TypeScript/scripts/build/exec.js

40 lines
1.5 KiB
TypeScript

// @ts-check
const cp = require("child_process");
const log = require("fancy-log"); // was `require("gulp-util").log (see https://github.com/gulpjs/gulp-util)
const isWin = /^win/.test(process.platform);
const chalk = require("./chalk");
module.exports = exec;
/**
* Executes the provided command once with the supplied arguments.
* @param {string} cmd
* @param {string[]} args
* @param {object} [options]
* @param {boolean} [options.ignoreExitCode]
*/
function exec(cmd, args, options = {}) {
return /**@type {Promise<{exitCode: number}>}*/(new Promise((resolve, reject) => {
log(`> ${chalk.green(cmd)} ${args.join(" ")}`);
// TODO (weswig): Update child_process types to add windowsVerbatimArguments to the type definition
const subshellFlag = isWin ? "/c" : "-c";
const command = isWin ? [possiblyQuote(cmd), ...args] : [`${cmd} ${args.join(" ")}`];
const ex = cp.spawn(isWin ? "cmd" : "/bin/sh", [subshellFlag, ...command], { stdio: "inherit", windowsVerbatimArguments: true });
ex.on("exit", exitCode => {
if (exitCode === 0 || options.ignoreExitCode) {
resolve({ exitCode });
}
else {
reject(new Error(`Process exited with code: ${exitCode}`));
}
});
ex.on("error", reject);
}));
}
/**
* @param {string} cmd
*/
function possiblyQuote(cmd) {
return cmd.indexOf(" ") >= 0 ? `"${cmd}"` : cmd;
}