* Always generate type & symbol baselines * Accept changed shadowed baselines * Accept brand new type and symbol baselines * Allow `getTypeAtLocation` to return undefined in the type writer * Accept baselines which had missing type information * Bind container for dynamically names enum members so they may be printed * Accept type/symbol baselines for enums with computed members * First pass at reducing typeWriter memory overhead * Use generators to allow for type and symbol baselines with no cache * Accept new baselines for tests whose output was fixed by better newline splitting * Hard cap on number of declarations printed, cache declaration print text * handle differing newlines better still to handle RWC newlines * Lower abridging count, accept abridged baselines * Limit max RWC error output size, limit RWC type and symbol baseline input size * Move skip logic into type and symbol baseliner to streamline error handling * Accept removal of empty baselines * Canonicalize path earlier to handle odd paths in input files * Do canonicalization earlier still, also ensure parallel perf profiles for different targets do not trample one another * No need to pathify again
99 lines
1.5 KiB
Plaintext
99 lines
1.5 KiB
Plaintext
=== tests/cases/conformance/types/localTypes/localTypes4.ts ===
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function f1() {
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>f1 : () => void
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// Type parameters are in scope in parameters and return types
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function f<T>(x: T): T {
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>f : <T>(x: T) => T
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>T : T
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>x : T
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>T : T
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>T : T
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return undefined;
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>undefined : undefined
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}
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}
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function f2() {
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>f2 : () => void
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// Local types are not in scope in parameters and return types
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function f(x: T): T {
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>f : (x: any) => any
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>x : any
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>T : No type information available!
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>T : No type information available!
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interface T { }
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>T : T
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return undefined;
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>undefined : undefined
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}
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}
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function f3() {
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>f3 : () => void
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// Type parameters and top-level local types are in same declaration space
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function f<T>() {
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>f : <T>() => any
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>T : T
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interface T { }
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>T : T
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return undefined;
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>undefined : undefined
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}
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}
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function f4() {
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>f4 : () => void
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// Local types are block scoped
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interface T { x: number }
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>T : T
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>x : number
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let v: T;
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>v : T
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>T : T
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v.x = 10;
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>v.x = 10 : 10
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>v.x : number
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>v : T
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>x : number
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>10 : 10
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if (true) {
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>true : true
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interface T { x: string }
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>T : T
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>x : string
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let v: T;
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>v : T
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>T : T
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v.x = "hello";
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>v.x = "hello" : "hello"
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>v.x : string
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>v : T
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>x : string
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>"hello" : "hello"
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}
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else {
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v.x = 20;
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>v.x = 20 : 20
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>v.x : number
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>v : T
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>x : number
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>20 : 20
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}
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}
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