// from spec class Point { constructor(public x: number, public y: number) { } public distance(p: Point) { var dx = this.x - p.x; var dy = this.y - p.y; return Math.sqrt(dx * dx + dy * dy); } static origin = new Point(0, 0); static distance(p1: Point, p2: Point) { return p1.distance(p2); } }