1b5023bad3
Note the detachedComments and copyright headers comment emitting is not part of this change
88 lines
2.3 KiB
JavaScript
88 lines
2.3 KiB
JavaScript
//// [es6ClassTest8.ts]
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function f1(x:any) {return x;}
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class C {
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constructor() {
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var bar:any = (function() {
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return bar; // 'bar' should be resolvable
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});
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var b = f1(f1(bar));
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}
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}
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class Vector {
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static norm(v:Vector):Vector {return null;}
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static minus(v1:Vector, v2:Vector):Vector {return null;}
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static times(v1:Vector, v2:Vector):Vector {return null;}
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static cross(v1:Vector, v2:Vector):Vector {return null;}
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constructor(public x: number,
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public y: number,
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public z: number) {
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}
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static dot(v1:Vector, v2:Vector):Vector {return null;}
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}
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class Camera {
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public forward: Vector;
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public right: Vector;
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public up: Vector;
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constructor(public pos: Vector, lookAt: Vector) {
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var down = new Vector(0.0, -1.0, 0.0);
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this.forward = Vector.norm(Vector.minus(lookAt,this.pos));
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this.right = Vector.times(down, Vector.norm(Vector.cross(this.forward, down)));
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this.up = Vector.times(down, Vector.norm(Vector.cross(this.forward, this.right)));
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}
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}
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//// [es6ClassTest8.js]
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function f1(x) {
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return x;
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}
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var C = (function () {
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function C() {
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var bar = (function () {
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return bar; // 'bar' should be resolvable
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});
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var b = f1(f1(bar));
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}
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return C;
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})();
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var Vector = (function () {
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function Vector(x, y, z) {
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this.x = x;
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this.y = y;
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this.z = z;
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}
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Vector.norm = function (v) {
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return null;
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};
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Vector.minus = function (v1, v2) {
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return null;
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};
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Vector.times = function (v1, v2) {
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return null;
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};
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Vector.cross = function (v1, v2) {
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return null;
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};
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Vector.dot = function (v1, v2) {
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return null;
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};
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return Vector;
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})();
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var Camera = (function () {
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function Camera(pos, lookAt) {
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this.pos = pos;
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var down = new Vector(0.0, -1.0, 0.0);
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this.forward = Vector.norm(Vector.minus(lookAt, this.pos));
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this.right = Vector.times(down, Vector.norm(Vector.cross(this.forward, down)));
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this.up = Vector.times(down, Vector.norm(Vector.cross(this.forward, this.right)));
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}
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return Camera;
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})();
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