TypeScript/tests/baselines/reference/cf.types
Wesley Wigham 5353475fce Always collect type and symbol baselines (#18621)
* Always generate type & symbol baselines

* Accept changed shadowed baselines

* Accept brand new type and symbol baselines

* Allow `getTypeAtLocation` to return undefined in the type writer

* Accept baselines which had missing type information

* Bind container for dynamically names enum members so they may be printed

* Accept type/symbol baselines for enums with computed members

* First pass at reducing typeWriter memory overhead

* Use generators to allow for type and symbol baselines with no cache

* Accept new baselines for tests whose output was fixed by better newline splitting

* Hard cap on number of declarations printed, cache declaration print text

* handle differing newlines better still to handle RWC newlines

* Lower abridging count, accept abridged baselines

* Limit max RWC error output size, limit RWC type and symbol baseline input size

* Move skip logic into type and symbol baseliner to streamline error handling

* Accept removal of empty baselines

* Canonicalize path earlier to handle odd paths in input files

* Do canonicalization earlier still, also ensure parallel perf profiles for different targets do not trample one another

* No need to pathify again
2017-09-22 15:52:04 -07:00

170 lines
2.1 KiB
Plaintext

=== tests/cases/compiler/cf.ts ===
function f() {
>f : () => void
var z;
>z : any
var x=10;
>x : number
>10 : 10
var y=3;
>y : number
>3 : 3
L1: for (var i=0;i<19;i++) {
>L1 : any
>i : number
>0 : 0
>i<19 : boolean
>i : number
>19 : 19
>i++ : number
>i : number
if (y==7) {
>y==7 : boolean
>y : number
>7 : 7
continue L1;
>L1 : any
x=11;
>x=11 : 11
>x : number
>11 : 11
}
if (y==3) {
>y==3 : boolean
>y : number
>3 : 3
y++;
>y++ : number
>y : number
}
else {
y--;
>y-- : number
>y : number
}
do {
y+=2;
>y+=2 : number
>y : number
>2 : 2
if (y==20) {
>y==20 : boolean
>y : number
>20 : 20
break;
x=12;
>x=12 : 12
>x : number
>12 : 12
}
} while (y<41);
>y<41 : boolean
>y : number
>41 : 41
y++;
>y++ : number
>y : number
}
while (y>2) {
>y>2 : boolean
>y : number
>2 : 2
y=y>>1;
>y=y>>1 : number
>y : number
>y>>1 : number
>y : number
>1 : 1
}
L2: try {
>L2 : any
L3: if (x<y) {
>L3 : any
>x<y : boolean
>x : number
>y : number
break L2;
>L2 : any
x=13;
>x=13 : 13
>x : number
>13 : 13
}
else {
break L3;
>L3 : any
x=14;
>x=14 : 14
>x : number
>14 : 14
}
}
catch (e) {
>e : any
x++;
>x++ : number
>x : number
}
finally {
x+=3;
>x+=3 : number
>x : number
>3 : 3
}
y++;
>y++ : number
>y : number
for (var k=0;k<10;k++) {
>k : number
>0 : 0
>k<10 : boolean
>k : number
>10 : 10
>k++ : number
>k : number
z;
>z : any
break;
}
for (k=0;k<10;k++) {
>k=0 : 0
>k : number
>0 : 0
>k<10 : boolean
>k : number
>10 : 10
>k++ : number
>k : number
if (k==6) {
>k==6 : boolean
>k : number
>6 : 6
continue;
}
break;
}
}