TypeScript/tests/baselines/reference/typeMatch2.symbols
Wesley Wigham 5353475fce Always collect type and symbol baselines (#18621)
* Always generate type & symbol baselines

* Accept changed shadowed baselines

* Accept brand new type and symbol baselines

* Allow `getTypeAtLocation` to return undefined in the type writer

* Accept baselines which had missing type information

* Bind container for dynamically names enum members so they may be printed

* Accept type/symbol baselines for enums with computed members

* First pass at reducing typeWriter memory overhead

* Use generators to allow for type and symbol baselines with no cache

* Accept new baselines for tests whose output was fixed by better newline splitting

* Hard cap on number of declarations printed, cache declaration print text

* handle differing newlines better still to handle RWC newlines

* Lower abridging count, accept abridged baselines

* Limit max RWC error output size, limit RWC type and symbol baseline input size

* Move skip logic into type and symbol baseliner to streamline error handling

* Accept removal of empty baselines

* Canonicalize path earlier to handle odd paths in input files

* Do canonicalization earlier still, also ensure parallel perf profiles for different targets do not trample one another

* No need to pathify again
2017-09-22 15:52:04 -07:00

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=== tests/cases/compiler/typeMatch2.ts ===
function f1() {
>f1 : Symbol(f1, Decl(typeMatch2.ts, 0, 0))
var a = { x: 1, y: 2 };
>a : Symbol(a, Decl(typeMatch2.ts, 1, 4))
>x : Symbol(x, Decl(typeMatch2.ts, 1, 10))
>y : Symbol(y, Decl(typeMatch2.ts, 1, 16))
a = {}; // error
>a : Symbol(a, Decl(typeMatch2.ts, 1, 4))
a = { x: 1 }; // error
>a : Symbol(a, Decl(typeMatch2.ts, 1, 4))
>x : Symbol(x, Decl(typeMatch2.ts, 3, 9))
a = { x: 1, y: 2, z: 3 };
>a : Symbol(a, Decl(typeMatch2.ts, 1, 4))
>x : Symbol(x, Decl(typeMatch2.ts, 4, 6))
>y : Symbol(y, Decl(typeMatch2.ts, 4, 12))
>z : Symbol(z, Decl(typeMatch2.ts, 4, 18))
a = { x: 1, z: 3 }; // error
>a : Symbol(a, Decl(typeMatch2.ts, 1, 4))
>x : Symbol(x, Decl(typeMatch2.ts, 5, 9))
>z : Symbol(z, Decl(typeMatch2.ts, 5, 15))
}
class Animal { private a; }
>Animal : Symbol(Animal, Decl(typeMatch2.ts, 6, 1))
>a : Symbol(Animal.a, Decl(typeMatch2.ts, 8, 14))
class Giraffe extends Animal { private g; }
>Giraffe : Symbol(Giraffe, Decl(typeMatch2.ts, 8, 27))
>Animal : Symbol(Animal, Decl(typeMatch2.ts, 6, 1))
>g : Symbol(Giraffe.g, Decl(typeMatch2.ts, 9, 30))
function f2() {
>f2 : Symbol(f2, Decl(typeMatch2.ts, 9, 43))
var a = new Animal();
>a : Symbol(a, Decl(typeMatch2.ts, 12, 7))
>Animal : Symbol(Animal, Decl(typeMatch2.ts, 6, 1))
var g = new Giraffe();
>g : Symbol(g, Decl(typeMatch2.ts, 13, 7))
>Giraffe : Symbol(Giraffe, Decl(typeMatch2.ts, 8, 27))
var aa = [ a, a, a ];
>aa : Symbol(aa, Decl(typeMatch2.ts, 14, 7))
>a : Symbol(a, Decl(typeMatch2.ts, 12, 7))
>a : Symbol(a, Decl(typeMatch2.ts, 12, 7))
>a : Symbol(a, Decl(typeMatch2.ts, 12, 7))
var gg = [ g, g, g ];
