//// [sourceMapValidationStatements.ts] function f() { var y; var x = 0; for (var i = 0; i < 10; i++) { x += i; x *= 0; } if (x > 17) { x /= 9; } else { x += 10; x++; } var a = [ 1, 2, 3 ]; var obj = { z: 1, q: "hello" }; for (var j in a) { obj.z = a[j]; var v = 10; } try { obj.q = "ohhh"; } catch (e) { if (obj.z < 10) { obj.z = 12; } else { obj.q = "hmm"; } } try { throw new Error(); } catch (e1) { var b = e1; } finally { y = 70; } with (obj) { i = 2; z = 10; } switch (obj.z) { case 0: { x++; break; } case 1: { x--; break; } default: { x *= 2; x = 50; break; } } while (x < 10) { x++; } do { x--; } while (x > 4) x = y; var z = (x == 1) ? x + 1 : x - 1; (x == 1) ? x + 1 : x - 1; x === 1; x = z = 40; eval("y"); return; } var b = function () { var x = 10; x = x + 1; }; f(); //// [sourceMapValidationStatements.js] function f() { var y; var x = 0; for (var i = 0; i < 10; i++) { x += i; x *= 0; } if (x > 17) { x /= 9; } else { x += 10; x++; } var a = [ 1, 2, 3 ]; var obj = { z: 1, q: "hello" }; for (var j in a) { obj.z = a[j]; var v = 10; } try { obj.q = "ohhh"; } catch (e) { if (obj.z < 10) { obj.z = 12; } else { obj.q = "hmm"; } } try { throw new Error(); } catch (e1) { var b = e1; } finally { y = 70; } with (obj) { i = 2; z = 10; } switch (obj.z) { case 0: { x++; break; } case 1: { x--; break; } default: { x *= 2; x = 50; break; } } while (x < 10) { x++; } do { x--; } while (x > 4); x = y; var z = (x == 1) ? x + 1 : x - 1; (x == 1) ? x + 1 : x - 1; x === 1; x = z = 40; eval("y"); return; } var b = function () { var x = 10; x = x + 1; }; f(); //# sourceMappingURL=sourceMapValidationStatements.js.map