TypeScript/tests/baselines/reference/ambientEnum1.symbols
Wesley Wigham 5353475fce Always collect type and symbol baselines (#18621)
* Always generate type & symbol baselines

* Accept changed shadowed baselines

* Accept brand new type and symbol baselines

* Allow `getTypeAtLocation` to return undefined in the type writer

* Accept baselines which had missing type information

* Bind container for dynamically names enum members so they may be printed

* Accept type/symbol baselines for enums with computed members

* First pass at reducing typeWriter memory overhead

* Use generators to allow for type and symbol baselines with no cache

* Accept new baselines for tests whose output was fixed by better newline splitting

* Hard cap on number of declarations printed, cache declaration print text

* handle differing newlines better still to handle RWC newlines

* Lower abridging count, accept abridged baselines

* Limit max RWC error output size, limit RWC type and symbol baseline input size

* Move skip logic into type and symbol baseliner to streamline error handling

* Accept removal of empty baselines

* Canonicalize path earlier to handle odd paths in input files

* Do canonicalization earlier still, also ensure parallel perf profiles for different targets do not trample one another

* No need to pathify again
2017-09-22 15:52:04 -07:00

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=== tests/cases/compiler/ambientEnum1.ts ===
declare enum E1 {
>E1 : Symbol(E1, Decl(ambientEnum1.ts, 0, 0))
y = 4.23
>y : Symbol(E1.y, Decl(ambientEnum1.ts, 0, 21))
}
// Ambient enum with computer member
declare enum E2 {
>E2 : Symbol(E2, Decl(ambientEnum1.ts, 2, 5))
x = 'foo'.length
>x : Symbol(E2.x, Decl(ambientEnum1.ts, 5, 21))
>'foo'.length : Symbol(String.length, Decl(lib.d.ts, --, --))
>length : Symbol(String.length, Decl(lib.d.ts, --, --))
}