TypeScript/tests/baselines/reference/typeMatch1.symbols
Wesley Wigham 5353475fce Always collect type and symbol baselines (#18621)
* Always generate type & symbol baselines

* Accept changed shadowed baselines

* Accept brand new type and symbol baselines

* Allow `getTypeAtLocation` to return undefined in the type writer

* Accept baselines which had missing type information

* Bind container for dynamically names enum members so they may be printed

* Accept type/symbol baselines for enums with computed members

* First pass at reducing typeWriter memory overhead

* Use generators to allow for type and symbol baselines with no cache

* Accept new baselines for tests whose output was fixed by better newline splitting

* Hard cap on number of declarations printed, cache declaration print text

* handle differing newlines better still to handle RWC newlines

* Lower abridging count, accept abridged baselines

* Limit max RWC error output size, limit RWC type and symbol baseline input size

* Move skip logic into type and symbol baseliner to streamline error handling

* Accept removal of empty baselines

* Canonicalize path earlier to handle odd paths in input files

* Do canonicalization earlier still, also ensure parallel perf profiles for different targets do not trample one another

* No need to pathify again
2017-09-22 15:52:04 -07:00

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=== tests/cases/compiler/typeMatch1.ts ===
interface I { z; }
>I : Symbol(I, Decl(typeMatch1.ts, 0, 0))
>z : Symbol(I.z, Decl(typeMatch1.ts, 0, 13))
interface I2 { z; }
>I2 : Symbol(I2, Decl(typeMatch1.ts, 0, 18))
>z : Symbol(I2.z, Decl(typeMatch1.ts, 1, 14))
var x1: { z: number; f(n: number): string; f(s: string): number; }
>x1 : Symbol(x1, Decl(typeMatch1.ts, 3, 3))
>z : Symbol(z, Decl(typeMatch1.ts, 3, 9))
>f : Symbol(f, Decl(typeMatch1.ts, 3, 20), Decl(typeMatch1.ts, 3, 42))
>n : Symbol(n, Decl(typeMatch1.ts, 3, 23))
>f : Symbol(f, Decl(typeMatch1.ts, 3, 20), Decl(typeMatch1.ts, 3, 42))
>s : Symbol(s, Decl(typeMatch1.ts, 3, 45))
var x2: { z:number;f:{(n:number):string;(s:string):number;}; } = x1;
>x2 : Symbol(x2, Decl(typeMatch1.ts, 4, 3))
>z : Symbol(z, Decl(typeMatch1.ts, 4, 9))
>f : Symbol(f, Decl(typeMatch1.ts, 4, 19))
>n : Symbol(n, Decl(typeMatch1.ts, 4, 23))
>s : Symbol(s, Decl(typeMatch1.ts, 4, 41))
>x1 : Symbol(x1, Decl(typeMatch1.ts, 3, 3))
var i:I;
>i : Symbol(i, Decl(typeMatch1.ts, 5, 3))
>I : Symbol(I, Decl(typeMatch1.ts, 0, 0))
var i2:I2;
>i2 : Symbol(i2, Decl(typeMatch1.ts, 6, 3))
>I2 : Symbol(I2, Decl(typeMatch1.ts, 0, 18))
var x3:{ z; }= i;
>x3 : Symbol(x3, Decl(typeMatch1.ts, 7, 3))
>z : Symbol(z, Decl(typeMatch1.ts, 7, 8))
>i : Symbol(i, Decl(typeMatch1.ts, 5, 3))
var x4:{ z; }= i2;
>x4 : Symbol(x4, Decl(typeMatch1.ts, 8, 3))
>z : Symbol(z, Decl(typeMatch1.ts, 8, 8))
>i2 : Symbol(i2, Decl(typeMatch1.ts, 6, 3))
var x5:I=i2;
>x5 : Symbol(x5, Decl(typeMatch1.ts, 9, 3))
>I : Symbol(I, Decl(typeMatch1.ts, 0, 0))
>i2 : Symbol(i2, Decl(typeMatch1.ts, 6, 3))
class C { private x; }
>C : Symbol(C, Decl(typeMatch1.ts, 9, 12))
>x : Symbol(C.x, Decl(typeMatch1.ts, 11, 9))
class D { private x; }
>D : Symbol(D, Decl(typeMatch1.ts, 11, 22))
>x : Symbol(D.x, Decl(typeMatch1.ts, 12, 9))
var x6=new C();
>x6 : Symbol(x6, Decl(typeMatch1.ts, 14, 3))
>C : Symbol(C, Decl(typeMatch1.ts, 9, 12))
var x7=new D();
>x7 : Symbol(x7, Decl(typeMatch1.ts, 15, 3))
>D : Symbol(D, Decl(typeMatch1.ts, 11, 22))
x6 = x7;
>x6 : Symbol(x6, Decl(typeMatch1.ts, 14, 3))
>x7 : Symbol(x7, Decl(typeMatch1.ts, 15, 3))
x6=C;
>x6 : Symbol(x6, Decl(typeMatch1.ts, 14, 3))
>C : Symbol(C, Decl(typeMatch1.ts, 9, 12))
C==D;
>C : Symbol(C, Decl(typeMatch1.ts, 9, 12))
>D : Symbol(D, Decl(typeMatch1.ts, 11, 22))
C==C;
>C : Symbol(C, Decl(typeMatch1.ts, 9, 12))
>C : Symbol(C, Decl(typeMatch1.ts, 9, 12))