>gg : Symbol(gg, Decl(typeMatch2.ts, 15, 7))
>g : Symbol(g, Decl(typeMatch2.ts, 13, 7))
>g : Symbol(g, Decl(typeMatch2.ts, 13, 7))
>g : Symbol(g, Decl(typeMatch2.ts, 13, 7))
aa = gg;
>aa : Symbol(aa, Decl(typeMatch2.ts, 14, 7))
>gg : Symbol(gg, Decl(typeMatch2.ts, 15, 7))
gg = aa; // error
>gg : Symbol(gg, Decl(typeMatch2.ts, 15, 7))
>aa : Symbol(aa, Decl(typeMatch2.ts, 14, 7))
var xa = { f1: 5, f2: aa };
>xa : Symbol(xa, Decl(typeMatch2.ts, 18, 7))
>f1 : Symbol(f1, Decl(typeMatch2.ts, 18, 14))
>f2 : Symbol(f2, Decl(typeMatch2.ts, 18, 21))
>aa : Symbol(aa, Decl(typeMatch2.ts, 14, 7))
var xb = { f1: 5, f2: gg };
>xb : Symbol(xb, Decl(typeMatch2.ts, 19, 7))
>f1 : Symbol(f1, Decl(typeMatch2.ts, 19, 14))
>f2 : Symbol(f2, Decl(typeMatch2.ts, 19, 21))
>gg : Symbol(gg, Decl(typeMatch2.ts, 15, 7))
xa = xb; // Should be ok
>xa : Symbol(xa, Decl(typeMatch2.ts, 18, 7))
>xb : Symbol(xb, Decl(typeMatch2.ts, 19, 7))
xb = xa; // Not ok
>xb : Symbol(xb, Decl(typeMatch2.ts, 19, 7))
>xa : Symbol(xa, Decl(typeMatch2.ts, 18, 7))
}
function f4() {
>f4 : Symbol(f4, Decl(typeMatch2.ts, 22, 1))
var _any: any = 0;
>_any : Symbol(_any, Decl(typeMatch2.ts, 25, 7))
var i = 5;
>i : Symbol(i, Decl(typeMatch2.ts, 26, 7))
i = null;
>i : Symbol(i, Decl(typeMatch2.ts, 26, 7))
i = undefined;
>i : Symbol(i, Decl(typeMatch2.ts, 26, 7))
>undefined : Symbol(undefined)
var a = { x: 1, y: 1 };
>a : Symbol(a, Decl(typeMatch2.ts, 29, 7))
>x : Symbol(x, Decl(typeMatch2.ts, 29, 13))
>y : Symbol(y, Decl(typeMatch2.ts, 29, 19))
a = { x: 1, y: null };
>a : Symbol(a, Decl(typeMatch2.ts, 29, 7))
>x : Symbol(x, Decl(typeMatch2.ts, 30, 9))
>y : Symbol(y, Decl(typeMatch2.ts, 30, 15))
a = { x: 1, y: undefined };
>a : Symbol(a, Decl(typeMatch2.ts, 29, 7))
>x : Symbol(x, Decl(typeMatch2.ts, 31, 9))
>y : Symbol(y, Decl(typeMatch2.ts, 31, 15))
>undefined : Symbol(undefined)
a = { x: 1, y: _any };
>a : Symbol(a, Decl(typeMatch2.ts, 29, 7))
>x : Symbol(x, Decl(typeMatch2.ts, 32, 9))
>y : Symbol(y, Decl(typeMatch2.ts, 32, 15))
>_any : Symbol(_any, Decl(typeMatch2.ts, 25, 7))
a = { x: 1, y: _any, z:1 };
>a : Symbol(a, Decl(typeMatch2.ts, 29, 7))
>x : Symbol(x, Decl(typeMatch2.ts, 33, 9))
>y : Symbol(y, Decl(typeMatch2.ts, 33, 15))
>_any : Symbol(_any, Decl(typeMatch2.ts, 25, 7))
>z : Symbol(z, Decl(typeMatch2.ts, 33, 24))
a = { x: 1 }; // error
>a : Symbol(a, Decl(typeMatch2.ts, 29, 7))
>x : Symbol(x, Decl(typeMatch2.ts, 34, 9))
var mf = function m(n) { return false; };
>mf : Symbol(mf, Decl(typeMatch2.ts, 35, 7))
>m : Symbol(m, Decl(typeMatch2.ts, 35, 12))
>n : Symbol(n, Decl(typeMatch2.ts, 35, 24))
var zf = function z(n: number) { return true; };
>zf : Symbol(zf, Decl(typeMatch2.ts, 36, 7))
>z : Symbol(z, Decl(typeMatch2.ts, 36, 12))
>n : Symbol(n, Decl(typeMatch2.ts, 36, 24))
mf=zf;
>mf : Symbol(mf, Decl(typeMatch2.ts, 35, 7))
>zf : Symbol(zf, Decl(typeMatch2.ts, 36, 7))
mf(_any);
>mf : Symbol(mf, Decl(typeMatch2.ts, 35, 7))
>_any : Symbol(_any, Decl(typeMatch2.ts, 25, 7))
zf(_any);
>zf : Symbol(zf, Decl(typeMatch2.ts, 36, 7))
>_any : Symbol(_any, Decl(typeMatch2.ts, 25, 7))
}