80 lines
2.3 KiB
TypeScript
80 lines
2.3 KiB
TypeScript
//// [newTarget.es5.ts]
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class A {
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constructor() {
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const a = new.target;
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const b = () => new.target;
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}
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static c = function () { return new.target; }
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d = function () { return new.target; }
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}
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class B extends A {
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constructor() {
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super();
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const e = new.target;
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const f = () => new.target;
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}
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}
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function f1() {
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const g = new.target;
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const h = () => new.target;
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}
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const f2 = function () {
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const i = new.target;
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const j = () => new.target;
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}
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const O = {
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k: function () { return new.target; }
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};
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//// [newTarget.es5.js]
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var __extends = (this && this.__extends) || (function () {
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var extendStatics = Object.setPrototypeOf ||
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({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||
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function (d, b) { for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p]; };
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return function (d, b) {
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extendStatics(d, b);
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function __() { this.constructor = d; }
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d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());
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};
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})();
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var A = (function () {
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function A() {
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var _newTarget = this.constructor;
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this.d = function _a() { var _newTarget = this && this instanceof _a ? this.constructor : void 0; return _newTarget; };
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var a = _newTarget;
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var b = function () { return _newTarget; };
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}
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return A;
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}());
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A.c = function _a() { var _newTarget = this && this instanceof _a ? this.constructor : void 0; return _newTarget; };
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var B = (function (_super) {
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__extends(B, _super);
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function B() {
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var _newTarget = this.constructor;
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var _this = _super.call(this) || this;
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var e = _newTarget;
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var f = function () { return _newTarget; };
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return _this;
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}
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return B;
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}(A));
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function f1() {
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var _newTarget = this && this instanceof f1 ? this.constructor : void 0;
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var g = _newTarget;
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var h = function () { return _newTarget; };
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}
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var f2 = function _b() {
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var _newTarget = this && this instanceof _b ? this.constructor : void 0;
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var i = _newTarget;
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var j = function () { return _newTarget; };
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};
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var O = {
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k: function _c() { var _newTarget = this && this instanceof _c ? this.constructor : void 0; return _newTarget; }
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};
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