* Always generate type & symbol baselines * Accept changed shadowed baselines * Accept brand new type and symbol baselines * Allow `getTypeAtLocation` to return undefined in the type writer * Accept baselines which had missing type information * Bind container for dynamically names enum members so they may be printed * Accept type/symbol baselines for enums with computed members * First pass at reducing typeWriter memory overhead * Use generators to allow for type and symbol baselines with no cache * Accept new baselines for tests whose output was fixed by better newline splitting * Hard cap on number of declarations printed, cache declaration print text * handle differing newlines better still to handle RWC newlines * Lower abridging count, accept abridged baselines * Limit max RWC error output size, limit RWC type and symbol baseline input size * Move skip logic into type and symbol baseliner to streamline error handling * Accept removal of empty baselines * Canonicalize path earlier to handle odd paths in input files * Do canonicalization earlier still, also ensure parallel perf profiles for different targets do not trample one another * No need to pathify again
49 lines
680 B
Plaintext
49 lines
680 B
Plaintext
=== tests/cases/compiler/badArraySyntax.ts ===
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class Z {
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>Z : Z
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public x = "";
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>x : string
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>"" : ""
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}
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var a1: Z[] = [];
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>a1 : Z[]
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>Z : Z
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>[] : undefined[]
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var a2 = new Z[];
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>a2 : any
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>new Z[] : any
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>Z[] : any
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>Z : typeof Z
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var a3 = new Z[]();
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>a3 : any
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>new Z[]() : any
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>Z[] : any
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>Z : typeof Z
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var a4: Z[] = new Z[];
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>a4 : Z[]
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>Z : Z
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>new Z[] : any
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>Z[] : any
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>Z : typeof Z
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var a5: Z[] = new Z[]();
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>a5 : Z[]
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>Z : Z
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>new Z[]() : any
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>Z[] : any
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>Z : typeof Z
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var a6: Z[][] = new Z [ ] [ ];
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>a6 : Z[][]
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>Z : Z
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>new Z [ ] [ ] : any
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>Z [ ] [ ] : any
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>Z [ ] : any
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>Z : typeof Z
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