* Always generate type & symbol baselines * Accept changed shadowed baselines * Accept brand new type and symbol baselines * Allow `getTypeAtLocation` to return undefined in the type writer * Accept baselines which had missing type information * Bind container for dynamically names enum members so they may be printed * Accept type/symbol baselines for enums with computed members * First pass at reducing typeWriter memory overhead * Use generators to allow for type and symbol baselines with no cache * Accept new baselines for tests whose output was fixed by better newline splitting * Hard cap on number of declarations printed, cache declaration print text * handle differing newlines better still to handle RWC newlines * Lower abridging count, accept abridged baselines * Limit max RWC error output size, limit RWC type and symbol baseline input size * Move skip logic into type and symbol baseliner to streamline error handling * Accept removal of empty baselines * Canonicalize path earlier to handle odd paths in input files * Do canonicalization earlier still, also ensure parallel perf profiles for different targets do not trample one another * No need to pathify again
22 lines
673 B
Text
22 lines
673 B
Text
=== tests/cases/compiler/indexer2A.ts ===
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class IHeapObjectProperty { }
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>IHeapObjectProperty : IHeapObjectProperty
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class IDirectChildrenMap {
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>IDirectChildrenMap : IDirectChildrenMap
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// Decided to enforce a semicolon after declarations
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hasOwnProperty(objectId: number): boolean
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>hasOwnProperty : (objectId: number) => boolean
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>objectId : number
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[objectId: number]: IHeapObjectProperty[]
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>objectId : number
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>IHeapObjectProperty : IHeapObjectProperty
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}
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var directChildrenMap = <IDirectChildrenMap>{};
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>directChildrenMap : IDirectChildrenMap
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><IDirectChildrenMap>{} : IDirectChildrenMap
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>IDirectChildrenMap : IDirectChildrenMap
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>{} : {}
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