TypeScript/tests/cases/conformance/jsdoc/declarations/jsDeclarationsEnums.ts

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Allow `allowJs` and `declaration` to be used together (#32372) * Allow allowJs and declaration to be used together This intorduces a new symbol-based declaration emitter - currently this is only used for JSON and JavaScript, as the output is likely worse than what the other declaration emitter is capable of. In addition, it is still incomplete - it does not yet support serializaing namespaces. * Add tests for various import/export forms, add notes on export as namespace and fix export * from * Tests & fixes for computed names * Add test with current @enum tag behavior * fix declaration emit for jsdoc @enum tags * Small adjustments to base class serialization to fix bugs in it * Guard against type/type parameter confusion when using typeParameterToName a bit * Integrate feedback from PR * Fix issue with export= declarations visibility calculation and type declaration emit that impacted all forms of declaration emit * Only make one merged getCommonJsExportEquals symbol for a symbol * Support preserving type reference directives in js declarations * Skip declare mdoifiers for namespace members in ambient contexts * FAKE ALIASES AND NAMESPACES EVERYWHERE * Dont do namespace sugar when type members contain keyword names * Fix json source file export modifier under new output * Such clean nested aliasing, very wow * Fix lint * Add visibility errors, reuse type nodes where possible * Suppoer having correctly named import types in bundled js declaration emit & adjust binding to allow namespaces with aliases to merge when the aliases look to be type-only * Better support for module.exports = class expression * Fix discovered crash bug * Allow export assigned class expressions to be reachable symbols from external declarations * Add missing semicolon * Support @enum tag post-merge * preserve comments on signatures and declarations where possible * Basic support for js classy functions * Add example we should do better with * Prototype assignments make things a bit wonky, but the example from the PR seems OK * Make a ton of changes to support the new way js classes are bound * Remove some old comments, fix import and export default names * Fix bug in object define handling and add tests for object define property declaration emit * Fix organization nits from PR comments * Preserve comments from jsdoc declarations on properties and js declaration type aliases * Merge export declarations with identical specifiers * Remove completed TODO comment * Split lint * Remove now-unused function * PR feedback * Add some project references tests, remove some checks from project refs codepaths that are now invalid * Update project references tests again * Merge and update project references tests * Rename case * Update test to include declaration output * Remove yet another project refernces redirect extension check * Update comment * Add additional import ref to test * Add shorthand prop to test * Fix comment text * Extract var to temp * Simplify function and add whitespace * Update project refs test to use incremental edit entry * Stylistic refactors in the symbol serializer * Another round of PR feedback, mostly style, small bugfix with constructors, and test showing bug in export assigned class expression name shadowing * Use x instead of index
2019-09-26 23:27:16 +02:00
// @allowJs: true
// @checkJs: true
// @target: es5
// @outDir: ./out
// @declaration: true
// @filename: index.js
// Pretty much all of this should be an error, (since enums are forbidden in js),
// but we should be able to synthesize declarations from the symbols regardless
export enum A {}
export enum B {
Member
}
enum C {}
export { C };
enum DD {}
export { DD as D };
export enum E {}
export { E as EE };
export { F as FF };
export enum F {}
export enum G {
A = 1,
B,
C
}
export enum H {
A = "a",
B = "b"
}
export enum I {
A = "a",
B = 0,
C
}
export const enum J {
A = 1,
B,
C
}
export enum K {
None = 0,
A = 1 << 0,
B = 1 << 1,
C = 1 << 2,
Mask = A | B | C,
}
export const enum L {
None = 0,
A = 1 << 0,
B = 1 << 1,
C = 1 << 2,
Mask = A | B | C,
}