* Always generate type & symbol baselines * Accept changed shadowed baselines * Accept brand new type and symbol baselines * Allow `getTypeAtLocation` to return undefined in the type writer * Accept baselines which had missing type information * Bind container for dynamically names enum members so they may be printed * Accept type/symbol baselines for enums with computed members * First pass at reducing typeWriter memory overhead * Use generators to allow for type and symbol baselines with no cache * Accept new baselines for tests whose output was fixed by better newline splitting * Hard cap on number of declarations printed, cache declaration print text * handle differing newlines better still to handle RWC newlines * Lower abridging count, accept abridged baselines * Limit max RWC error output size, limit RWC type and symbol baseline input size * Move skip logic into type and symbol baseliner to streamline error handling * Accept removal of empty baselines * Canonicalize path earlier to handle odd paths in input files * Do canonicalization earlier still, also ensure parallel perf profiles for different targets do not trample one another * No need to pathify again
60 lines
649 B
Plaintext
60 lines
649 B
Plaintext
=== tests/cases/compiler/null.ts ===
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var x=null;
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>x : any
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>null : null
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var y=3+x;
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>y : any
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>3+x : any
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>3 : 3
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>x : any
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var z=3+null;
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>z : any
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>3+null : any
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>3 : 3
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>null : null
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class C {
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>C : C
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}
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function f() {
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>f : () => C
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return null;
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>null : null
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return new C();
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>new C() : C
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>C : typeof C
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}
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function g() {
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>g : () => number
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return null;
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>null : null
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return 3;
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>3 : 3
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}
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interface I {
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>I : I
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x:any;
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>x : any
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y:number;
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>y : number
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}
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var w:I={x:null,y:3};
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>w : I
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>I : I
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>{x:null,y:3} : { x: null; y: number; }
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>x : null
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>null : null
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>y : number
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>3 : 3
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