TypeScript/tests/baselines/reference/interfaceInheritance.symbols
Wesley Wigham 5353475fce Always collect type and symbol baselines (#18621)
* Always generate type & symbol baselines

* Accept changed shadowed baselines

* Accept brand new type and symbol baselines

* Allow `getTypeAtLocation` to return undefined in the type writer

* Accept baselines which had missing type information

* Bind container for dynamically names enum members so they may be printed

* Accept type/symbol baselines for enums with computed members

* First pass at reducing typeWriter memory overhead

* Use generators to allow for type and symbol baselines with no cache

* Accept new baselines for tests whose output was fixed by better newline splitting

* Hard cap on number of declarations printed, cache declaration print text

* handle differing newlines better still to handle RWC newlines

* Lower abridging count, accept abridged baselines

* Limit max RWC error output size, limit RWC type and symbol baseline input size

* Move skip logic into type and symbol baseliner to streamline error handling

* Accept removal of empty baselines

* Canonicalize path earlier to handle odd paths in input files

* Do canonicalization earlier still, also ensure parallel perf profiles for different targets do not trample one another

* No need to pathify again
2017-09-22 15:52:04 -07:00

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=== tests/cases/compiler/interfaceInheritance.ts ===
interface I1 {
>I1 : Symbol(I1, Decl(interfaceInheritance.ts, 0, 0))
i1P1: number;
>i1P1 : Symbol(I1.i1P1, Decl(interfaceInheritance.ts, 0, 14))
i1P2(): void;
>i1P2 : Symbol(I1.i1P2, Decl(interfaceInheritance.ts, 1, 17))
}
interface I2 extends I1 {
>I2 : Symbol(I2, Decl(interfaceInheritance.ts, 3, 1))
>I1 : Symbol(I1, Decl(interfaceInheritance.ts, 0, 0))
i2P1: string;
>i2P1 : Symbol(I2.i2P1, Decl(interfaceInheritance.ts, 5, 25))
}
interface I3 {
>I3 : Symbol(I3, Decl(interfaceInheritance.ts, 7, 1))
i2P1: string; // has a member from i2P1, but not from I1
>i2P1 : Symbol(I3.i2P1, Decl(interfaceInheritance.ts, 9, 14))
}
interface I4 {
>I4 : Symbol(I4, Decl(interfaceInheritance.ts, 11, 1))
one: number;
>one : Symbol(I4.one, Decl(interfaceInheritance.ts, 13, 14))
}
interface I5 {
>I5 : Symbol(I5, Decl(interfaceInheritance.ts, 15, 1))
one: string;
>one : Symbol(I5.one, Decl(interfaceInheritance.ts, 17, 14))
}
class C1 implements I2 { // should be an error - it doesn't implement the members of I1
>C1 : Symbol(C1, Decl(interfaceInheritance.ts, 19, 1))
>I2 : Symbol(I2, Decl(interfaceInheritance.ts, 3, 1))
public i2P1: string;
>i2P1 : Symbol(C1.i2P1, Decl(interfaceInheritance.ts, 21, 24))
}
var i2: I2;
>i2 : Symbol(i2, Decl(interfaceInheritance.ts, 25, 3))
>I2 : Symbol(I2, Decl(interfaceInheritance.ts, 3, 1))
var i1: I1;
>i1 : Symbol(i1, Decl(interfaceInheritance.ts, 26, 3))
>I1 : Symbol(I1, Decl(interfaceInheritance.ts, 0, 0))
var i3: I3;
>i3 : Symbol(i3, Decl(interfaceInheritance.ts, 27, 3))
>I3 : Symbol(I3, Decl(interfaceInheritance.ts, 7, 1))
i1 = i2;
>i1 : Symbol(i1, Decl(interfaceInheritance.ts, 26, 3))
>i2 : Symbol(i2, Decl(interfaceInheritance.ts, 25, 3))
i2 = i3; // should be an error - i3 does not implement the members of i1
>i2 : Symbol(i2, Decl(interfaceInheritance.ts, 25, 3))
>i3 : Symbol(i3, Decl(interfaceInheritance.ts, 27, 3))
var c1: C1;
>c1 : Symbol(c1, Decl(interfaceInheritance.ts, 31, 3))
>C1 : Symbol(C1, Decl(interfaceInheritance.ts, 19, 1))
var i4: I4;
>i4 : Symbol(i4, Decl(interfaceInheritance.ts, 33, 3))
>I4 : Symbol(I4, Decl(interfaceInheritance.ts, 11, 1))
var i5: I5;
>i5 : Symbol(i5, Decl(interfaceInheritance.ts, 34, 3))
>I5 : Symbol(I5, Decl(interfaceInheritance.ts, 15, 1))
i4 = i5; // should be an error
>i4 : Symbol(i4, Decl(interfaceInheritance.ts, 33, 3))
>i5 : Symbol(i5, Decl(interfaceInheritance.ts, 34, 3))
i5 = i4; // should be an error
>i5 : Symbol(i5, Decl(interfaceInheritance.ts, 34, 3))
>i4 : Symbol(i4, Decl(interfaceInheritance.ts, 33, 3))