PowerToys/src/modules/powerrename/PowerRenameUILib/UIUpdates.h
Stefan Markovic 5cfbd72fa8
[PowerRename] Fluent UX (#13678)
* PowerRename new UI

* Add scrollviewer

* Don't deploy PowerRenameUI_new

* Visual updates

* Visual updates

* Updates

* Update Resources.resw

* Added docs button

* Update MainWindow.xaml

* Wire Docs button

* RegEx -> regular expressions

* Update Show only renamed list on search/replace text changed

* Update Show only renamed list on search/replace text changed - proper fix
Set searchTerm to NULL when cleared - fix Show only renamed files on clear searchTerm

* Files/folders input error handling

* Fix renaming with keeping UI window opened

After renaming folder, all of it's children need path update.
Without path update, further renaming of children items would
fail.

* Update only children, not all items with greater depth

* Fix dictionary false positives

* Remove .NET dep

* Rename PowerRenameUI_new to PowerRenameUILib
Rename executable PowerRenameUIHost to PowerRename

Co-authored-by: Laute <Niels.Laute@philips.com>
2021-10-25 14:40:19 +01:00

40 lines
1.2 KiB
C++

#pragma once
#include "UIUpdates.g.h"
namespace winrt::PowerRenameUILib::implementation
{
struct UIUpdates : UIUpdatesT<UIUpdates>
{
UIUpdates();
bool ShowAll();
void ShowAll(bool value);
int32_t ChangedExplorerItemId();
void ChangedExplorerItemId(int32_t value);
bool Checked();
void Checked(bool value);
winrt::event_token PropertyChanged(winrt::Windows::UI::Xaml::Data::PropertyChangedEventHandler const& handler);
void PropertyChanged(winrt::event_token const& token) noexcept;
void ToggleAll();
bool CloseUIWindow();
void CloseUIWindow(bool closeUIWindow);
bool ButtonRenameEnabled();
void ButtonRenameEnabled(bool value);
void Rename();
private:
bool m_showAll;
int32_t m_changedItemId;
bool m_checked;
bool m_closeUIWindow;
bool m_buttonRenameEnabled;
winrt::event<Windows::UI::Xaml::Data::PropertyChangedEventHandler> m_propertyChanged;
};
}
namespace winrt::PowerRenameUILib::factory_implementation
{
struct UIUpdates : UIUpdatesT<UIUpdates, implementation::UIUpdates>
{
};
}