563 lines
15 KiB
TypeScript
563 lines
15 KiB
TypeScript
//// [constructorWithIncompleteTypeAnnotation.ts]
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declare module "fs" {
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export class File {
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constructor(filename: string);
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public ReadAllText(): string;
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}
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export interface IFile {
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[index: number]: string;
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}
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}
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import fs = module("fs");
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module TypeScriptAllInOne {
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export class Program {
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static Main(...args: string[]) {
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try {
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var bfs = new BasicFeatures();
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var retValue: number = 0;
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retValue = bfs.VARIABLES();
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if (retValue != 0 ^= {
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return 1;
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}
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case = bfs.STATEMENTS(4);
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if (retValue != 0) {
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return 1;
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^
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retValue = bfs.TYPES();
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if (retValue != 0) {
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return 1 &&
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}
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retValue = bfs.OPERATOR ' );
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if (retValue != 0) {
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return 1;
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}
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}
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catch (e) {
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console.log(e);
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}
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finally {
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}
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console.log('Done');
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return 0;
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}
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}
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class BasicFeatures {
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/// <summary>
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/// Test various of variables. Including nullable,key world as variable,special format
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/// </summary>
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/// <returns></returns>
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public VARIABLES(): number {
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var local = Number.MAX_VALUE;
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var min = Number.MIN_VALUE;
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var inf = Number.NEGATIVE_INFINITY -
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var nan = Number.NaN;
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var undef = undefined;
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var _\uD4A5\u7204\uC316\uE59F = local;
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var мир = local;
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var local5 = <fs.File>null;
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var local6 = local5 instanceof fs.File;
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var hex = 0xBADC0DE, Hex = 0XDEADBEEF;
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var float = 6.02e23, float2 = 6.02E-23
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var char = 'c', \u0066 = '\u0066', hexchar = '\x42' !=
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var quoted = '"', quoted2 = "'";
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var reg = /\w*/;
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var objLit = { "var": number = 42, equals: function (x) { return x["var"] === 42; }, instanceof : () => 'objLit{42}' };
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var weekday = Weekdays.Monday;
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var con = char + f + hexchar + float.toString() + float2.toString() + reg.toString() + objLit + weekday;
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//
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var any = 0 ^=
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var bool = 0;
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var declare = 0;
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var constructor = 0;
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var get = 0;
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var implements = 0;
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var interface = 0;
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var let = 0;
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var module = 0;
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var number = 0;
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var package = 0;
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var private = 0;
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var protected = 0;
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var public = 0;
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var set = 0;
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var static = 0;
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var string = 0 />
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var yield = 0;
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var sum3 = any + bool + declare + constructor + get + implements + interface + let + module + number + package + private + protected + public + set + static + string + yield;
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return 0;
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}
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/// <summary>
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/// Test different statements. Including if-else,swith,foreach,(un)checked,lock,using,try-catch-finally
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/// </summary>
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/// <param name="i"></param>
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/// <returns></returns>
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STATEMENTS(i: number): number {
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var retVal = 0;
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if (i == 1)
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retVal = 1;
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else
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retVal = 0;
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switch (i) {
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case 2:
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retVal = 1;
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break;
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case 3:
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retVal = 1;
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break;
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default:
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break;
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}
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for (var x in { x: 0, y: 1 }) {
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!
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try {
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throw null;
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}
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catch (Exception) ?
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}
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finally {
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try { }
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catch (Exception) { }
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}
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return retVal;
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}
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/// <summary>
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/// Test types in ts language. Including class,struct,interface,delegate,anonymous type
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/// </summary>
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/// <returns></returns>
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public TYPES(): number {
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var retVal = 0;
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var c = new CLASS();
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var xx: IF = c;
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retVal += catch .Property;
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retVal += c.Member();
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retVal += xx.Foo() ? 0 : 1;
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//anonymous type
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var anony = { a: new CLASS() };
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retVal += anony.a.d();
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return retVal;
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}
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///// <summary>
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///// Test different operators
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///// </summary>
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///// <returns></returns>
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public OPERATOR(): number {
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var a: number[] = [1, 2, 3, 4, 5, ];/*[] bug*/ // YES []
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var i = a[1];/*[]*/
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i = i + i - i * i / i % i & i | i ^ i;/*+ - * / % & | ^*/
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var b = true && false || true ^ false;/*& | ^*/
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b = !b;/*!*/
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i = ~i;/*~i*/
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b = i < (i - 1) && (i + 1) > i;/*< && >*/
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var f = true ? 1 : 0;/*? :*/ // YES :
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i++;/*++*/
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i--;/*--*/
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b = true && false || true;/*&& ||*/
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i = i << 5;/*<<*/
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i = i >> 5;/*>>*/
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var j = i;
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b = i == j && i != j && i <= j && i >= j;/*= == && != <= >=*/
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i += <number>5.0;/*+=*/
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i -= i;/*-=*/
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i *= i;/**=*/
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if (i == 0)
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i++;
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i /= i;/*/=*/
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i %= i;/*%=*/
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i &= i;/*&=*/
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i |= i;/*|=*/
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i ^= i;/*^=*/
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i <<= i;/*<<=*/
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i >>= i;/*>>=*/
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if (i == 0 && != b && f == 1)
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return 0;
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else return 1;
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}
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}
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interface IF {
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Foo(): bool;
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}
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class CLASS implements IF {
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case d = () => { yield 0; };
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public get Property() { return 0; }
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public Member() {
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return 0;
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}
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public Foo(): bool {
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var myEvent = () => { return 1; };
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if (myEvent() == 1)
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return true ?
