* Always generate type & symbol baselines * Accept changed shadowed baselines * Accept brand new type and symbol baselines * Allow `getTypeAtLocation` to return undefined in the type writer * Accept baselines which had missing type information * Bind container for dynamically names enum members so they may be printed * Accept type/symbol baselines for enums with computed members * First pass at reducing typeWriter memory overhead * Use generators to allow for type and symbol baselines with no cache * Accept new baselines for tests whose output was fixed by better newline splitting * Hard cap on number of declarations printed, cache declaration print text * handle differing newlines better still to handle RWC newlines * Lower abridging count, accept abridged baselines * Limit max RWC error output size, limit RWC type and symbol baseline input size * Move skip logic into type and symbol baseliner to streamline error handling * Accept removal of empty baselines * Canonicalize path earlier to handle odd paths in input files * Do canonicalization earlier still, also ensure parallel perf profiles for different targets do not trample one another * No need to pathify again
69 lines
1.2 KiB
Plaintext
69 lines
1.2 KiB
Plaintext
=== tests/cases/compiler/reservedWords2.ts ===
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import while = require("dfdf");
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> : any
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>= require("dfdf") : any
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> : any
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>require("dfdf") : any
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>require : any
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>"dfdf" : "dfdf"
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import * as while from "foo"
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> : () => any
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> : any
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>from : any
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>"foo" : "foo"
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var typeof = 10;
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>typeof : "string" | "number" | "boolean" | "symbol" | "undefined" | "object" | "function"
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> : any
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>10 : 10
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function throw() {}
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> : () => any
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>() {} : () => void
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module void {}
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>module : any
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>void {} : undefined
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>{} : {}
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var {while, return} = { while: 1, return: 2 };
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>while : any
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> : number
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>return : any
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> : number
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>{ while: 1, return: 2 } : { while: number; return: number; }
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>while : number
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>1 : 1
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>return : number
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>2 : 2
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var {this, switch: { continue} } = { this: 1, switch: { continue: 2 }};
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>this : any
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> : number
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>switch : any
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>continue : any
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> : number
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>{ this: 1, switch: { continue: 2 }} : { this: number; switch: { continue: number; }; }
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>this : number
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>1 : 1
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>switch : { continue: number; }
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>{ continue: 2 } : { continue: number; }
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>continue : number
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>2 : 2
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var [debugger, if] = [1, 2];
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> : any
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> : any
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>[1, 2] : number[]
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>1 : 1
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>2 : 2
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enum void {}
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> : (Missing)
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>void {} : undefined
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>{} : {}
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