115 lines
3.8 KiB
Plaintext
115 lines
3.8 KiB
Plaintext
=== tests/cases/compiler/castTest.ts ===
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var x : any = 0;
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>x : any, Symbol(x, Decl(castTest.ts, 1, 3))
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>0 : number
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var z = <number> x;
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>z : number, Symbol(z, Decl(castTest.ts, 2, 3))
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><number> x : number
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>x : any, Symbol(x, Decl(castTest.ts, 1, 3))
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var y = x + z;
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>y : any, Symbol(y, Decl(castTest.ts, 3, 3))
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>x + z : any
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>x : any, Symbol(x, Decl(castTest.ts, 1, 3))
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>z : number, Symbol(z, Decl(castTest.ts, 2, 3))
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var a = <any>0;
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>a : any, Symbol(a, Decl(castTest.ts, 5, 3))
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><any>0 : any
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>0 : number
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var b = <boolean>true;
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>b : boolean, Symbol(b, Decl(castTest.ts, 6, 3))
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><boolean>true : boolean
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>true : boolean
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var s = <string>"";
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>s : string, Symbol(s, Decl(castTest.ts, 7, 3))
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><string>"" : string
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>"" : string
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var ar = <any[]>null;
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>ar : any[], Symbol(ar, Decl(castTest.ts, 9, 3))
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><any[]>null : any[]
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>null : null
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var f = <(res : number) => void>null;
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>f : (res: number) => void, Symbol(f, Decl(castTest.ts, 11, 3))
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><(res : number) => void>null : (res: number) => void
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>res : number, Symbol(res, Decl(castTest.ts, 11, 10))
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>null : null
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declare class Point
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>Point : Point, Symbol(Point, Decl(castTest.ts, 11, 37))
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{
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x: number;
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>x : number, Symbol(x, Decl(castTest.ts, 14, 1))
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y: number;
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>y : number, Symbol(y, Decl(castTest.ts, 15, 14))
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add(dx: number, dy: number): Point;
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>add : (dx: number, dy: number) => Point, Symbol(add, Decl(castTest.ts, 16, 14))
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>dx : number, Symbol(dx, Decl(castTest.ts, 17, 8))
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>dy : number, Symbol(dy, Decl(castTest.ts, 17, 19))
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>Point : Point, Symbol(Point, Decl(castTest.ts, 11, 37))
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mult(p: Point): Point;
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>mult : (p: Point) => Point, Symbol(mult, Decl(castTest.ts, 17, 39))
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>p : Point, Symbol(p, Decl(castTest.ts, 18, 9))
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>Point : Point, Symbol(Point, Decl(castTest.ts, 11, 37))
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>Point : Point, Symbol(Point, Decl(castTest.ts, 11, 37))
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constructor(x: number, y: number);
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>x : number, Symbol(x, Decl(castTest.ts, 19, 16))
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>y : number, Symbol(y, Decl(castTest.ts, 19, 26))
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}
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var p_cast = <Point> ({
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>p_cast : Point, Symbol(p_cast, Decl(castTest.ts, 22, 3))
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><Point> ({ x: 0, y: 0, add: function(dx, dy) { return new Point(this.x + dx, this.y + dy); }, mult: function(p) { return p; }}) : Point
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>Point : Point, Symbol(Point, Decl(castTest.ts, 11, 37))
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>({ x: 0, y: 0, add: function(dx, dy) { return new Point(this.x + dx, this.y + dy); }, mult: function(p) { return p; }}) : { x: number; y: number; add: (dx: number, dy: number) => Point; mult: (p: Point) => Point; }
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>{ x: 0, y: 0, add: function(dx, dy) { return new Point(this.x + dx, this.y + dy); }, mult: function(p) { return p; }} : { x: number; y: number; add: (dx: number, dy: number) => Point; mult: (p: Point) => Point; }
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x: 0,
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>x : number, Symbol(x, Decl(castTest.ts, 22, 23))
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>0 : number
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y: 0,
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>y : number, Symbol(y, Decl(castTest.ts, 23, 9))
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>0 : number
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add: function(dx, dy) {
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>add : (dx: number, dy: number) => Point, Symbol(add, Decl(castTest.ts, 24, 9))
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>function(dx, dy) { return new Point(this.x + dx, this.y + dy); } : (dx: number, dy: number) => Point
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>dx : number, Symbol(dx, Decl(castTest.ts, 25, 18))
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>dy : number, Symbol(dy, Decl(castTest.ts, 25, 21))
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return new Point(this.x + dx, this.y + dy);
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>new Point(this.x + dx, this.y + dy) : Point
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>Point : typeof Point, Symbol(Point, Decl(castTest.ts, 11, 37))
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>this.x + dx : any
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>this.x : any
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>this : any
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>x : any
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>dx : number, Symbol(dx, Decl(castTest.ts, 25, 18))
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>this.y + dy : any
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>this.y : any
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>this : any
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>y : any
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>dy : number, Symbol(dy, Decl(castTest.ts, 25, 21))
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},
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mult: function(p) { return p; }
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>mult : (p: Point) => Point, Symbol(mult, Decl(castTest.ts, 27, 6))
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>function(p) { return p; } : (p: Point) => Point
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>p : Point, Symbol(p, Decl(castTest.ts, 28, 19))
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>p : Point, Symbol(p, Decl(castTest.ts, 28, 19))
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})
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