* Always generate type & symbol baselines * Accept changed shadowed baselines * Accept brand new type and symbol baselines * Allow `getTypeAtLocation` to return undefined in the type writer * Accept baselines which had missing type information * Bind container for dynamically names enum members so they may be printed * Accept type/symbol baselines for enums with computed members * First pass at reducing typeWriter memory overhead * Use generators to allow for type and symbol baselines with no cache * Accept new baselines for tests whose output was fixed by better newline splitting * Hard cap on number of declarations printed, cache declaration print text * handle differing newlines better still to handle RWC newlines * Lower abridging count, accept abridged baselines * Limit max RWC error output size, limit RWC type and symbol baseline input size * Move skip logic into type and symbol baseliner to streamline error handling * Accept removal of empty baselines * Canonicalize path earlier to handle odd paths in input files * Do canonicalization earlier still, also ensure parallel perf profiles for different targets do not trample one another * No need to pathify again
24 lines
557 B
Text
24 lines
557 B
Text
=== tests/cases/compiler/inOperator.ts ===
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var a=[];
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>a : Symbol(a, Decl(inOperator.ts, 0, 3))
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for (var x in a) {}
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>x : Symbol(x, Decl(inOperator.ts, 2, 8))
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>a : Symbol(a, Decl(inOperator.ts, 0, 3))
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if (3 in a) {}
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>a : Symbol(a, Decl(inOperator.ts, 0, 3))
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var b = '' in 0;
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>b : Symbol(b, Decl(inOperator.ts, 6, 3))
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var c: any;
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>c : Symbol(c, Decl(inOperator.ts, 8, 3))
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var y: number;
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>y : Symbol(y, Decl(inOperator.ts, 9, 3))
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if (y in c) { }
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>y : Symbol(y, Decl(inOperator.ts, 9, 3))
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>c : Symbol(c, Decl(inOperator.ts, 8, 3))
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