/// ////declare var console: { //// log(msg: any): void; ////} ////type Robot = [number, string, string]; ////type MultiSkilledRobot = [string, string[]]; //// ////var robotA: Robot = [1, "mower", "mowing"]; ////var robotB: Robot = [2, "trimmer", "trimming"]; ////var multiRobotA: MultiSkilledRobot = ["mower", ["mowing", ""]]; ////var multiRobotB: MultiSkilledRobot = ["trimmer", ["trimming", "edging"]]; //// ////let nameA: string, numberB: number, nameB: string, skillB: string; ////let robotAInfo: (number | string)[]; //// ////let multiSkillB: string[], nameMB: string, primarySkillB: string, secondarySkillB: string; ////let multiRobotAInfo: (string | string[])[]; //// ////[, nameA = "helloNoName"] = robotA; ////[, nameB = "helloNoName"] = getRobotB(); ////[, nameB = "helloNoName"] = [2, "trimmer", "trimming"]; ////[, multiSkillB = []] = multiRobotB; ////[, multiSkillB = []] = getMultiRobotB(); ////[, multiSkillB = []] = ["roomba", ["vacuum", "mopping"]]; //// ////[numberB = -1] = robotB; ////[numberB = -1] = getRobotB(); ////[numberB = -1] = [2, "trimmer", "trimming"]; ////[nameMB = "helloNoName"] = multiRobotB; ////[nameMB = "helloNoName"] = getMultiRobotB(); ////[nameMB = "helloNoName"] = ["trimmer", ["trimming", "edging"]]; //// ////[numberB = -1, nameB = "helloNoName", skillB = "noSkill"] = robotB; ////[numberB = -1, nameB = "helloNoName", skillB = "noSkill"] = getRobotB(); ////[numberB = -1, nameB = "helloNoName", skillB = "noSkill"] = [2, "trimmer", "trimming"]; ////[nameMB = "helloNoName", [primarySkillB = "noSkill", secondarySkillB = "noSkill"] = []] = multiRobotB; ////[nameMB = "helloNoName", [primarySkillB = "noSkill", secondarySkillB = "noSkill"] = []] = getMultiRobotB(); ////[nameMB = "helloNoName", [primarySkillB = "noSkill", secondarySkillB = "noSkill"] = []] = //// ["trimmer", ["trimming", "edging"]]; //// ////[numberB = -1, ...robotAInfo] = robotB; ////[numberB = -1, ...robotAInfo] = getRobotB(); ////[numberB = -1, ...robotAInfo] = [2, "trimmer", "trimming"]; //// ////function getRobotB() { //// return robotB; ////} //// ////function getMultiRobotB() { //// return multiRobotB; ////} verify.baselineCurrentFileBreakpointLocations();