PowerToys/Wox.Infrastructure/GloablHotkey.cs
2014-02-22 11:55:48 +08:00

192 lines
6 KiB
C#

using System;
using System.Diagnostics;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using Wox.Plugin;
namespace Wox.Infrastructure
{
public enum KeyEvent : int
{
/// <summary>
/// Key down
/// </summary>
WM_KEYDOWN = 256,
/// <summary>
/// Key up
/// </summary>
WM_KEYUP = 257,
/// <summary>
/// System key up
/// </summary>
WM_SYSKEYUP = 261,
/// <summary>
/// System key down
/// </summary>
WM_SYSKEYDOWN = 260
}
/// <summary>
/// Listens keyboard globally.
/// <remarks>Uses WH_KEYBOARD_LL.</remarks>
/// </summary>
public class GloablHotkey : IDisposable
{
private InterceptKeys.LowLevelKeyboardProc hookedLowLevelKeyboardProc;
private IntPtr hookId = IntPtr.Zero;
public delegate bool KeyboardCallback(KeyEvent keyEvent, int vkCode, SpecialKeyState state);
public event KeyboardCallback hookedKeyboardCallback;
//Modifier key constants
private const int VK_SHIFT = 0x10;
private const int VK_CONTROL = 0x11;
private const int VK_ALT = 0x12;
private const int VK_WIN = 91;
public GloablHotkey()
{
// We have to store the LowLevelKeyboardProc, so that it is not garbage collected runtime
hookedLowLevelKeyboardProc = LowLevelKeyboardProc;
// Set the hook
hookId = InterceptKeys.SetHook(hookedLowLevelKeyboardProc);
}
public SpecialKeyState CheckModifiers()
{
SpecialKeyState state = new SpecialKeyState();
if ((InterceptKeys.GetKeyState(VK_SHIFT) & 0x8000) != 0)
{
//SHIFT is pressed
state.ShiftPressed = true;
}
if ((InterceptKeys.GetKeyState(VK_CONTROL) & 0x8000) != 0)
{
//CONTROL is pressed
state.CtrlPressed = true;
}
if ((InterceptKeys.GetKeyState(VK_ALT) & 0x8000) != 0)
{
//ALT is pressed
state.AltPressed = true;
}
if ((InterceptKeys.GetKeyState(VK_WIN) & 0x8000) != 0)
{
//ALT is pressed
state.WinPressed = true;
}
return state;
}
[MethodImpl(MethodImplOptions.NoInlining)]
private IntPtr LowLevelKeyboardProc(int nCode, UIntPtr wParam, IntPtr lParam)
{
bool continues = true;
if (nCode >= 0)
{
if (wParam.ToUInt32() == (int)KeyEvent.WM_KEYDOWN ||
wParam.ToUInt32() == (int)KeyEvent.WM_KEYUP ||
wParam.ToUInt32() == (int)KeyEvent.WM_SYSKEYDOWN ||
wParam.ToUInt32() == (int)KeyEvent.WM_SYSKEYUP)
{
if (hookedKeyboardCallback != null)
continues = hookedKeyboardCallback((KeyEvent)wParam.ToUInt32(), Marshal.ReadInt32(lParam), CheckModifiers());
}
}
if (continues)
{
return InterceptKeys.CallNextHookEx(hookId, nCode, wParam, lParam);
}
return (IntPtr)1;
}
~GloablHotkey()
{
Dispose();
}
public void Dispose()
{
InterceptKeys.UnhookWindowsHookEx(hookId);
}
}
public static class InterceptKeys
{
public delegate IntPtr LowLevelKeyboardProc(int nCode, UIntPtr wParam, IntPtr lParam);
private static int WH_KEYBOARD_LL = 13;
public static IntPtr SetHook(LowLevelKeyboardProc proc)
{
using (Process curProcess = Process.GetCurrentProcess())
using (ProcessModule curModule = curProcess.MainModule)
{
return SetWindowsHookEx(WH_KEYBOARD_LL, proc, GetModuleHandle(curModule.ModuleName), 0);
}
}
[DllImport("user32.dll", CharSet = CharSet.Auto, SetLastError = true)]
public static extern IntPtr SetWindowsHookEx(int idHook, LowLevelKeyboardProc lpfn, IntPtr hMod, uint dwThreadId);
[DllImport("user32.dll", CharSet = CharSet.Auto, SetLastError = true)]
[return: MarshalAs(UnmanagedType.Bool)]
public static extern bool UnhookWindowsHookEx(IntPtr hhk);
[DllImport("user32.dll", CharSet = CharSet.Auto, SetLastError = true)]
public static extern IntPtr CallNextHookEx(IntPtr hhk, int nCode, UIntPtr wParam, IntPtr lParam);
[DllImport("kernel32.dll", CharSet = CharSet.Auto, SetLastError = true)]
public static extern IntPtr GetModuleHandle(string lpModuleName);
[DllImport("user32.dll", CharSet = CharSet.Auto, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)]
public static extern short GetKeyState(int keyCode);
[DllImport("user32.dll")]
internal static extern uint SendInput(uint nInputs, [MarshalAs(UnmanagedType.LPArray), In] INPUT[] pInputs, int cbSize);
}
[StructLayout(LayoutKind.Explicit)]
public struct INPUT
{
[FieldOffset(0)]
public Int32 type;//0-MOUSEINPUT;1-KEYBDINPUT;2-HARDWAREINPUT
[FieldOffset(4)]
public KEYBDINPUT ki;
[FieldOffset(4)]
public MOUSEINPUT mi;
[FieldOffset(4)]
public HARDWAREINPUT hi;
}
[StructLayout(LayoutKind.Sequential)]
public struct MOUSEINPUT
{
public Int32 dx;
public Int32 dy;
public Int32 mouseData;
public Int32 dwFlags;
public Int32 time;
public IntPtr dwExtraInfo;
}
[StructLayout(LayoutKind.Sequential)]
public struct KEYBDINPUT
{
public Int16 wVk;
public Int16 wScan;
public Int32 dwFlags;
public Int32 time;
public IntPtr dwExtraInfo;
}
[StructLayout(LayoutKind.Sequential)]
public struct HARDWAREINPUT
{
public Int32 uMsg;
public Int16 wParamL;
public Int16 wParamH;
}
}