* Always generate type & symbol baselines * Accept changed shadowed baselines * Accept brand new type and symbol baselines * Allow `getTypeAtLocation` to return undefined in the type writer * Accept baselines which had missing type information * Bind container for dynamically names enum members so they may be printed * Accept type/symbol baselines for enums with computed members * First pass at reducing typeWriter memory overhead * Use generators to allow for type and symbol baselines with no cache * Accept new baselines for tests whose output was fixed by better newline splitting * Hard cap on number of declarations printed, cache declaration print text * handle differing newlines better still to handle RWC newlines * Lower abridging count, accept abridged baselines * Limit max RWC error output size, limit RWC type and symbol baseline input size * Move skip logic into type and symbol baseliner to streamline error handling * Accept removal of empty baselines * Canonicalize path earlier to handle odd paths in input files * Do canonicalization earlier still, also ensure parallel perf profiles for different targets do not trample one another * No need to pathify again
24 lines
473 B
Plaintext
24 lines
473 B
Plaintext
=== tests/cases/conformance/es6/Symbols/symbolProperty3.ts ===
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var s = Symbol;
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>s : SymbolConstructor
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>Symbol : SymbolConstructor
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var x = {
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>x : { [x: string]: number | (() => void); }
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>{ [s]: 0, [s]() { }, get [s]() { return 0; }} : { [x: string]: number | (() => void); }
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[s]: 0,
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>s : SymbolConstructor
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>0 : 0
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[s]() { },
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>s : SymbolConstructor
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get [s]() {
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>s : SymbolConstructor
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return 0;
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>0 : 0
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}
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}
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