///
////declare var console: {
//// log(msg: any): void;
////}
////type Robot = [number, string, string];
////type MultiSkilledRobot = [string, string[]];
////
////var robotA: Robot = [1, "mower", "mowing"];
////var robotB: Robot = [2, "trimmer", "trimming"];
////var multiRobotA: MultiSkilledRobot = ["mower", ["mowing", ""]];
////var multiRobotB: MultiSkilledRobot = ["trimmer", ["trimming", "edging"]];
////
////let nameA: string, numberB: number, nameB: string, skillB: string;
////let robotAInfo: (number | string)[];
////
////let multiSkillB: string[], nameMB: string, primarySkillB: string, secondarySkillB: string;
////let multiRobotAInfo: (string | string[])[];
////
////[, nameA = "helloNoName"] = robotA;
////[, nameB = "helloNoName"] = getRobotB();
////[, nameB = "helloNoName"] = [2, "trimmer", "trimming"];
////[, multiSkillB = []] = multiRobotB;
////[, multiSkillB = []] = getMultiRobotB();
////[, multiSkillB = []] = ["roomba", ["vacuum", "mopping"]];
////
////[numberB = -1] = robotB;
////[numberB = -1] = getRobotB();
////[numberB = -1] = [2, "trimmer", "trimming"];
////[nameMB = "helloNoName"] = multiRobotB;
////[nameMB = "helloNoName"] = getMultiRobotB();
////[nameMB = "helloNoName"] = ["trimmer", ["trimming", "edging"]];
////
////[numberB = -1, nameB = "helloNoName", skillB = "noSkill"] = robotB;
////[numberB = -1, nameB = "helloNoName", skillB = "noSkill"] = getRobotB();
////[numberB = -1, nameB = "helloNoName", skillB = "noSkill"] = [2, "trimmer", "trimming"];
////[nameMB = "helloNoName", [primarySkillB = "noSkill", secondarySkillB = "noSkill"] = []] = multiRobotB;
////[nameMB = "helloNoName", [primarySkillB = "noSkill", secondarySkillB = "noSkill"] = []] = getMultiRobotB();
////[nameMB = "helloNoName", [primarySkillB = "noSkill", secondarySkillB = "noSkill"] = []] =
//// ["trimmer", ["trimming", "edging"]];
////
////[numberB = -1, ...robotAInfo] = robotB;
////[numberB = -1, ...robotAInfo] = getRobotB();
////[numberB = -1, ...robotAInfo] = [2, "trimmer", "trimming"];
////
////function getRobotB() {
//// return robotB;
////}
////
////function getMultiRobotB() {
//// return multiRobotB;
////}
verify.baselineCurrentFileBreakpointLocations();