* Always generate type & symbol baselines * Accept changed shadowed baselines * Accept brand new type and symbol baselines * Allow `getTypeAtLocation` to return undefined in the type writer * Accept baselines which had missing type information * Bind container for dynamically names enum members so they may be printed * Accept type/symbol baselines for enums with computed members * First pass at reducing typeWriter memory overhead * Use generators to allow for type and symbol baselines with no cache * Accept new baselines for tests whose output was fixed by better newline splitting * Hard cap on number of declarations printed, cache declaration print text * handle differing newlines better still to handle RWC newlines * Lower abridging count, accept abridged baselines * Limit max RWC error output size, limit RWC type and symbol baseline input size * Move skip logic into type and symbol baseliner to streamline error handling * Accept removal of empty baselines * Canonicalize path earlier to handle odd paths in input files * Do canonicalization earlier still, also ensure parallel perf profiles for different targets do not trample one another * No need to pathify again
47 lines
863 B
Plaintext
47 lines
863 B
Plaintext
=== tests/cases/compiler/callOverloads3.ts ===
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function Foo():Foo; // error
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>Foo : { (): any; (s: string): any; }
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>Foo : No type information available!
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function Foo(s:string):Foo; // error
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>Foo : { (): any; (s: string): any; }
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>s : string
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>Foo : No type information available!
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class Foo { // error
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>Foo : Foo
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bar1() { /*WScript.Echo("bar1");*/ }
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>bar1 : () => void
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constructor(x: any) {
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>x : any
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// WScript.Echo("Constructor function has executed");
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}
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}
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//class Foo(s: String);
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var f1 = new Foo("hey");
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>f1 : any
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>new Foo("hey") : any
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>Foo : { (): any; (s: string): any; }
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>"hey" : "hey"
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f1.bar1();
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>f1.bar1() : any
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>f1.bar1 : any
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>f1 : any
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>bar1 : any
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Foo();
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>Foo() : any
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>Foo : { (): any; (s: string): any; }
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Foo("s");
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>Foo("s") : any
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>Foo : { (): any; (s: string): any; }
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>"s" : "s"
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