// @target: ES6 function CreateTypedArrayTypes() { var typedArrays = []; typedArrays[0] = Int8Array; typedArrays[1] = Uint8Array; typedArrays[2] = Int16Array; typedArrays[3] = Uint16Array; typedArrays[4] = Int32Array; typedArrays[5] = Uint32Array; typedArrays[6] = Float32Array; typedArrays[7] = Float64Array; typedArrays[8] = Uint8ClampedArray; return typedArrays; } function CreateTypedArrayInstancesFromLength(obj: number) { var typedArrays = []; typedArrays[0] = new Int8Array(obj); typedArrays[1] = new Uint8Array(obj); typedArrays[2] = new Int16Array(obj); typedArrays[3] = new Uint16Array(obj); typedArrays[4] = new Int32Array(obj); typedArrays[5] = new Uint32Array(obj); typedArrays[6] = new Float32Array(obj); typedArrays[7] = new Float64Array(obj); typedArrays[8] = new Uint8ClampedArray(obj); return typedArrays; } function CreateTypedArrayInstancesFromArray(obj: number[]) { var typedArrays = []; typedArrays[0] = new Int8Array(obj); typedArrays[1] = new Uint8Array(obj); typedArrays[2] = new Int16Array(obj); typedArrays[3] = new Uint16Array(obj); typedArrays[4] = new Int32Array(obj); typedArrays[5] = new Uint32Array(obj); typedArrays[6] = new Float32Array(obj); typedArrays[7] = new Float64Array(obj); typedArrays[8] = new Uint8ClampedArray(obj); return typedArrays; } function CreateIntegerTypedArraysFromArray2(obj:number[]) { var typedArrays = []; typedArrays[0] = Int8Array.from(obj); typedArrays[1] = Uint8Array.from(obj); typedArrays[2] = Int16Array.from(obj); typedArrays[3] = Uint16Array.from(obj); typedArrays[4] = Int32Array.from(obj); typedArrays[5] = Uint32Array.from(obj); typedArrays[6] = Float32Array.from(obj); typedArrays[7] = Float64Array.from(obj); typedArrays[8] = Uint8ClampedArray.from(obj); return typedArrays; } function CreateIntegerTypedArraysFromArrayLike(obj:ArrayLike) { var typedArrays = []; typedArrays[0] = Int8Array.from(obj); typedArrays[1] = Uint8Array.from(obj); typedArrays[2] = Int16Array.from(obj); typedArrays[3] = Uint16Array.from(obj); typedArrays[4] = Int32Array.from(obj); typedArrays[5] = Uint32Array.from(obj); typedArrays[6] = Float32Array.from(obj); typedArrays[7] = Float64Array.from(obj); typedArrays[8] = Uint8ClampedArray.from(obj); return typedArrays; } function CreateTypedArraysOf(obj) { var typedArrays = []; typedArrays[0] = Int8Array.of(...obj); typedArrays[1] = Uint8Array.of(...obj); typedArrays[2] = Int16Array.of(...obj); typedArrays[3] = Uint16Array.of(...obj); typedArrays[4] = Int32Array.of(...obj); typedArrays[5] = Uint32Array.of(...obj); typedArrays[6] = Float32Array.of(...obj); typedArrays[7] = Float64Array.of(...obj); typedArrays[8] = Uint8ClampedArray.of(...obj); return typedArrays; } function CreateTypedArraysOf2() { var typedArrays = []; typedArrays[0] = Int8Array.of(1,2,3,4); typedArrays[1] = Uint8Array.of(1,2,3,4); typedArrays[2] = Int16Array.of(1,2,3,4); typedArrays[3] = Uint16Array.of(1,2,3,4); typedArrays[4] = Int32Array.of(1,2,3,4); typedArrays[5] = Uint32Array.of(1,2,3,4); typedArrays[6] = Float32Array.of(1,2,3,4); typedArrays[7] = Float64Array.of(1,2,3,4); typedArrays[8] = Uint8ClampedArray.of(1,2,3,4); return typedArrays; } function CreateTypedArraysFromMapFn2(obj:ArrayLike, mapFn: (n:T, v:number)=> number) { var typedArrays = []; typedArrays[0] = Int8Array.from(obj, mapFn); typedArrays[1] = Uint8Array.from(obj, mapFn); typedArrays[2] = Int16Array.from(obj, mapFn); typedArrays[3] = Uint16Array.from(obj, mapFn); typedArrays[4] = Int32Array.from(obj, mapFn); typedArrays[5] = Uint32Array.from(obj, mapFn); typedArrays[6] = Float32Array.from(obj, mapFn); typedArrays[7] = Float64Array.from(obj, mapFn); typedArrays[8] = Uint8ClampedArray.from(obj, mapFn); return typedArrays; } function CreateTypedArraysFromMapFn(obj:ArrayLike, mapFn: (n:number, v:number)=> number) { var typedArrays = []; typedArrays[0] = Int8Array.from(obj, mapFn); typedArrays[1] = Uint8Array.from(obj, mapFn); typedArrays[2] = Int16Array.from(obj, mapFn); typedArrays[3] = Uint16Array.from(obj, mapFn); typedArrays[4] = Int32Array.from(obj, mapFn); typedArrays[5] = Uint32Array.from(obj, mapFn); typedArrays[6] = Float32Array.from(obj, mapFn); typedArrays[7] = Float64Array.from(obj, mapFn); typedArrays[8] = Uint8ClampedArray.from(obj, mapFn); return typedArrays; } function CreateTypedArraysFromThisObj(obj:ArrayLike, mapFn: (n:number, v:number)=> number, thisArg: {}) { var typedArrays = []; typedArrays[0] = Int8Array.from(obj, mapFn, thisArg); typedArrays[1] = Uint8Array.from(obj, mapFn, thisArg); typedArrays[2] = Int16Array.from(obj, mapFn, thisArg); typedArrays[3] = Uint16Array.from(obj, mapFn, thisArg); typedArrays[4] = Int32Array.from(obj, mapFn, thisArg); typedArrays[5] = Uint32Array.from(obj, mapFn, thisArg); typedArrays[6] = Float32Array.from(obj, mapFn, thisArg); typedArrays[7] = Float64Array.from(obj, mapFn, thisArg); typedArrays[8] = Uint8ClampedArray.from(obj, mapFn, thisArg); return typedArrays; } function CreateTypedArraysFromThisObj2(obj:ArrayLike, mapFn: (n:T, v:number)=> number, thisArg: {}) { var typedArrays = []; typedArrays[0] = Int8Array.from(obj, mapFn, thisArg); typedArrays[1] = Uint8Array.from(obj, mapFn, thisArg); typedArrays[2] = Int16Array.from(obj, mapFn, thisArg); typedArrays[3] = Uint16Array.from(obj, mapFn, thisArg); typedArrays[4] = Int32Array.from(obj, mapFn, thisArg); typedArrays[5] = Uint32Array.from(obj, mapFn, thisArg); typedArrays[6] = Float32Array.from(obj, mapFn, thisArg); typedArrays[7] = Float64Array.from(obj, mapFn, thisArg); typedArrays[8] = Uint8ClampedArray.from(obj, mapFn, thisArg); return typedArrays; }