TypeScript/tests/baselines/reference/propertyAssignment.symbols
Wesley Wigham 5353475fce Always collect type and symbol baselines (#18621)
* Always generate type & symbol baselines

* Accept changed shadowed baselines

* Accept brand new type and symbol baselines

* Allow `getTypeAtLocation` to return undefined in the type writer

* Accept baselines which had missing type information

* Bind container for dynamically names enum members so they may be printed

* Accept type/symbol baselines for enums with computed members

* First pass at reducing typeWriter memory overhead

* Use generators to allow for type and symbol baselines with no cache

* Accept new baselines for tests whose output was fixed by better newline splitting

* Hard cap on number of declarations printed, cache declaration print text

* handle differing newlines better still to handle RWC newlines

* Lower abridging count, accept abridged baselines

* Limit max RWC error output size, limit RWC type and symbol baseline input size

* Move skip logic into type and symbol baseliner to streamline error handling

* Accept removal of empty baselines

* Canonicalize path earlier to handle odd paths in input files

* Do canonicalization earlier still, also ensure parallel perf profiles for different targets do not trample one another

* No need to pathify again
2017-09-22 15:52:04 -07:00

37 lines
1.2 KiB
Plaintext

=== tests/cases/compiler/propertyAssignment.ts ===
var foo1: { new ():any; }
>foo1 : Symbol(foo1, Decl(propertyAssignment.ts, 0, 3))
var bar1: { x : number; }
>bar1 : Symbol(bar1, Decl(propertyAssignment.ts, 1, 3))
>x : Symbol(x, Decl(propertyAssignment.ts, 1, 11))
var foo2: { [index]; } // should be an error, used to be indexer, now it is a computed property
>foo2 : Symbol(foo2, Decl(propertyAssignment.ts, 3, 3))
var bar2: { x : number; }
>bar2 : Symbol(bar2, Decl(propertyAssignment.ts, 4, 3))
>x : Symbol(x, Decl(propertyAssignment.ts, 4, 11))
var foo3: { ():void; }
>foo3 : Symbol(foo3, Decl(propertyAssignment.ts, 6, 3))
var bar3: { x : number; }
>bar3 : Symbol(bar3, Decl(propertyAssignment.ts, 7, 3))
>x : Symbol(x, Decl(propertyAssignment.ts, 7, 11))
foo1 = bar1; // should be an error
>foo1 : Symbol(foo1, Decl(propertyAssignment.ts, 0, 3))
>bar1 : Symbol(bar1, Decl(propertyAssignment.ts, 1, 3))
foo2 = bar2;
>foo2 : Symbol(foo2, Decl(propertyAssignment.ts, 3, 3))
>bar2 : Symbol(bar2, Decl(propertyAssignment.ts, 4, 3))
foo3 = bar3; // should be an error
>foo3 : Symbol(foo3, Decl(propertyAssignment.ts, 6, 3))
>bar3 : Symbol(bar3, Decl(propertyAssignment.ts, 7, 3))