//// [overload1.ts] module O { export class A { } export class B extends A { } export class C extends B { } export interface I { f(s:string):number; f(n:number):string; g(n1:number,n2:number):number; g(n:number):string; g(a:A):C; g(c:C):string; h(s1:string,s2:number):string; h(s1:number,s2:string):number; } } declare var x:O.I; var e:string=x.g(new O.A()); // matches overload but bad assignment var y:string=x.f(3); // good y=x.f("nope"); // can't assign number to string var z:string=x.g(x.g(3,3)); // good z=x.g(2,2,2); // no match z=x.g(); // no match z=x.g(new O.B()); // ambiguous (up and down conversion) z=x.h(2,2); // no match z=x.h("hello",0); // good var v=x.g; //// [overload1.js] var __extends = (this && this.__extends) || (function () { var extendStatics = function (d, b) { extendStatics = Object.setPrototypeOf || ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) || function (d, b) { for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p]; }; return extendStatics(d, b); }; return function (d, b) { extendStatics(d, b); function __() { this.constructor = d; } d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __()); }; })(); var O; (function (O) { var A = /** @class */ (function () { function A() { } return A; }()); O.A = A; var B = /** @class */ (function (_super) { __extends(B, _super); function B() { return _super !== null && _super.apply(this, arguments) || this; } return B; }(A)); O.B = B; var C = /** @class */ (function (_super) { __extends(C, _super); function C() { return _super !== null && _super.apply(this, arguments) || this; } return C; }(B)); O.C = C; })(O || (O = {})); var e = x.g(new O.A()); // matches overload but bad assignment var y = x.f(3); // good y = x.f("nope"); // can't assign number to string var z = x.g(x.g(3, 3)); // good z = x.g(2, 2, 2); // no match z = x.g(); // no match z = x.g(new O.B()); // ambiguous (up and down conversion) z = x.h(2, 2); // no match z = x.h("hello", 0); // good var v = x.g;