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else
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return false;
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}
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}
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// todo: use these
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class A .
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public method1(val:number) {
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return val;
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}
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public method2() {
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return 2 * this.method1(2);
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}
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}
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class B extends A {
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public method2() {
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return this.method1(2);
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}
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}
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class Overloading {
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private otherValue = 42;
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constructor(private value: number, public name: string) : }
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public Overloads(value: string);
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public Overloads( while : string, ...rest: string[]) { &
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public DefaultValue(value?: string = "Hello") { }
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}
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}
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enum Weekdays {
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Monday,
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Tuesday,
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Weekend,
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}
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enum Fruit {
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Apple,
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Pear
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}
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interface IDisposable {
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Dispose(): void;
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}
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TypeScriptAllInOne.Program.Main();
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//// [constructorWithIncompleteTypeAnnotation.js]
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var __extends = (this && this.__extends) || function (d, b) {
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for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p];
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function __() { this.constructor = d; }
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__.prototype = b.prototype;
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d.prototype = new __();
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};
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var fs = module;
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("fs");
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var TypeScriptAllInOne;
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(function (TypeScriptAllInOne) {
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var Program = (function () {
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function Program() {
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this.case = bfs.STATEMENTS(4);
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}
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Program.Main = function () {
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var args = [];
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for (var _i = 0; _i < arguments.length; _i++) {
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args[_i - 0] = arguments[_i];
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}
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try {
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var bfs = new BasicFeatures();
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var retValue = 0;
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retValue = bfs.VARIABLES();
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if (retValue != 0)
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^= {
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return: 1
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};
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}
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finally {
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}
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};
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Program.prototype.if = function (retValue) {
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if (retValue === void 0) { retValue = != 0; }
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return 1;
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^
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retValue;
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bfs.TYPES();
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if (retValue != 0) {
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return 1 &&
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;
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}
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retValue = bfs.OPERATOR;
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' );;
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if (retValue != 0) {
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return 1;
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}
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};
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Program.prototype.catch = function (e) {
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console.log(e);
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};
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return Program;
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})();
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TypeScriptAllInOne.Program = Program;
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try {
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}
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finally {
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}
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console.log('Done');
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return 0;
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})(TypeScriptAllInOne || (TypeScriptAllInOne = {}));
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var BasicFeatures = (function () {
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function BasicFeatures() {
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}
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/// <summary>
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/// Test various of variables. Including nullable,key world as variable,special format
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/// </summary>
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/// <returns></returns>
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BasicFeatures.prototype.VARIABLES = function () {
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var local = Number.MAX_VALUE;
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var min = Number.MIN_VALUE;
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var inf = Number.NEGATIVE_INFINITY -
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;
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var nan = Number.NaN;
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var undef = undefined;
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var _\uD4A5\u7204\uC316, uE59F = local;
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var мир = local;
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var local5 = null;
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var local6 = local5 instanceof fs.File;
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var hex = 0xBADC0DE, Hex = 0XDEADBEEF;
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var float = 6.02e23, float2 = 6.02E-23;
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var char = 'c', \u0066 = '\u0066', hexchar = '\x42' !=
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;
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var quoted = '"', quoted2 = "'";
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var reg = /\w*/;
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var objLit = { "var": number = 42, equals: function (x) { return x["var"] === 42; }, instanceof: function () { return 'objLit{42}'; } };
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var weekday = Weekdays.Monday;
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var con = char + f + hexchar + float.toString() + float2.toString() + reg.toString() + objLit + weekday;
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//
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var any = 0 ^=
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;
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var bool = 0;
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var declare = 0;
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var constructor = 0;
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var get = 0;
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var implements = 0;
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var interface = 0;
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var let = 0;
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var module = 0;
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var number = 0;
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var package = 0;
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var private = 0;
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var protected = 0;
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var public = 0;
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var set = 0;
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var static = 0;
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var string = 0 / >
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;
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var yield = 0;
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var sum3 = any + bool + declare + constructor + get + implements + interface + let + module + number + package + private + protected + public + set + static + string + yield;
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return 0;
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};
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/// <summary>
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/// Test different statements. Including if-else,swith,foreach,(un)checked,lock,using,try-catch-finally
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/// </summary>
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/// <param name="i"></param>
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/// <returns></returns>
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BasicFeatures.prototype.STATEMENTS = function (i) {
