//// [everyTypeAssignableToAny.ts] var a: any; class C { foo: string; } var ac: C; interface I { foo: string; } var ai: I; enum E { A } var ae: E; var b: number; var c: string; var d: boolean; var e: Date; var f: any; var g: void; var h: Object; var i: {}; var j: () => {}; var k: Function; var l: (x: number) => string; var m: number[]; var n: { foo: string }; var o: (x: T) => T; var p: Number; var q: String; a = b; a = c; a = d; a = e; a = f; a = g; a = h; a = i; a = j; a = k; a = l; a = m; a = o; a = p; a = q; a = ac; a = ai; a = ae; function foo(x: T, y: U, z: V) { a = x; a = y; a = z; } //function foo(x: T, y: U, z: V) { // a = x; // a = y; // a = z; //} //// [everyTypeAssignableToAny.js] var a; var C = (function () { function C() { } return C; })(); var ac; var ai; var E; (function (E) { E[E["A"] = 0] = "A"; })(E || (E = {})); var ae; var b; var c; var d; var e; var f; var g; var h; var i; var j; var k; var l; var m; var n; var o; var p; var q; a = b; a = c; a = d; a = e; a = f; a = g; a = h; a = i; a = j; a = k; a = l; a = m; a = o; a = p; a = q; a = ac; a = ai; a = ae; function foo(x, y, z) { a = x; a = y; a = z; }