* Always generate type & symbol baselines * Accept changed shadowed baselines * Accept brand new type and symbol baselines * Allow `getTypeAtLocation` to return undefined in the type writer * Accept baselines which had missing type information * Bind container for dynamically names enum members so they may be printed * Accept type/symbol baselines for enums with computed members * First pass at reducing typeWriter memory overhead * Use generators to allow for type and symbol baselines with no cache * Accept new baselines for tests whose output was fixed by better newline splitting * Hard cap on number of declarations printed, cache declaration print text * handle differing newlines better still to handle RWC newlines * Lower abridging count, accept abridged baselines * Limit max RWC error output size, limit RWC type and symbol baseline input size * Move skip logic into type and symbol baseliner to streamline error handling * Accept removal of empty baselines * Canonicalize path earlier to handle odd paths in input files * Do canonicalization earlier still, also ensure parallel perf profiles for different targets do not trample one another * No need to pathify again
22 lines
466 B
Text
22 lines
466 B
Text
=== tests/cases/compiler/memberOverride.ts ===
|
|
// An object initialiser accepts the first definition for the same property with a different type signature
|
|
// Should compile, since the second declaration of a overrides the first
|
|
var x = {
|
|
>x : { a: number; }
|
|
>{ a: "", a: 5} : { a: number; }
|
|
|
|
a: "",
|
|
>a : string
|
|
>"" : ""
|
|
|
|
a: 5
|
|
>a : string
|
|
>5 : 5
|
|
}
|
|
|
|
var n: number = x.a;
|
|
>n : number
|
|
>x.a : number
|
|
>x : { a: number; }
|
|
>a : number
|
|
|