* Always generate type & symbol baselines * Accept changed shadowed baselines * Accept brand new type and symbol baselines * Allow `getTypeAtLocation` to return undefined in the type writer * Accept baselines which had missing type information * Bind container for dynamically names enum members so they may be printed * Accept type/symbol baselines for enums with computed members * First pass at reducing typeWriter memory overhead * Use generators to allow for type and symbol baselines with no cache * Accept new baselines for tests whose output was fixed by better newline splitting * Hard cap on number of declarations printed, cache declaration print text * handle differing newlines better still to handle RWC newlines * Lower abridging count, accept abridged baselines * Limit max RWC error output size, limit RWC type and symbol baseline input size * Move skip logic into type and symbol baseliner to streamline error handling * Accept removal of empty baselines * Canonicalize path earlier to handle odd paths in input files * Do canonicalization earlier still, also ensure parallel perf profiles for different targets do not trample one another * No need to pathify again
41 lines
650 B
Text
41 lines
650 B
Text
=== tests/cases/compiler/typeofSimple.ts ===
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var v = 3;
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>v : number
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>3 : 3
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var v2: typeof v;
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>v2 : number
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>v : number
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var v3: string = v2; // Not assignment compatible
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>v3 : string
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>v2 : number
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interface I<T> { x: T; }
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>I : I<T>
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>T : T
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>x : T
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>T : T
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interface J { }
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>J : J
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var numberJ: typeof J; //Error, cannot reference type in typeof
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>numberJ : any
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>J : any
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var numberI: I<typeof v2>;
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>numberI : I<number>
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>I : I<T>
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>v2 : number
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var fun: () => I<number>;
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>fun : () => I<number>
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>I : I<T>
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numberI = fun();
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>numberI = fun() : I<number>
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>numberI : I<number>
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>fun() : I<number>
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>fun : () => I<number>
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