TypeScript/tests/baselines/reference/gettersAndSetters.types
Wesley Wigham 5353475fce Always collect type and symbol baselines (#18621)
* Always generate type & symbol baselines

* Accept changed shadowed baselines

* Accept brand new type and symbol baselines

* Allow `getTypeAtLocation` to return undefined in the type writer

* Accept baselines which had missing type information

* Bind container for dynamically names enum members so they may be printed

* Accept type/symbol baselines for enums with computed members

* First pass at reducing typeWriter memory overhead

* Use generators to allow for type and symbol baselines with no cache

* Accept new baselines for tests whose output was fixed by better newline splitting

* Hard cap on number of declarations printed, cache declaration print text

* handle differing newlines better still to handle RWC newlines

* Lower abridging count, accept abridged baselines

* Limit max RWC error output size, limit RWC type and symbol baseline input size

* Move skip logic into type and symbol baseliner to streamline error handling

* Accept removal of empty baselines

* Canonicalize path earlier to handle odd paths in input files

* Do canonicalization earlier still, also ensure parallel perf profiles for different targets do not trample one another

* No need to pathify again
2017-09-22 15:52:04 -07:00

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=== tests/cases/compiler/gettersAndSetters.ts ===
// classes
class C {
>C : C
public fooBack = "";
>fooBack : string
>"" : ""
static barBack:string = "";
>barBack : string
>"" : ""
public bazBack = "";
>bazBack : string
>"" : ""
public get Foo() { return this.fooBack;} // ok
>Foo : string
>this.fooBack : string
>this : this
>fooBack : string
public set Foo(foo:string) {this.fooBack = foo;} // ok
>Foo : string
>foo : string
>this.fooBack = foo : string
>this.fooBack : string
>this : this
>fooBack : string
>foo : string
static get Bar() {return C.barBack;} // ok
>Bar : string
>C.barBack : string
>C : typeof C
>barBack : string
static set Bar(bar:string) {C.barBack = bar;} // ok
>Bar : string
>bar : string
>C.barBack = bar : string
>C.barBack : string
>C : typeof C
>barBack : string
>bar : string
public get = function() {} // ok
>get : () => void
>function() {} : () => void
public set = function() {} // ok
>set : () => void
>function() {} : () => void
}
var c = new C();
>c : C
>new C() : C
>C : typeof C
var foo = c.Foo;
>foo : string
>c.Foo : string
>c : C
>Foo : string
c.Foo = "foov";
>c.Foo = "foov" : "foov"
>c.Foo : string
>c : C
>Foo : string
>"foov" : "foov"
var bar = C.Bar;
>bar : string
>C.Bar : string
>C : typeof C
>Bar : string
C.Bar = "barv";
>C.Bar = "barv" : "barv"
>C.Bar : string
>C : typeof C
>Bar : string
>"barv" : "barv"
var baz = c.Baz;
>baz : any
>c.Baz : any
>c : C
>Baz : any
c.Baz = "bazv";
>c.Baz = "bazv" : "bazv"
>c.Baz : any
>c : C
>Baz : any
>"bazv" : "bazv"
// The Foo accessors' return and param types should be contextually typed to the Foo field
var o : {Foo:number;} = {get Foo() {return 0;}, set Foo(val:number){val}}; // o
>o : { Foo: number; }
>Foo : number
>{get Foo() {return 0;}, set Foo(val:number){val}} : { Foo: number; }
>Foo : number
>0 : 0
>Foo : number
>val : number
>val : number
var ofg = o.Foo;
>ofg : number
>o.Foo : number
>o : { Foo: number; }
>Foo : number
o.Foo = 0;
>o.Foo = 0 : 0
>o.Foo : number
>o : { Foo: number; }
>Foo : number
>0 : 0
interface I1 {
>I1 : I1
(n:number):number;
>n : number
}
var i:I1 = function (n) {return n;}
>i : I1
>I1 : I1
>function (n) {return n;} : (n: number) => number
>n : number
>n : number