//// [enumBasics1.ts] enum E { A = 1, B, C } /* var a: E; var b = E["B"]; // shouldn't error function foo(e: E) {} foo(a); // shouldn't error class C { public e: E; public m(): E { return this.e; } // shouldn't error } var e = E; // shouldn't error */ E.A.A; // should error enum E2 { A, B, } enum E2 { // should error for continued autonumbering C, D, } //// [enumBasics1.js] var E; (function (E) { E[E["A"] = 1] = "A"; E[E["B"] = 2] = "B"; E[E["C"] = 3] = "C"; })(E || (E = {})); 1 /* A */.A; var E2; (function (E2) { E2[E2["A"] = 0] = "A"; E2[E2["B"] = 1] = "B"; })(E2 || (E2 = {})); var E2; (function (E2) { E2[E2["C"] = 0] = "C"; E2[E2["D"] = 1] = "D"; })(E2 || (E2 = {}));