
<SubType>Designer</SubType>
</ApplicationDefinition>
<Page Include="MainWindow.xaml">
<SubType>Designer</SubType>
</Page>
</ItemGroup>
<ItemGroup>
<AppxManifest Include="Package.appxmanifest">
<SubType>Designer</SubType>
</AppxManifest>
</ItemGroup>
<ItemGroup>
<Image Include="Assets\file.png" />
<Image Include="Assets\folder.png" />
<Image Include="Assets\LockScreenLogo.scale-200.png" />
<Image Include="Assets\SplashScreen.scale-200.png" />
<Image Include="Assets\Square150x150Logo.scale-200.png" />
<Image Include="Assets\Square44x44Logo.scale-200.png" />
<Image Include="Assets\Square44x44Logo.targetsize-24_altform-unplated.png" />
<Image Include="Assets\StoreLogo.png" />
<Image Include="Assets\Wide310x150Logo.scale-200.png" />
</ItemGroup>
<ItemGroup>
<ClCompile Include="ExplorerItem.cpp" />
<ClCompile Include="ExplorerItemTemplateSelector.cpp" />
<ClCompile Include="MainWindow.cpp">
<DependentUpon>MainWindow.xaml</DependentUpon>
<SubType>Code</SubType>
</ClCompile>
<ClCompile Include="pch.cpp">
<PrecompiledHeader>Create</PrecompiledHeader>
</ClCompile>
<ClCompile Include="App.cpp">
<DependentUpon>App.xaml</DependentUpon>
</ClCompile>
<ClCompile Include="$(GeneratedFilesDir)module.g.cpp" />
<ClCompile Include="PatternSnippet.cpp" />
<ClCompile Include="UIUpdates.cpp" />
</ItemGroup>
<ItemGroup>
<Midl Include="App.idl">
<DependentUpon>App.xaml</DependentUpon>
</Midl>
<Midl Include="ExplorerItem.idl" />
<Midl Include="ExplorerItemTemplateSelector.idl" />
<Midl Include="MainWindow.idl">
<DependentUpon>MainWindow.xaml</DependentUpon>
<SubType>Code</SubType>
</Midl>
<Midl Include="PatternSnippet.idl" />
</ItemGroup>
<ItemGroup>
<_WildCardPRIResource Include="Strings\*\Resources.resw" />
</ItemGroup>
<ItemGroup>
<None Include="packages.config" />
<None Include="placeholder.exe">
<DeploymentContent>true</DeploymentContent>
</None>
<None Include="PropertySheet.props" />
<Text Include="readme.txt">
<DeploymentContent>false</DeploymentContent>
</Text>
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
<Import Project="..\..\..\..\packages\Microsoft.Toolkit.Win32.UI.XamlApplication.6.1.3\build\native\Microsoft.Toolkit.Win32.UI.XamlApplication.targets" Condition="Exists('..\..\..\..\packages\Microsoft.Toolkit.Win32.UI.XamlApplication.6.1.3\build\native\Microsoft.Toolkit.Win32.UI.XamlApplication.targets')" />
<Import Project="..\..\..\..\packages\Microsoft.Windows.CppWinRT.2.0.210922.5\build\native\Microsoft.Windows.CppWinRT.targets" Condition="Exists('..\..\..\..\packages\Microsoft.Windows.CppWinRT.2.0.210922.5\build\native\Microsoft.Windows.CppWinRT.targets')" />
<Import Project="..\..\..\..\packages\Microsoft.UI.Xaml.2.7.0-prerelease.210913003\build\native\Microsoft.UI.Xaml.targets" Condition="Exists('..\..\..\..\packages\Microsoft.UI.Xaml.2.7.0-prerelease.210913003\build\native\Microsoft.UI.Xaml.targets')" />
</ImportGroup>
<Target Name="EnsureNuGetPackageBuildImports" BeforeTargets="PrepareForBuild">
<PropertyGroup>
<ErrorText>This project references NuGet package(s) that are missing on this computer. Use NuGet Package Restore to download them. For more information, see http://go.microsoft.com/fwlink/?LinkID=322105. The missing file is {0}.</ErrorText>
</PropertyGroup>
<Error Condition="!Exists('..\..\..\..\packages\Microsoft.Toolkit.Win32.UI.XamlApplication.6.1.3\build\native\Microsoft.Toolkit.Win32.UI.XamlApplication.props')" Text="$([System.String]::Format('$(ErrorText)', '..\..\..\..\packages\Microsoft.Toolkit.Win32.UI.XamlApplication.6.1.3\build\native\Microsoft.Toolkit.Win32.UI.XamlApplication.props'))" />
<Error Condition="!Exists('..\..\..\..\packages\Microsoft.Toolkit.Win32.UI.XamlApplication.6.1.3\build\native\Microsoft.Toolkit.Win32.UI.XamlApplication.targets')" Text="$([System.String]::Format('$(ErrorText)', '..\..\..\..\packages\Microsoft.Toolkit.Win32.UI.XamlApplication.6.1.3\build\native\Microsoft.Toolkit.Win32.UI.XamlApplication.targets'))" />
<Error Condition="!Exists('..\..\..\..\packages\Microsoft.Windows.CppWinRT.2.0.210922.5\build\native\Microsoft.Windows.CppWinRT.props')" Text="$([System.String]::Format('$(ErrorText)', '..\..\..\..\packages\Microsoft.Windows.CppWinRT.2.0.210922.5\build\native\Microsoft.Windows.CppWinRT.props'))" />
<Error Condition="!Exists('..\..\..\..\packages\Microsoft.Windows.CppWinRT.2.0.210922.5\build\native\Microsoft.Windows.CppWinRT.targets')" Text="$([System.String]::Format('$(ErrorText)', '..\..\..\..\packages\Microsoft.Windows.CppWinRT.2.0.210922.5\build\native\Microsoft.Windows.CppWinRT.targets'))" />
<Error Condition="!Exists('..\..\..\..\packages\Microsoft.UI.Xaml.2.7.0-prerelease.210913003\build\native\Microsoft.UI.Xaml.targets')" Text="$([System.String]::Format('$(ErrorText)', '..\..\..\..\packages\Microsoft.UI.Xaml.2.7.0-prerelease.210913003\build\native\Microsoft.UI.Xaml.targets'))" />
</Target>
<Target Name="AddWildCardItems" AfterTargets="BuildGenerateSources">
<ItemGroup>
<PRIResource Include="@(_WildCardPRIResource)" />
</ItemGroup>
</Target>
</Project>