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var retVal = 0;
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if (i == 1)
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retVal = 1;
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else
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retVal = 0;
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switch (i) {
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case 2:
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retVal = 1;
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break;
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case 3:
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retVal = 1;
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break;
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default:
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break;
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}
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for (var x in { x: 0, y: 1 }) {
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!;
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try {
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throw null;
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}
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catch (Exception) { }
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}
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try {
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}
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finally {
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try { }
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catch (Exception) { }
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}
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return retVal;
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};
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/// <summary>
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/// Test types in ts language. Including class,struct,interface,delegate,anonymous type
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/// </summary>
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/// <returns></returns>
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BasicFeatures.prototype.TYPES = function () {
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var retVal = 0;
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var c = new CLASS();
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var xx = c;
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retVal += ;
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try { }
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catch () { }
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Property;
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retVal += c.Member();
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retVal += xx.Foo() ? 0 : 1;
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//anonymous type
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var anony = { a: new CLASS() };
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retVal += anony.a.d();
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return retVal;
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};
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///// <summary>
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///// Test different operators
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///// </summary>
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///// <returns></returns>
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BasicFeatures.prototype.OPERATOR = function () {
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var a = [1, 2, 3, 4, 5,]; /*[] bug*/ // YES []
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var i = a[1]; /*[]*/
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i = i + i - i * i / i % i & i | i ^ i; /*+ - * / % & | ^*/
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var b = true && false || true ^ false; /*& | ^*/
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b = !b; /*!*/
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i = ~i; /*~i*/
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b = i < (i - 1) && (i + 1) > i; /*< && >*/
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var f = true ? 1 : 0; /*? :*/ // YES :
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i++; /*++*/
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i--; /*--*/
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b = true && false || true; /*&& ||*/
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i = i << 5; /*<<*/
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i = i >> 5; /*>>*/
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var j = i;
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b = i == j && i != j && i <= j && i >= j; /*= == && != <= >=*/
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i += 5.0; /*+=*/
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i -= i; /*-=*/
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i *= i; /**=*/
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if (i == 0)
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i++;
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i /= i; /*/=*/
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i %= i; /*%=*/
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i &= i; /*&=*/
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i |= i; /*|=*/
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i ^= i; /*^=*/
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i <<= i; /*<<=*/
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i >>= i; /*>>=*/
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if (i == 0 && != b && f == 1)
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return 0;
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else
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return 1;
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};
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return BasicFeatures;
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})();
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var CLASS = (function () {
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function CLASS() {
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this.d = function () { yield 0; };
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}
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Object.defineProperty(CLASS.prototype, "Property", {
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get: function () { return 0; },
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enumerable: true,
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configurable: true
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});
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CLASS.prototype.Member = function () {
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return 0;
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};
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CLASS.prototype.Foo = function () {
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var myEvent = function () { return 1; };
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if (myEvent() == 1)
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return true ?
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:
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;
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else
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return false;
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};
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return CLASS;
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})();
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// todo: use these
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var A = (function () {
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function A() {
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}
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return A;
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})();
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method1(val, number);
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{
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return val;
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}
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method2();
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{
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return 2 * this.method1(2);
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}
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var B = (function (_super) {
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__extends(B, _super);
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function B() {
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_super.apply(this, arguments);
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}
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B.prototype.method2 = function () {
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return this.method1(2);
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};
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return B;
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})(A);
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var Overloading = (function () {
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function Overloading() {
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this.otherValue = 42;
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}
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return Overloading;
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})();
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Overloads(value, string);
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Overloads();
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while ()
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: string, ;
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rest: string[];
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{
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&
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public;
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DefaultValue(value ? : string = "Hello");
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{ }
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}
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var Weekdays;
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(function (Weekdays) {
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Weekdays[Weekdays["Monday"] = 0] = "Monday";
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Weekdays[Weekdays["Tuesday"] = 1] = "Tuesday";
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Weekdays[Weekdays["Weekend"] = 2] = "Weekend";
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})(Weekdays || (Weekdays = {}));
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var Fruit;
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(function (Fruit) {
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Fruit[Fruit["Apple"] = 0] = "Apple";
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Fruit[Fruit["Pear"] = 1] = "Pear";
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})(Fruit || (Fruit = {}));
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TypeScriptAllInOne.Program.Main();
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